
Zhezhi
Yes for Glacio coordinated Sub DPS—Zhezhi feeds Illusive / Liberation carries. Liberation “Living Canvas” keeps coordinated attacks firing while other Resonators are on-field. Best with Carlotta / Jinhsi / Shorekeeper. Coordinated paint stacks need an on-fielder who cash them out—Zhezhi alone does not clear. Skip when you lack a Glacio/Spectro carry that wants coordinated setup.
Zhezhi is a 5★ Glacio Sub DPS who fights with a Rectifier. Liberation “Living Canvas” keeps coordinated attacks firing while other Resonators are on-field. Forte “Ink and Wash” routes damage through mid-air / plunging attack chains. Outro “Carve and Draw” amplifies the incoming Resonator’s damage on Outro handoff.
Weapon
Rime-Draped Sprouts
Signature option — largest personal spike once Liberation “Living Canvas” is online.
Echo Set
Freezing Frost (5pc)
Default Sonata match for this role/element package.
4-Cost
CRIT Rate / CRIT DMG
Main stat
3-Cost
Glacio DMG
Main stat
1-Cost
ATK%
Substats
CRIT Rate ≥ CRIT DMG > ATK% > Energy Regen
“Living Canvas” — keeps coordinated attacks firing while other Resonators are on-field. Level first.
“Ink and Wash” — routes damage through mid-air / plunging attack chains.
Primary generator / setup tool for Liberation and Forte.
Opens rotations and often refunds Concerto or setup buffs.
“Carve and Draw” — amplifies the incoming Resonator’s damage on Outro handoff.
Quick swap into Zhezhi → “Manifestation” for coordinated / off-field setup → “Living Canvas” when available → “Carve and Draw” back to Main DPS.
Refine timings once you learn Concerto breakpoints for your specific team.
CRIT / ATK (signature)
Signature Rectifier tuned to Zhezhi's kit.
Why it works —Best-in-slot when you own it — pull only if you are committing to Liberation “Living Canvas” long-term.
CRIT Rate / ATK%
Any well-refined 5★ Rectifier with CRIT or ATK.
Why it works —Flexible premium stand-in while farming signature.
ATK% / Energy Regen
Accessible Rectifier option for early investment.
Why it works —Best F2P path — refine and swap off once a 5★ lands.
Carlotta core with Zhezhi: Shorekeeper locks Stellarealm CRIT Rate/DMG plus heal so Carlotta can greed the full Liberation window. Zhezhi opens Stellarealm / heals, then Carlotta takes the buffed damage window. Verina can be equal to Shorekeeper in Jinhsi teams with enough crit-fishing (particularly with S2 Verina).
Carlotta shares field time with Carlotta — trade Intro / Outro so both Liberation windows get amp coverage.
Shorekeeper’s Stellarealm is the premium generalist seat — party CRIT Rate/DMG, heal, and DMG amp so Carlotta can greed the full Liberation window.

Zhezhi is the off-field / swap amp — coordinated pressure and Outro into Carlotta before their Liberation.
Basic Attack Perform up to 3 consecutive attacks, dealing Glacio DMG. Heavy Attack Consume STA to perform an attack, dealing Glacio DMG. Heavy Attack does not reset the Basic Attack cycle. Mid-air Attack Consume STA to perform up to 2 consecutive attacks while in mid-air, dealing Glacio DMG. Dodge Counter Use Basic Attack after a successful Dodge to attack the target, dealing Glacio DMG.
Deal Glacio DMG. If Afflatus is no less than 60, consume 60 Afflatus to summon Phatasmic Imprint - Left and Phantasmic Imprint - Right. -Press the button on the ground to summon the Phantasmic Imprints on the ground. -Hold the button on the ground or press the button in mid-air to summon the Phantasmic Imprints in mid-air.
Summon Inklit Spirits for assistance. Can be cast in mid-air. Inklit Spirit When the active Resonator deals DMG, an Inklit Spirit will be summoned to perform a Coordinated Attack, dealing Glacio DMG, considered as Basic Attack DMG. -For 3s after dealing DMG, 1 Inklit Spirit is summoned per second. This effect can trigger once per second. Damage dealt by an Inklit Spirit does not trigger this effect. -Up to 1 Inklit Spirit can be summoned every second, and up to 21 in total. -This effect lasts for 30s, or until max Inklit Spirits are summoned.
When casting Resonance Skill Stroke of Genius or Resonance Skill Creation's Zenith, ATK is increased by 6% for 27s. This can be stacked up to 3 time(s).
When the target's Off-Tune Level is full, the Resonator may cast Tune Break on the target.
After Outro Skill is cast, restore 15 Resonance Energy for the incoming Resonator.
Attack the target, dealing Glacio DMG.
The incoming Resonator has their Glacio DMG Amplified by 20% and Resonance Skill DMG Amplified by 25% for 14s or until they are switched out.
Phantasmic Imprint Zhezhi may summon Phantasmic Imprints at the cost of Afflatus when casting Resonance Skill Manifestation or Heavy Attack Conjuration. Up to 1 of each of Phantasmic Imprint - Left, Phantasmic Imprint - Middle, and Phantasmic Imprint - Right can exist at the same time, each lasting for 15s. Heavy Attack - Conjuration The 5 moves below consume STA to perform Conjuration to attack the target, dealing Glacio DMG. -Hold the Normal Attack button shortly after Basic Attack Stage 3. -Press the Normal Attack button shortly after casting Resonance Skill Manifestation. -Hold the Normal Attack button shortly after casting Resonance Skill Stroke of Genius or Resonance Skill Creation's Zenith. -Hold the Normal Attack button while in mid-air. -Hold the Normal Attack button after a successful Dodge. If Zhezhi has at least 30 Afflatus when performing any of these, consume 30 Afflatus to summon a Phantasmic Imprint - Middle. Resonance Skill - Stroke of Genius When a Phatasmic Imprint is nearby, the Resonance Skill is replaced with Stroke of Genius, which can be cast while in mid-air. When it is cast, Zhezhi will: -Move to the location of the Phatasmic Imprint, remove it, and then summon an Ivory Herald to attack the target, dealing Glacio DMG, considered as Basic Attack DMG. Refresh the mid-air Dodge attempts if the target Phatasmic Imprint is in mid-air. -Gain 1 stack of Painter's Delight, lasting for 8s and stacking up to 2 times. Resonance Skill - Creation's Zenith When a Phantasmic Imprint is nearby and there are 2 stacks of Painter's Delight, Stroke of Genius is replaced with Creation's Zenith, which can be cast while in mid-air. When it is cast, Zhezhi will: -Lose all stacks of Painter's Delight -Move to the location of the Phantasmic Imprint, remove it, and then summon an Ivory Herald to attack the target, dealing greater Glacio DMG, considered as Basic Attack DMG, additionally increasing the Basic Attack DMG Bonus by 18% for 27s. Refresh the mid-air Dodge attempts if the target Phatasmic Imprint is in mid-air. Afflatus Zhezhi can hold up to 90 Afflatus. Normal Attacks grant Afflatus on hit. Casting Intro Skill grants Afflatus.
Has a chance to produce special dishes when cooking.
Casting Resonance Skill Creation's Zenith restores 15 Resonance Energy and increases Crit. Rate by 10% for 27s.
Is it worth getting?
Modest S1: Refunds Energy / Concerto / Forte resources mid-rotation. Helpful padding, not a build-defining unlock.
Max Inklit Spirits summoned by Resonance Liberation Living Canvas increases by 6.
Is it worth getting?
Kit add-on: Adds RES / DEF shred or a large DMG Bonus clause. Evaluate against your supports — pull only if that clause solves a problem you actually hit.
Casting Resonance Skill Manifestation, Resonance Skill Stroke of Genius, or Resonance Skill Creation's Zenith increases ATK by 15% for 27s, stacking up to 3 time(s).
Is it worth getting?
Situational S3: Personal ATK window tied to Intro or Liberation setup.
Casting Resonance Liberation Living Canvas increases ATK of Resonators on the team 20% for 30s.
Is it worth getting?
Side-grade: Personal ATK window tied to Intro or Liberation setup. Happy if it drops; not a planned stopping point.
For every 3 Inklit Spirits summoned by Resonance Liberation Living Canvas, 1 extra Inklit Spirit is summoned to perform a Coordinated Attack, dealing DMG equal to 140% of Inklit Spirit's DMG, considered as Basic Attack DMG. This damage dealt will not further summon Inklit Spirit.
Is it worth getting?
Late luxury: More coordinated-attack damage or trigger frequency. Grab it if you overshoot toward S6 — never hard-pity for S5 alone.
Casting Resonance Skill Stroke of Genius or Resonance Skill Creation's Zenith summons an extra Ivory Herald to deal DMG equal to 120% of Resonance Skill Stroke of Genius's DMG, considered as Basic Attack DMG.
Is it worth getting?
Whale ceiling: Adds RES / DEF shred or a large DMG Bonus clause. Only chase if Zhezhi is your dedicated main and S0–S2 already feel finished.
Zhezhi is fully usable at S0. Most dedicated mains stop at S2 before chasing higher Wavebands. First stop: S2. Endgame target: S2.
Not sure Zhezhi is right for you? Compare against same-Attribute Sub DPS Resonators.
No direct Attribute + role peers
Browse the Comparisons index for other matchups.