Used by Nezha

Blazing Chakram
Hurl a flaming ring that sets enemies ablaze making them vulnerable to any damage. Flaming enemies drop Restorative Orbs on death. Charge to amplify the power of the ring, and reactivate to instantly travel to the ring's location.
Introduced in Update 18.1 (2015-12-16)

Reaping Chakram
Blazing Chakram Augment: Each enemy hit increases the ring's Damage by 2x and the chance for enemies to drop Health Orbs on death by +0.25x.
NezhaBlazing Chakram Augment: Each enemy hit increases the ring's Damage by 2x and the chance for enemies to drop Health Orbs on death by +0.25x.
Max rank drain ~9; see rank table on the augment page.
Ability dossier · Blazing Chakram
Use Blazing Chakram to set up Fire Walker, or follow Fire Walker with Blazing Chakram while enemies are vulnerable.
Use Blazing Chakram to set up Warding Halo, or follow Warding Halo with Blazing Chakram while enemies are vulnerable.
Use Blazing Chakram to set up Divine Spears, or follow Divine Spears with Blazing Chakram while enemies are vulnerable.
Stack the stats that actually move this ability’s needle, then Efficiency for uptime.
| Mission | How to Use It |
|---|---|
| Steel Path Survival / Defense / Disruption | Test whether Blazing Chakram still clears or enables clear when enemies are dense and overlevelled. |
| Mobile Defense / Excavation | Use Blazing Chakram to control or delete the swarm on the objective, then reposition. |
| Exterminate / Capture Speed Runs | Cast Blazing Chakram only when it saves time — skip it on empty tiles. |
| Spy / Rescue / Quiet Routes | If Blazing Chakram is loud or forces combat, save it for after the vault; if it’s stealth-friendly, use it to stay safe. |
Vs similar tools on other frames — Blazing Chakram is tuned for Nezha’s loop — don’t judge it as a standalone subsume without the rest of the kit.