
Tank / Defense
When Frost steps onto the battlefield, enemies experience a chill. Frost’s attacks control crowds, protect objectives, and increase survivability. Wield the biting cold.
Warframe dossier
When Frost steps onto the battlefield, enemies experience a chill. Built around Freeze, Ice Wave, Snow Globe.
Cold Status Effects from Frost's Abilities last duration% longer. Frost gains bonus Armor for each enemy afflicted with Cold within Affinity Range.
Augment
Biting FrostOpen augment →Energy 25
Sends a wave of razor sharp, crystalized ice toward an enemy, dealing heavy damage.
Energy 25
Frost deep freezes any vapor and moisture in the area, creating a protective sphere with brief invulnerability to boost its strength.
Augment
Chilling GlobeOpen augment →Energy 25
Summons a treacherous landslide of ice that instantly freezes and shatters all enemies in its radius.
Augment
Icy AvalancheOpen augment →Frost deep freezes any vapor and moisture in the area, creating a protective sphere with brief invulnerability to boost its strength.
A frigid energy blast that freezes targets in their tracks.
Sends a wave of razor sharp, crystalized ice toward an enemy, dealing heavy damage.
Summons a treacherous landslide of ice that instantly freezes and shatters all enemies in its radius.
Match the priority to your main ability — Strength or Duration first for most kits, then Efficiency, then Range.
| Mission / Context | Rating | Why |
|---|---|---|
| Steel Path Survival / Defense / Disruption | On Steel Path density, Frost leans on Freeze to keep rooms deleting while the squad rotates. A frigid energy blast that freezes targets in their tracks. When Frost steps onto the battlefield, enemies experience a chill. | |
| Mobile Defense / Excavation | Cryopods and excavators are Frost’s home turf — Freeze locks or deletes the wave on the point. A frigid energy blast that freezes targets in their tracks. When Frost steps onto the battlefield, enemies experience a chill. | |
| Exterminate / Capture Speed Runs | Usable on speed runs, but Frost’s tank / defense kit usually wants longer objectives than a 3-minute Exterminate. A frigid energy blast that freezes targets in their tracks. When Frost steps onto the battlefield, enemies experience a chill. | |
| Spy / Rescue / Nightmare | Loud kit. Leave Spy / Rescue to invis or silence frames; Freeze doesn’t make Frost quiet. A frigid energy blast that freezes targets in their tracks. When Frost steps onto the battlefield, enemies experience a chill. | |
| Open World / Bounties | Fine on clustered camps, but sparse open-world travel underuses Frost unless you love Freeze. A frigid energy blast that freezes targets in their tracks. | |
| Long-Range Gunplay / Eidolon-Style Content | Frost wants pack clear or finishers, not pure long-range; Freeze won’t save an Eidolon-style loadout. A frigid energy blast that freezes targets in their tracks. When Frost steps onto the battlefield, enemies experience a chill. |
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