Theorylytics
Dori
ElectroClaymoreSumeru★★★★

Dori

Published Jul 17, 2025 · Updated v5.5
Content Tier List
Spiral AbyssC
Imag. TheaterB
OverworldA
Should You Pull?SITUATIONAL

Dori occupies a unique niche as an Electro healer and battery, but her healing and Electro application are both relatively weak for the investment required. She is outclassed in the healer role by Kokomi and Barbara, and in the battery role by Fischl. Pull only if you specifically need an Electro healer for a niche team or enjoy the character.

Dori is a 4-star Electro Claymore character who consolidates the roles of a healer, battery, and Electro applier. With Constellations, she can become a reaction driver as well. Learn about Dori’s best builds, Talent priority, best weapons, best artifacts, and best teams in this quick guide.

HealerBatteryElectro SupportTether HealNiche

Overview

Quick Build

Weapon

Favonius Greatsword

4★ · ER% and particle generation — essential for her 80-cost Burst

Artifacts

Ocean-Hued Clam

4-Piece · Converts healing into bonus damage; maximizes her primary contribution

Sands

HP%

Main stat

Goblet

HP%

Main stat

Circlet

Healing Bonus

Substats

ER% (200%+) > HP% > DEF%

Strengths

  • Unique dual-function Burst that heals AND regenerates Energy simultaneously
  • Maintains Electro element for resonance in mono-Electro or Electro-heavy teams
  • Provides continuous off-field healing without consuming field time once Burst is active
  • Can apply Electro off-field through Burst tether for Quicken/Electro-Charged reactions
  • Accessible 4★ who covers a defensive niche no other Electro character fills

Weaknesses

  • Healing output is low compared to dedicated healers like Kokomi, Barbara, or Baizhu
  • Energy restoration from Burst is slow and less impactful than dedicated batteries
  • High 80-cost Burst requires significant ER% investment — compounding her stat requirements
  • Must stay in the same location as the active character for tether healing — positional limitation
  • Significantly outperformed in all roles by other 4★ and 5★ alternatives

Talent Priority

1
C6 Driver: BurstPriority: Max (10)

Main source of damage or utility. Level to 10.

2
Normal AttackPriority: High (6–8)

Level to 6–8 for meaningful gains.

3
Elemental SkillPriority: Low (1–6)

Level minimally or skip.

Substat Priority

1HP%
2Energy Recharge
3Healing Bonus
4DEF%
Energy & Tether Management
With Favonius Greatsword

Favonius passive generates team-wide particles. 200% ER is needed for consistent 80-cost Burst uptime.

~200% ER
With C2 (self-Energy restore)

C2 feeds Energy back to Dori from her own Burst. Reduces personal ER requirement significantly.

~170% ER
Solo Electro healer

Without Electro resonance or battery allies, maximum ER investment is necessary. Use Emblem of Severed Fate as a fallback.

~220% ER

Dori's tether must remain connected to heal and restore Energy. Ensure the active DPS stays within tether range — breaking it wastes the Burst duration.

Weapons

5-star Weapons

3
Skyward Pride

Energy Recharge 36.8% · Base ATK 674

4
Wolf's Gravestone

ATK 49.6% · Base ATK 608

4-star Weapons

1
Favonius Greatsword

Energy Recharge 30.6% · Base ATK 454

2
Sacrificial Greatsword

Energy Recharge 30.6% · Base ATK 565

5
Blackcliff Slasher

CRIT DMG 55.1% · Base ATK 510

Artifact Sets

Ocean-Hued Clam
SOcean-Hued ClamBest in Slot
Healing BonusSea-Dyed Foam DMG
2pcHealing Bonus +15%.
4pcWhen the character equipping this artifact set heals a character in the party, a Sea-Dyed Foam will appear for 3 seconds, accumulating the amount of HP recovered from healing (including overflow healing). At the end of the duration, the Sea-Dyed Foam will explode, dealing DMG to nearby opponents based on 90% of the accumulated healing. Only one Sea-Dyed Foam can be produced every 3.5 seconds. Each Sea-Dyed Foam can accumulate up to 30,000 HP.
Dori heals continuously via her Burst tether, perfectly accumulating Sea-Dyed Foam charges. The Foam explosion adds meaningful passive AoE damage without requiring any additional investment beyond her HP% build.

Sands

HP%

Goblet

HP%

Circlet

Healing Bonus

Maiden Beloved
AMaiden Beloved
Healing BonusTeam Healing
2pcCharacter Healing Effectiveness +15%
4pcUsing an Elemental Skill or Burst increases healing received by all party members by 20% for 10s.
If Ocean-Hued Clam is not available or if pure healing output is the priority, Maiden Beloved is the straightforward alternative. The 4pc trigger is easy to maintain via Dori's regular Skill and Burst use.

Sands

HP%

Goblet

HP%

Circlet

Healing Bonus

Emblem of Severed Fate
BEmblem of Severed Fate
ER%Burst DMG
2pcEnergy Recharge +20%
4pcIncreases Elemental Burst DMG by 25% of Energy Recharge. A maximum of 75% bonus DMG can be obtained in this way.
If consistent Burst uptime is challenging, Emblem reduces ER pressure while adding Burst DMG. Less ideal than healing-focused sets but helps solve rotation energy issues.

Sands

ER%

Goblet

HP%

Circlet

Healing Bonus

Team Compositions

Keqing

Keqing

Main DPS

Dori

Dori

Healer / Battery

Fischl

Fischl

Electro Sub-DPS / Battery

Kazuha

Kazuha

Anemo Support

Dori fills the healer slot in Electro-heavy compositions, maintaining Electro resonance while healing. Paired with Fischl for off-field Electro and Keqing or Raiden for the DPS role.

Character Synergy
Keqing
KeqingMain DPS

On-field Electro DPS. Benefits from Dori's Energy restoration and healing, allowing longer rotations without ER concerns.

Dori
DoriHealer / Battery

Tether heal keeps Keqing healthy during combat. Electro resonance with team mates reduces Energy requirements team-wide.

Fischl
FischlElectro Sub-DPS / Battery

Off-field Oz provides consistent Electro application and generates particles for both Keqing and Dori.

Kazuha
KazuhaAnemo Support

Swirls Electro for RES reduction and provides Electro DMG Bonus via A4 passive. Groups enemies for AoE efficiency.

Talents & Constellations

Talents

Normal AttackTroubleshooter Cannon

Standard 4-hit claymore combo. Never relevant in a support build.

Skip
Elemental SkillTroubleshooter Cannon (Skill)

Dori fires a Troubleshooter Shot that deals AoE Electro DMG and summons two After-Sales Service Rounds that pursue enemies and deal additional Electro DMG. Generates Electro particles per hit.

Electro AoEParticle GenHoming Rounds
Elemental BurstAlcazarzaray's Exactitude

Summons a Jinni that connects to the active character via a tether. While tethered: heals the active character continuously every 0.5s (HP scaling); restores their Energy every 1.5s; applies Electro to nearby enemies. The Burst lasts 12 seconds. Breaking or leaving the tether range interrupts healing.

HealEnergy RestoreElectro ApplicationTether12s Duration
Ascension 1Compound Interest

The Jinni from Dori's Burst deals 50% of her ATK as Electro DMG when the tether heals the active character. Minor offensive addition that scales with ATK rather than HP.

PassiveTether DMGATK Scaling
Ascension 4Sprinkling Weight

Dori's healing via Burst is increased by 50% of her DEF. This incentivizes DEF% secondary stat stacking in addition to HP% for maximizing heal output.

PassiveDEF → Healing Bonus

Constellations

1
C1
2
C2
3
C3
4
C4
5
C5
6
C6
C1An Eye for Gold

Minor offensive upgrade and healing improvement. Increases heal effectiveness from her Burst Jinni.

Is it worth getting?

Modest improvement. Not a reason to pull dupes.

C2Chance, Happiness and Sorrow

Allows Dori's Burst tether to feed Energy back to herself, reducing her personal ER requirements for the next Burst. Reduces ER threshold by ~20%.

Is it worth getting?

QoL improvement that meaningfully reduces her high ER requirements. Good to have.

C3Esteem from Other Travelers

Increases Alcazarzaray's Exactitude's healing and Jinni DMG scaling.

Is it worth getting?

Directly improves her primary function. Solid constellation.

C4Discretionary Supplement

The Burst heals all party members in range instead of only the active character. Significantly more team-wide healing value.

Is it worth getting?

Major improvement — transforms her from single-target to AoE healer. Strong upgrade.

C5Peace and Prosperity

Increases Troubleshooter Shot's DMG. Minor offensive upgrade.

Is it worth getting?

Irrelevant for a support-focused build. Skip.

C6Your Weal, My Zeal

Adds automatic Electro attacks from the Jinni and grants brief Electro infusion to the active character when the tether expires. Boosts her offensive utility slightly.

Is it worth getting?

Niche improvement. Electro infusion can disrupt non-Electro DPS. Only valuable in mono-Electro teams.

C0 Dori is functional but underwhelming — her healing is modest and her Energy restoration is slow. Best suited for specific Electro team compositions that lack healing options.

Alternatives to Dori

Not sure Dori is right for you? Compare against other characters to find your best pull.

Kokomi
KokomiHydroHealer

Far superior healing output, Hydro application, and team utility. The default choice for dedicated healers in most teams.

Read Comparison
Fischl
FischlElectroElectro Sub-DPS / Battery

Better Electro battery with significantly higher off-field damage. Not a healer but covers the Electro role far more effectively.

Read Comparison
Bennett
BennettPyroHealer / ATK Buffer

Heals, buffs ATK, and provides Pyro for reactions. Does everything Dori tries to do but better, at the cost of Electro element.

Read Comparison
Beidou
BeidouElectroElectro Sub-DPS

Much higher Electro damage output if healing is not required. Pairs with a separate healer for defensive coverage.

Read Comparison
Theorylytics — Not affiliated with HoYoversev5.5