Theorylytics

Coronal Ejection

Used by Sirius & Orion

Ability1
Energy15Sirius ability

Coronal Ejection

Hurl Sirius' Jade Light infused scythe, dealing Heat Damage while collecting any pickups in its path. (HOLD) Swap to Orion and use Gravitic Slash.

Introduced in Update 43.0 (2026-06-17)

Ability stats

Strength
  • 750 / 1,000 / 1,250 / 1,500 Heat damage
  • 100% Heat status chance
Range
  • 3 / 4 / 4 / 5 m pickup vacuum radius
Duration
  • N/A
Misc
  • 15 energy
  • Boomerang scythe; pickups vacuum on return
  • Hold to swap → Gravitic Slash

Info

  • Coronal Ejection is Sirius’s ability 1 on the Sirius & Orion dual kit.
  • Hurl Sirius' Jade Light infused scythe, dealing Heat Damage while collecting any pickups in its path.
  • Holding most 1–3 abilities swaps control to the other son and casts their paired ability instead.
  • Constellation Stars from casts feed Celestial Clash — build stars before you need the nuke.

Tips & Tricks

  • Throw through dense packs — enemies can be hit on the outbound and return path.
  • Use the pickup vacuum after big kills so orbs and ammo come back to the controlled son.
  • Hit Event Horizon to yank the black hole toward Sirius and extend its duration.
  • Hold-cast to swap into Orion’s Gravitic Slash when you need strip instead of Heat.

Ability dossier · Coronal Ejection

Verified 2026-07-23

Synergies

  • HoldGravitic Slash

    Swap to Orion when you need permanent armor/shield strip.

  • Coronal EjectionEvent Horizon

    Pull the black hole toward Sirius and extend duration.

  • Coronal EjectionJade Stars

    Scythe hits can launch motes at struck enemies.

Mod Scaling

Strength

Strength scales Coronal Ejection’s damage and key effect values — mandatory on nuke/strip/heal paths.

Duration

Duration matters on Coronal Ejection when the ability is timed (buffs, zones, black hole, motes).

Range

Range grows Coronal Ejection’s hit radius, vacuum, or explosion — high priority for tile clear.

Efficiency

Base cost 15 energy — Efficiency plus swap passive keeps dual casting cheap.

Priority

Strength and Range first for clear; Duration for zones/shell/motes; Efficiency for long missions.

Mission Use Cases

MissionHow to Use It
Steel Path Survival / Defense / DisruptionTest whether Coronal Ejection still clears or enables clear when enemies are dense and overlevelled.
Mobile Defense / ExcavationUse Coronal Ejection to control or delete the swarm on the objective, then reposition.
Exterminate / Capture Speed RunsCast Coronal Ejection only when it saves time — skip it on empty tiles.
Spy / Rescue / Quiet RoutesIf Coronal Ejection is loud or forces combat, save it for after the vault; if it’s stealth-friendly, use it to stay safe.

Comparisons

  • VS

    Vs similar tools on other frames — Coronal Ejection is tuned for Sirius & Orion’s loop — don’t judge it as a standalone subsume without the rest of the kit.

Other Sirius & Orion abilities