
Secondary / Flexible
During parades and victory marches, the Laetum fired pigmented airburst rounds that rained onto festive crowds. The Orokin sent Laetum with the Zariman so they could properly celebrate a successful maiden voyage to Tau. There would be no such celebration, but the Void imbued the Laetum with a much more explosive capacity.
Ordnance Telemetry
Damage
160.0
Crit
22.0%
Crit Mult
2.2x
Status
22.0%
Damage Composition
160.0 total
Weapon dossier
During parades and victory marches, the Laetum fired pigmented airburst rounds that rained onto festive crowds. Built as a secondary / flexible option for squad clear and mission pressure.
Laetum is not a signature weapon — any frame can use it without a signature passive.
Normal Attack
Impact 64 · Slash 96
Projectile · Crit 22% / 2.2× · Status 22% · Fire Rate 2.5 · Projectile 100
Incarnon Form
Impact 100
Projectile · Crit 22% / 2.2× · Status 22% · Fire Rate 6.67 · Projectile 40
Auto Radial Attack
Radiation 300
AoE · Crit 22% / 2.2× · Status 22% · Fire Rate 6.67 · Falloff 0–2m (−20%)
Permanent investments on this weapon copy — separate from the Prime variant.
Doubles mod capacity so endgame builds fit.
Usually the first permanent upgrade on a weapon you plan to main.
Adds or changes polarities so matching mods cost half capacity.
expect multiple Forma for a hungry config.
Unlocks utility options (Exilus on guns; melee focuses on stance polarity + utility mods).
Install when you need ammo, handling, or QoL without sacrificing damage slots.
Lets you install a weapon arcane for a strong passive bonus.
Worth it once the base mod config is already solid.
Unique rolled mod. Disposition 0.5.
Chase clean desirable stats; skip awkward negatives on low-disposition weapons.
Common building blocks for this gun — not a full ranked build, just the mods you’ll see most often.
Multishot
Secondary multishot backbone.
Primed Pistol Gambit / Pistol Gambit
Crit Chance
Crit chance for secondary crit suites.
Primed Target Cracker / Target Cracker
Crit Damage
Crit damage pair for Gambit.
Status Damage
Status-scaling secondary damage.
Base Damage
Flat secondary damage foundation.
Elemental dual-stats
Elemental
Viral + Heat remains a safe default.
Secondary Deadhead / Merciless (Arcane)
Arcane
Primary-style weapon arcanes on primed secondary builds.
Ammo economy for high fire-rate pistols.
Multishot → Crit (if crit-viable) → Elemental → QoL ammo/reload.
| Mission / Context | Rating | Why |
|---|---|---|
| Steel Path Survival / Defense / Disruption | Test whether Laetum still clears or enables clear when enemies are dense and overlevelled. | |
| Exterminate / Capture Speed Runs | Use Laetum when its fire pattern matches fast tile clears — skip if it feels awkward on empty lanes. | |
| Mobile Defense / Excavation | Hold objectives by deleting approach packs with Laetum, then reposition. | |
| Open World / Long Sightlines | Long sightlines favor hitscan/sniper/bow patterns over short falloff or melee. | |
| Solo Boss / Single-Target | Fine if Laetum has strong single-target multipliers; otherwise bring a dedicated boss weapon. |
Blueprint / parts commonly listed from sources like The Holdfasts (Cavalero), Neutral. Full drop rows are in How to Get below.
Other options if Laetum isn’t the right fit.
Another Pistol if you want less crit than Laetum (Acrid: 5.0%).
Another Pistol option if Laetum’s handling or acquisition doesn’t fit your farm.