Theorylytics
GlacioRectifierHealer★★★★ 4-Star

Baizhi

Healing You'tan

Published 2026-07-20 · Updated 3.5+
Content Ratings
ToAA
WhiWaA
OverworldS
Should You Pull?FREE

Free—Baizhi is early Glacio sustain until Verina/Shorekeeper. Liberation “Momentary Union” heals nearby Resonators and seeds Photosynthesis Marks for follow-up coordinated hits. Best with Any early hypercarry. Heal + small DMG amp wants Intro/Outro swaps—don’t leave her parked. Skip when a premium healer already fills every team (still fine as a second-side bandage).

Baizhi is a 4★ Glacio Healer who fights with a Rectifier. Liberation “Momentary Union” heals nearby Resonators and seeds Photosynthesis Marks for follow-up coordinated hits. Forte “Cycle of Life” restores HP across threatened allies while banking Concerto. Outro “Rejuvinating Flow” amplifies the incoming Resonator’s damage on Outro handoff.

GlacioRectifierHealer4★CoordinatedOutro AmpHealing

Overview

Quick Build

Weapon

Best-in-slot 5★ Rectifier

Signature / premium option when available — largest personal damage or utility spike.

Echo Set

Rejuvenating Glow (5pc)

Default Sonata match for this role/element package.

4-Cost

Healing Bonus / HP%

Main stat

3-Cost

HP%

Main stat

1-Cost

HP%

Substats

HP% > Energy Regen > Healing Bonus

Strengths

  • Liberation “Momentary Union” heals nearby Resonators and seeds Photosynthesis Marks for follow-up coordinated hits — that cast is what keeps the squad stable in long ToA / WhiWa fights.
  • Forte “Cycle of Life” restores HP across threatened allies while banking Concerto, so resource banking is mandatory, not optional filler.
  • Outro “Rejuvinating Flow” amplifies the incoming Resonator’s damage on Outro handoff — swap timing is part of the damage plan, not just Concerto filling.
  • Skill “Emergency Plan” seeds coordinated pressure so Baizhi still contributes after leaving the field.

Weaknesses

  • Personal damage from Baizhi is secondary — Liberation/Forte exist to keep the carry alive, not to race DPS checks alone.
  • Needs Intro/Outro field time; greedy hypercarries that never swap starve the heal engine.
  • 4★ ceiling is real — expect to rotate them out when a premium option takes the same niche.

Forte Priority

1
Rejuvinating FlowHighest

“Rejuvinating Flow” — amplifies the incoming Resonator’s damage on Outro handoff.

2
Momentary UnionHighest

“Momentary Union” — heals nearby Resonators and seeds Photosynthesis Marks for follow-up coordinated hits. Level first.

3
Cycle of LifeHigh

“Cycle of Life” — restores HP across threatened allies while banking Concerto.

4
Emergency PlanHigh

Setup and energy / Concerto generation.

5
Overflowing FrostMedium

Entry heal/buff — useful but not always the first upgrade.

Stat Priority

1
Healing Bonus / HP%Stack heal amp + HP
2
Energy Regen~120–130% ER
3
HP%As high as possible
4
CRIT RateOnly if kit scales with CRIT heals
Rotation
General

Intro Baizhi → “Emergency Plan” / “Cycle of Life” to heal and bank Concerto → “Momentary Union” if ready → “Rejuvinating Flow” into DPS.

S0+

Refine timings once you learn Concerto breakpoints for your specific team.

Weapons

1
Standard 5★ RectifierABIS

CRIT Rate / ATK%

Any well-refined 5★ Rectifier with CRIT or ATK.

Why it works —Flexible premium stand-in while farming signature.

2
VariationBF2P Best

ATK% / Energy Regen

Accessible Rectifier option for early investment.

Why it works —Best F2P path — refine and swap off once a 5★ lands.

Echoes

SRejuvenating GlowBest in Slot
Healing Bonus / HP%5pc
2PC2pc bonuses as listed in-game for this Sonata.
5PC5pc completes the set identity — farm this set first for the role.
Best sustain Sonata for healers.
AMoonlit CloudsFarmable
Energy Regen5pc
2PC2pc bonuses as listed in-game for this Sonata.
5PC5pc completes the set identity — farm this set first for the role.
Battery / Outro support hybrid option.

Team Compositions

Rover (Spectro) hypercarry with Baizhi: Sanhua brings Basic Attack amp; Baizhi covers sustain and party buffs. Baizhi opens buffs / heals, then Rover (Spectro) takes the Liberation window.

Character Synergy
Rover (Spectro)

Rover (Spectro) is the on-fielder this shell is built around — Baizhi keeps them alive and buffed through Liberation.

Sanhua
SanhuaSupport

Sanhua Outros Basic Attack Amplification — hand off into Rover (Spectro)’s basic / Forte window immediately.

Baizhi
BaizhiHealer

Baizhi holds the sustain seat — heals and party buffs so Rover (Spectro) can stay in the damage window.

Forte & Resonance Chain

Forte

Normal AttackDestined Promise

Basic Attack Baizhi instructs You'tan to perform up to 4 consecutive attacks, dealing Glacio DMG. Heavy Attack Baizhi continuously consumes STA to command You'tan to attack enemies, dealing Glacio DMG. During Heavy Attack, Baizhi can command You'tan to move. Mid-air Attack Baizhi consumes STA and summons You'tan in mid-air to perform a Plunging Attack, dealing Glacio DMG. Dodge Counter Use Basic Attack after a successful Dodge to attack the target, dealing Glacio DMG.

Resonance SkillEmergency Plan

Baizhi calls You'tan to attack the target, dealing Glacio DMG while immediately healing all characters on nearby teams.

Resonance LiberationMomentary Union

Baizhi summons You'tan to heal all characters on nearby teams, generating 4 stacks of Remnant Entities. Remnant Entities Remnant Entities follow the active team members. 1 stack(s) of Remnant Entities are automatically consumed to perform Coordinated Attacks every 2.5s, dealing Glacio DMG on hit while healing all characters of the team when the active character is within the range.

Inherent SkillHarmonic Range

When Baizhi casts Resonance Skill Emergency Plan, You'tan generates a field of Euphonia that lasts for 15s. Euphonia ATK of the Resonators who pick up Euphonia is increased by 15% for 20s.

Tune BreakTune Break: Rectifier

When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target.

Inherent SkillStimulus Feedback

Baizhi's Heavy Attack on hit heals the character with the lowest HP on a nearby team by 0.25% of her Max HP.

Intro SkillOverflowing Frost

Baizhi calls You'tan to perform 1 plunging attack, dealing Glacio DMG while healing all characters on a nearby team.

Outro SkillRejuvinating Flow

Heal the incoming Resonator by 1.54% of Baizhi's max HP every 3s for 30s. The healed Resonator has their DMG Amplified by 15% for 6s.

Forte CircuitCycle of Life

You'tan A Remnant Creature that answers to Baizhi's mind and desires while sharing all her stats. You'tan goes back to Baizhi when Baizhi dodges. Concentration Baizhi consumes all "Concentration" when casting Heavy Attack or Resonance Skill Emergency Plan to continuously heal all Resonators on nearby teams. Each 1 "Concentration" consumed provides 1 healing. The healing happens every 2s. When Baizhi consumes "Concentration" to cast Heavy Attack, Baizhi additionally restores Concerto Energy and Resonance Energy. When Baizhi consumes "Concentration" to cast Resonance Skill Emergency Plan, Baizhi additionally restores Concerto Energy. Forte Gauge: Concentration Baizhi can hold up to 4 "Concentration". Baizhi obtains 1 "Concentration" for every Basic Attack on hit.

Inherent SkillSkillful Cooking

Has a chance to produce special dishes when cooking.

Resonance Chain

1
S1
2
S2
3
S3
4
S4
5
S5
6
S6
S1Complex Simplicity

Resonance Skill Emergency Plan additionally restores 2.5 Resonance Energy for every 1 Concentration consumed.

Is it worth getting?

Small 4★ bump: Refunds Energy / Concerto / Forte resources mid-rotation. Take Wavebands when they appear on rate-up; never the reason you pull the banner.

S2Silent Tundra

Resonance Skill Emergency Plan increases Baizhi's Glacio DMG Bonus by 15% and her Healing by 15% if she has 4 Concentration. These effects last for 12s.

Is it worth getting?

Stat-leaning S2: Stronger heal radius, uptime, or Stellarealm sustain. Clear damage, but it does not rewrite Baizhi’s rotation the way a mechanic Sequence would.

S3Veritas Lux Mea

Intro Skill Overflowing Frost increases Baizhi's Max HP by 12% for 10s.

Is it worth getting?

Situational S3: Improves Intro/Outro handoff value or refunds.

S4Eternal Verity

Upon casting Resonance Liberation Momentary Union, Resonance Liberation Remnant Entities gains the following enhancements: -Remnant Entities can be performed 2 more time(s); -Healing multiplier of Remnant Entities is increased by 20%; -Remnant Entities deals additional Glacio DMG equal to 1.20% of Baizhi's Max HP.

Is it worth getting?

Side-grade: Stronger heal radius, uptime, or Stellarealm sustain. Happy if it drops; not a planned stopping point.

S5A Wish AnsweredSkip

If a team member is knocked out when Baizhi is alive on the team, immediately revive them and restore 100% of their Max HP. This effect can be triggered once every 10 minute(s).

Is it worth getting?

Late luxury: Adds RES / DEF shred or a large DMG Bonus clause. Grab it if you overshoot toward S6 — never hard-pity for S5 alone.

S6Seeker's DevotionSkip

When Euphonia is picked up, increase the Glacio DMG Bonus of all characters nearby by 12% for 20s.

Is it worth getting?

Whale ceiling: Adds RES / DEF shred or a large DMG Bonus clause. Only chase if Baizhi is your dedicated main and S0–S2 already feel finished.

Baizhi is designed to work at S0. Extra Sequences are comfort from rate-up dupes, not requirements.

Alternatives to Baizhi

Not sure Baizhi is right for you? Compare against same-Attribute Healer Resonators.

No direct Attribute + role peers

Browse the Comparisons index for other matchups.