
Crit Secondary
Never stop fighting, never run out of ammo. Temple's signature machine pistol was modified by Albrecht Entrati to warp fired bullets back into the magazine when reloaded.
Ordnance Telemetry
Damage
60.0
Crit
26.0%
Crit Mult
2.2x
Status
26.0%
Damage Composition
60.0 total
Weapon dossier
Never stop fighting, never run out of ammo. Built as a crit secondary option for squad clear and mission pressure.
Temple’s signature weapon — expect a small bonus when used by that Warframe. Temple →
Normal Attack
Puncture 12
Projectile · Crit 26% / 2.2× · Status 26% · Fire Rate 8 · Projectile 120
Radial Attack
Blast 48
AoE · Crit 26% / 2.2× · Status 26% · Fire Rate 8 · Falloff 0–1.5m (−50%)
Permanent investments on this weapon copy — separate from the Prime variant.
Doubles mod capacity so endgame builds fit.
Usually the first permanent upgrade on a weapon you plan to main.
Adds or changes polarities so matching mods cost half capacity.
expect multiple Forma for a hungry config.
Unlocks utility options (Exilus on guns; melee focuses on stance polarity + utility mods).
Install when you need ammo, handling, or QoL without sacrificing damage slots.
Lets you install a weapon arcane for a strong passive bonus.
Worth it once the base mod config is already solid.
Unique rolled mod. Disposition 1.0.
Chase clean desirable stats; skip awkward negatives on low-disposition weapons.
Common building blocks for this gun — not a full ranked build, just the mods you’ll see most often.
Multishot
Secondary multishot backbone.
Primed Pistol Gambit / Pistol Gambit
Crit Chance
Crit chance for secondary crit suites.
Primed Target Cracker / Target Cracker
Crit Damage
Crit damage pair for Gambit.
Status Damage
Status-scaling secondary damage.
Base Damage
Flat secondary damage foundation.
Elemental dual-stats
Elemental
Viral + Heat remains a safe default.
Secondary Deadhead / Merciless (Arcane)
Arcane
Primary-style weapon arcanes on primed secondary builds.
Ammo economy for high fire-rate pistols.
Multishot → Crit (if crit-viable) → Elemental → QoL ammo/reload.
| Mission / Context | Rating | Why |
|---|---|---|
| Steel Path Survival / Defense / Disruption | Test whether Riot-848 still clears or enables clear when enemies are dense and overlevelled. | |
| Exterminate / Capture Speed Runs | Use Riot-848 when its fire pattern matches fast tile clears — skip if it feels awkward on empty lanes. | |
| Mobile Defense / Excavation | Hold objectives by deleting approach packs with Riot-848, then reposition. | |
| Open World / Long Sightlines | Long sightlines favor hitscan/sniper/bow patterns over short falloff or melee. | |
| Solo Boss / Single-Target | Fine if Riot-848 has strong single-target multipliers; otherwise bring a dedicated boss weapon. |
Blueprint / parts commonly listed from sources like Höllvania/Solstice Square (Defense), Rotation C. Full drop rows are in How to Get below.
Other options if Riot-848 isn’t the right fit.
Another Pistol if you want less crit than Riot-848 (Acrid: 5.0%).
Another Pistol if you want less crit than Riot-848 (Afuris Prime: 16.0%).