Theorylytics
Mk1-Strun

Mk1-Strun

Shotgun / Close-Range Clear

The Strun is a standard shotgun. Reliable, versatile and deadly.

Role
Shotgun / Close-Range Clear
Polarities
NaramonNaramon
Exilus
ExilusNaramonNaramon
Mastery
0
Disposition
1.45
Introduced
Update 14.0 (2014-07-18)

Stats

Ordnance Telemetry

ShotgunSemiAlarmingPrimary

Damage

18.0

Crit

7.5%

Crit Mult

2.0x

Status

6.0%

Damage Composition

18.0 total

Impact
9.9
Puncture
5.4
Slash
2.7
Fire Rate
2.08
Magazine
6
Reload
3.75s
Accuracy
4.0
Disposition1.45
NaramonExilus Naramon
  • Multishot10.0
  • Mastery0
  • IntroducedUpdate 14.0 (2014-07-18)

Weapon dossier

Verified 2026-07-23

Playstyle

The Strun is a standard shotgun. Built as a shotgun / close-range clear option for squad clear and mission pressure.

Signature

Mk1-Strun is not a signature weapon — any frame can use it without a signature passive.

When to Pick

  • You want a Shotgun that fits a shotgun / close-range clear play pattern.
  • Your loadout needs what Mk1-Strun does well — check Mission Usefulness below before investing Forma.
  • You’re ready to Catalyze / Forma it if you plan to main it on Steel Path.

Attack Modes

  • Normal Attack

    Impact 9.9 · Slash 5.4 · Puncture 2.7

    Hit-Scan · Crit 7.5% / 2× · Status 6% · Fire Rate 2.08 · Falloff 15–25m (−50%)

  • Incarnon Form

    Impact 100

    Projectile · Crit 44% / 3× · Status 40% · Fire Rate 1.5 · Projectile 200

  • Incarnon Form AoE

    Slash 60 · Puncture 25 · Blast 45

    AoE · Crit 44% / 3× · Status 40% · Fire Rate 1.5 · Falloff 0–4m (−20%)

Attack Notes

  • Normal Attack (Hit-Scan): Impact 9.9, Slash 5.4, Puncture 2.7.
  • Incarnon Form (Projectile): Impact 100.0.
  • Incarnon Form AoE (AoE): Slash 60.0, Puncture 25.0, Blast 45.0.

Upgrades

Permanent investments on this weapon copy — separate from the Prime variant.

  • Orokin CatalystCapacity

    Doubles mod capacity so endgame builds fit.

    Usually the first permanent upgrade on a weapon you plan to main.

  • FormaPolarity

    Adds or changes polarities so matching mods cost half capacity.

    expect multiple Forma for a hungry config.

  • Exilus Weapon AdapterSlot

    Unlocks utility options (Exilus on guns; melee focuses on stance polarity + utility mods).

    Install when you need ammo, handling, or QoL without sacrificing damage slots.

  • Primary Arcane AdapterArcane

    Lets you install a weapon arcane for a strong passive bonus.

    Worth it once the base mod config is already solid.

  • Riven ModRiven

    Unique rolled mod. Disposition 1.45.

    Chase clean desirable stats; skip awkward negatives on low-disposition weapons.

  • Strun PrimeVariant

    The primed version — stronger stats and usually better polarities.

    Upgrade path when relics/parts are available.

Mod Scaling

Multishot

Usually the highest value damage slot — more projectiles, more procs, more clear.

Critical

Stack crit chance/damage when the weapon’s crit stats justify a crit suite.

Elemental

Faction/elemental lines for Steel Path; Viral+Heat is a safe default on many guns.

Fire Rate

Fire rate raises DPS but burns ammo — pair with reload/ammo economy when needed.

Priority

Multishot → Crit (if crit-viable) → Elemental → QoL ammo/reload.

Mission Usefulness

Mission / ContextRatingWhy
Steel Path Survival / Defense / DisruptionSituationalTest whether Mk1-Strun still clears or enables clear when enemies are dense and overlevelled.
Exterminate / Capture Speed RunsStrongUse Mk1-Strun when its fire pattern matches fast tile clears — skip if it feels awkward on empty lanes.
Mobile Defense / ExcavationStrongHold objectives by deleting approach packs with Mk1-Strun, then reposition.
Open World / Long SightlinesSituationalLong sightlines favor hitscan/sniper/bow patterns over short falloff or melee.
Solo Boss / Single-TargetSituationalFine if Mk1-Strun has strong single-target multipliers; otherwise bring a dedicated boss weapon.

Acquisition

Check the How to Get table for blueprint / part drop sources.

Alternatives

Other options if Mk1-Strun isn’t the right fit.

  • Strun

    Related variant in the same weapon line as Mk1-Strun — Strun has higher damage (39%) and lower status (17%). Compare polarities before Forma.

  • Strun Prime

    Prime upgrade in the same line as Mk1-Strun — Strun Prime has higher damage (200%) and higher crit (220%). Compare polarities before Forma.

  • Strun Wraith

    Related variant in the same weapon line as Mk1-Strun — Strun Wraith has higher damage (122%) and higher crit (140%). Compare polarities before Forma.