Theorylytics
Titania

Titania

Support / Healer

Titania’s fairy-like appearance belies her formidable regal power. The enchantress deals high damage and provides crowd control. She forces opponents to pay homage or perish.

Role
Support / Healer
Aura
MaduraiMadurai
Polarities
MaduraiMaduraiVazarinVazarin
Mastery
0
Introduced
Update: The Silver Grove (2016-08-19)

Stats

Type
Warframe
Category
Warframes
Mastery
0
Health
270
Shield
270
Armor
105
Energy
175
Sprint Speed
1.0
Build Cost
25,000 Credits
Build Time
72h 0m
Rush
50 Platinum

Warframe dossier

Verified 2026-07-22

Playstyle

Titania’s fairy-like appearance belies her formidable regal power. Built around Spellbind, Tribute, Lantern.

Passive

Titania generates Health for herself and nearby allies every time she casts an Ability.

When to Pick

  • You want a support / healer toolkit and Titania’s fantasy matches the mission.
  • Your squad is missing what Titania brings — especially Spellbind.
  • You already own the mods / archon shards that make Titania’s scaling comfortable on Steel Path.

Kit Overview

  • Spellbind (Ability 1): Enemies fumble their weapons as they are whisked into the air.
  • Tribute (Ability 2): Cycle through and extract one of the four Buffs when cast on an enemy.
  • Lantern (Ability 3): Create a swarm of razorflies that transform an enemy into an irresistible floating beacon, attracting witless comrades before exploding on command.
  • Razorwing (Ability 4): Shrink down and take flight, while razorflies attack nearby enemies and amplify the damage they take.

Abilities & Augments

  • 1
    Spellbind

    Energy 25

    Enemies fumble their weapons as they are whisked into the air. Nearby allies become immune to Status Effects. Hold the ability to cast the immunity onto Titania.

  • 2
    Tribute

    Energy 25

    Cycle through and extract one of the four Buffs when cast on an enemy. Thorns reduces incoming damage. Dust degrades enemy accuracy. Full Moon increases companion damage. Entangle slows enemies within range.

    No augment

  • 3
    Lantern

    Energy 25

    Create a swarm of razorflies that transform an enemy into an irresistible floating beacon, attracting witless comrades before exploding on command.

  • 4
    Razorwing

    Energy 25

    Shrink down and take flight, while razorflies attack nearby enemies and amplify the damage they take.

Ability Priority

  1. 1
    Spellbind

    Enemies fumble their weapons as they are whisked into the air.

  2. 2
    Tribute

    Cycle through and extract one of the four Buffs when cast on an enemy.

  3. 3
    Lantern

    Create a swarm of razorflies that transform an enemy into an irresistible floating beacon, attracting witless comrades before exploding on command.

  4. 4
    Razorwing

    Shrink down and take flight, while razorflies attack nearby enemies and amplify the damage they take.

Helminth / Subsume

  • Spellbind is often the Helminth sacrifice if your build never needs Ability 1 and you’d rather import a strip, buff, or survival tool.
  • Keep Tribute and later abilities when they define Titania’s identity.
  • Never subsume the ability that enables the rest of the kit’s energy or survival loop.

Mod Scaling

Strength

Raises damage and effect potency across Titania’s Strength-scaling abilities.

Duration

Extends channeled / timed effects — often comfort on Titania if the kit leans on buffs or zones.

Range

Helps radius / targeting tools. Dump it if Titania is mostly self-buff or exalted weapons.

Efficiency

Keeps ability uptime comfortable, especially on longer Steel Path missions.

Priority

Match the priority to your main ability — Strength or Duration first for most kits, then Efficiency, then Range.

Mission Usefulness

Mission / ContextRatingWhy
Steel Path Survival / Defense / DisruptionStrongTitania holds up on Steel Path as a support / healer; invest Forma if you plan to main Spellbind. Enemies fumble their weapons as they are whisked into the air.
Mobile Defense / ExcavationExcellentBring Titania when the objective can’t move — Spellbind is built for standing your ground. Enemies fumble their weapons as they are whisked into the air.
Exterminate / Capture Speed RunsSituationalUsable on speed runs, but Titania’s support / healer kit usually wants longer objectives than a 3-minute Exterminate. Enemies fumble their weapons as they are whisked into the air.
Spy / Rescue / NightmareSituationalOnly if you already know the vaults — Titania is not a Spy specialist and Spellbind won’t save a loud play. Enemies fumble their weapons as they are whisked into the air. Titania’s fairy-like appearance belies her formidable regal power.
Open World / BountiesStrongStrong on packed bounty camps; Titania still leans on Operator / Archwing for the empty travel stretches while Spellbind handles fights. Enemies fumble their weapons as they are whisked into the air.
Long-Range Gunplay / Eidolon-Style ContentExcellentEidolon-style missions are where Titania stops being ‘just okay’ — Spellbind is built for that lane. Enemies fumble their weapons as they are whisked into the air.

Crafting

Alternatives to Titania

Not sure Titania is right for you? Compare against other frames to find your best pull.

Atlas
AtlasSupport / HealerMadurai

Petrify into Rumblers is the cast story you want to master — not a random subsume mashup.

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Caliban
CalibanSupport / HealerNaramon

Lethal Progeny into Fusion Strike is the cast story you want to master — not a random subsume mashup.

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Chroma
ChromaSupport / HealerMadurai

Vex Armor into Effigy is the cast story you want to master — not a random subsume mashup.

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Citrine
CitrineSupport / HealerNaramon

Energy / health orb rooms are common in your rota and Citrine gets more mileage out of every pickup.

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Dagath
DagathSupport / HealerZenurik

Energy / health orb rooms are common in your rota and Dagath gets more mileage out of every pickup.

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Dante
DanteSupport / HealerAura

Status duration is how your weapons scale and Dante extends that plan for free.

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