
Status Secondary / Primer
Infect your foes with this spore-scattering pistol. Headshots burrow in and explode, releasing spore clouds that seek out nearby enemies.
Ordnance Telemetry
Damage
84.0
Crit
5.0%
Crit Mult
2.3x
Status
30.0%
Damage Composition
84.0 total
Weapon dossier
Infect your foes with this spore-scattering pistol. Built as a status secondary / primer option for squad clear and mission pressure.
Zymos is not a signature weapon — any frame can use it without a signature passive.
Normal Attack
Impact 9.2 · Puncture 13.8
Projectile · Crit 5% / 2.3× · Status 30% · Fire Rate 1.33 · Projectile 79
Radial Attack
Toxin 61
AoE · Crit 5% / 2.3× · Status 30% · Fire Rate 1.33 · Falloff 0–3.3m (−30%)
Headshot Explosion
Toxin 953
AoE · Crit 5% / 2.3× · Status 50% · Fire Rate 1.33 · Falloff 0–3.3m (−30%)
Homing Spore Contact
Slash 11.5 · Puncture 11.5
Projectile · Crit 5% / 2.3× · Status 30% · Fire Rate 1.33
Homing Spore Explosion
Toxin 333
AoE · Crit 5% / 2.3× · Status 30% · Fire Rate 1.33 · Falloff 0–3.3m (−30%)
Permanent investments on this weapon copy — separate from the Prime variant.
Doubles mod capacity so endgame builds fit.
Usually the first permanent upgrade on a weapon you plan to main.
Adds or changes polarities so matching mods cost half capacity.
expect multiple Forma for a hungry config.
Unlocks utility options (Exilus on guns; melee focuses on stance polarity + utility mods).
Install when you need ammo, handling, or QoL without sacrificing damage slots.
Lets you install a weapon arcane for a strong passive bonus.
Worth it once the base mod config is already solid.
Unique rolled mod. Disposition 1.2.
Chase clean desirable stats; skip awkward negatives on low-disposition weapons.
Common building blocks for this gun — not a full ranked build, just the mods you’ll see most often.
Multishot
Secondary multishot backbone.
Primed Pistol Gambit / Pistol Gambit
Crit Chance
Crit chance for secondary crit suites.
Primed Target Cracker / Target Cracker
Crit Damage
Crit damage pair for Gambit.
Status Damage
Status-scaling secondary damage.
Base Damage
Flat secondary damage foundation.
Elemental dual-stats
Elemental
Viral + Heat remains a safe default.
Secondary Deadhead / Merciless (Arcane)
Arcane
Primary-style weapon arcanes on primed secondary builds.
Ammo economy for high fire-rate pistols.
Multishot → Crit (if crit-viable) → Elemental → QoL ammo/reload.
| Mission / Context | Rating | Why |
|---|---|---|
| Steel Path Survival / Defense / Disruption | Test whether Zymos still clears or enables clear when enemies are dense and overlevelled. | |
| Exterminate / Capture Speed Runs | Use Zymos when its fire pattern matches fast tile clears — skip if it feels awkward on empty lanes. | |
| Mobile Defense / Excavation | Hold objectives by deleting approach packs with Zymos, then reposition. | |
| Open World / Long Sightlines | Long sightlines favor hitscan/sniper/bow patterns over short falloff or melee. | |
| Solo Boss / Single-Target | Fine if Zymos has strong single-target multipliers; otherwise bring a dedicated boss weapon. |
Blueprint / parts commonly listed from sources like Entrati (Father), Stranger. Full drop rows are in How to Get below.
Other options if Zymos isn’t the right fit.
Another Pistol if you want less status than Zymos (Acrid: 10.0%).
Another Pistol if you want more crit than Zymos (Afuris Prime: 16.0%).