
Jianxin's Nickname
Situational—Jianxin is an Aero Liberation amp / shield hybrid. Liberation “Purification Force Field” hits every nearby target in one cast. Best with Jiyan / Changli / Calcharo. Outro Liberation amp only pays if the next Resonator actually dumps Liberation on cue. Skip when you already run Shorekeeper/Verina sustain and don’t need Liberation amp.
Jianxin is a 5★ Aero Support who fights with a Gauntlets. Liberation “Purification Force Field” hits every nearby target in one cast. Forte “Primordial Chi Spiral” applies shield or damage reduction for the active Resonator. Outro “Transcendence” amplifies the incoming Resonator’s damage on Outro handoff.
Weapon
Abyss Surges
Signature option — largest personal spike once Liberation “Purification Force Field” is online.
Echo Set
Moonlit Clouds (5pc)
Default Sonata match for this role/element package.
4-Cost
Energy Regen
Main stat
3-Cost
Aero DMG / ATK%
Main stat
1-Cost
ATK%
Substats
Energy Regen > ATK% > CRIT
“Transcendence” — amplifies the incoming Resonator’s damage on Outro handoff.
“Purification Force Field” — hits every nearby target in one cast. Level first.
“Primordial Chi Spiral” — applies shield or damage reduction for the active Resonator.
Setup and energy / Concerto generation.
Entry heal/buff — useful but not always the first upgrade.
Swap to Jianxin → “Calming Air” setup → “Purification Force Field” / “Primordial Chi Spiral” buffs → “Transcendence” to amplify the on-fielder.
Refine timings once you learn Concerto breakpoints for your specific team.
CRIT / ATK (signature)
Signature Gauntlets tuned to Jianxin's kit.
Why it works —Best-in-slot when you own it — pull only if you are committing to Liberation “Purification Force Field” long-term.
CRIT Rate / ATK%
Any well-refined 5★ Gauntlets with CRIT or ATK.
Why it works —Flexible premium stand-in while farming signature.
ATK% / Energy Regen
Accessible Gauntlets option for early investment.
Why it works —Best F2P path — refine and swap off once a 5★ lands.
Iuno core with Jianxin: Rover (Aero) brings Aero Erosion amp. Jianxin opens Stellarealm / heals, then Iuno takes the buffed damage window.
Jianxin is able to buff Iuno by amplifying her Liberation DMG by 38% which she deals an overwhelming majority of.
Rover (Aero) Amplifies nearby Aero Erosion damage — keep Iuno inside the Erosion window after her setup.

Jianxin enables this shell — keep Outro / setup online every rotation for Iuno + Rover (Aero).
Basic Attack Jianxin performs up to 4 consecutive attacks, dealing Aero DMG. Heavy Attack Jianxin consumes STA to attack the target, dealing Aero DMG. Mid-air Attack Jianxin consumes STA to plunge and unleash a powerful kick, dealing Aero DMG. Dodge Counter Use Basic Attack after a successful Dodge to attack the target, dealing Aero DMG.
Hold Resonance Skill to enter Parry Stance. Chi Counter When Jianxin is attacked in the Parry Stance, she does not take damage and immediately performs Chi Counter, dealing Aero DMG. Chi Parry Release the Resonance Skill button during Parry Stance to interrupt Parry Stance and perform Chi Parry, dealing Aero DMG.
Create a strong wind field, continuously pulling targets within the wind field to the center and dealing Aero DMG. When the wind field disappears, it will trigger an explosion to deal Aero DMG to all targets within the range again.
Damage of Resonance Liberation Purification Force Field is increased by 20%.
When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target.
The Shield obtained from Heavy Attack Primordial Chi Spiral is increased by 20%.
Pull in targets within the range, dealing Aero DMG.
The incoming Resonator has their Resonance Liberation DMG Amplified by 38% for 14s or until they are switched out.
Heavy Attack: Primordial Chi Spiral When "Chi" reaches max stacks, hold Basic Attack to cast Primordial Chi Spiral and start Zhoutian Progress. Zhoutian Progress Jianxin's resistance to interruption is increased, and her the damage taken is reduced by 50%: Jianxin continuously consumes "Chi" and casts Chi Strike to attack targets nearby, dealing Aero DMG. As Zhoutian Progress accumulates, Jianxin reaches different Zhoutian and gains effects accordingly. -Before Minor Zhoutian: Gain Zhoutian Progress 1 shield. When Zhoutian Progress is interrupted, cast Pushing Punch to attack the target, dealing Aero DMG. -Minor Zhoutian: Gain Zhoutian Progress 2 shield and cast Shock to attack the target, dealing Aero DMG. When Zhoutian Progress is interrupted, cast Yielding Pull to attack the target, dealing Aero DMG. -Major Zhoutian - Inner: Gain Zhoutian Progress 3 shield and cast Shock to attack the target, dealing Aero DMG. When Zhoutian Progress is interrupted, cast Yielding Pull to attack the target, dealing Aero DMG. -Major Zhoutian - Outer: Gain Zhoutian Progress 3 shield and cast Shock to attack the target, dealing Aero DMG. -When Basic Attack button is released, interrupt Zhoutian Progress and lose all "Chi"; -When all "Chi" is consumed, end Zhoutian Progress. When Zhoutian Progress ends, regain a shield according to the Zhoutian Progress reached; As the shield provided by Heavy Attack: Primordial Chi Spiral persists, the active character is healed once every 6s. Chi Jianxin can hold up to 120 Chi. Chi is obtained when Normal Attack Fengyiquan hits the target. Chi is obtained when the Resonance Skill Calming Air is cast. Chi is obtained when the Resonance Skills Chi Counter or Chi Parry hits the target. Chi is obtained when the Intro Skill Essence of Tao hits the target.
Has a chance to produce special dishes when cooking.
After casting Intro Skill Essence of Tao, Jianxin gains 100% extra Chi from Basic Attacks for 10s.
Is it worth getting?
Modest S1: Improves Intro/Outro handoff value or refunds. Helpful padding, not a build-defining unlock.
Resonance Skill Calming Air can be used 1 more time.
Is it worth getting?
Defining stop for many accounts: Adds an extra cast / charge to a core Skill or Liberation. Pull here if you main Jianxin; this is the Sequence that changes how the kit is played.
After staying in the Parry Stance of Resonance Skill Calming Air for 2.5s, Resonance Skill Chi Counter becomes immediately available.
Is it worth getting?
Situational S3: Adds RES / DEF shred or a large DMG Bonus clause.
When performing Forte Circuit Heavy Attack: Primordial Chi Spiral, Jianxin's Resonance Liberation Purification Force Field DMG is increased by 80% for 14s.
Is it worth getting?
Side-grade: Adds RES / DEF shred or a large DMG Bonus clause. Happy if it drops; not a planned stopping point.
The range of Resonance Liberation Purification Force Field is increased by 33%.
Is it worth getting?
Late luxury: Adds RES / DEF shred or a large DMG Bonus clause. Grab it if you overshoot toward S6 — never hard-pity for S5 alone.
During Forte Circuit Heavy Attack: Primordial Qi Spiral, if Jianxin performs Pushing Punch, enhanced Resonance Skill Special Chi Counter can be used 1 time(s) in 5s. Special Chi Counter: Deals Aero DMG equal to 556.67% of Jianxin's ATK, considered as Heavy Attack DMG. Obtain a Zhoutian Progress 4 Shield (Benefits from Inherent Skill Reflection's bonus effect.)
Is it worth getting?
Whale ceiling: Adds RES / DEF shred or a large DMG Bonus clause. Only chase if Jianxin is your dedicated main and S0–S2 already feel finished.
Jianxin is fully usable at S0. Most dedicated mains stop at S2 before chasing higher Wavebands. First stop: S2. Endgame target: S2.
Not sure Jianxin is right for you? Compare against same-Attribute Support Resonators.

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