Theorylytics

Immolation

Used by Ember

Ability2
Energy25

Immolation

Protect Ember with flame armor that burns stronger over time, consuming energy once its meter is at full strength. Cast again to extinguish the flame.

Introduced in Vanilla (2012-10-25)

Ability stats

Strength
  • See in-game / wiki ability card for rank values
Duration
  • See in-game / wiki ability card for rank values
Range
  • See in-game / wiki ability card for rank values
Misc
  • Protect Ember with flame armor that burns stronger over time, consuming energy once its meter is at full strength.

Info

  • Immolation is Ember’s ability 2.
  • Protect Ember with flame armor that burns stronger over time, consuming energy once its meter is at full strength.
  • Use it with the rest of the kit — especially Fireball, Fire Blast — instead of casting it in isolation.
  • Ability Strength, Duration, Range, and Efficiency each matter differently; check Mod Scaling below before dumping all four.

Augment

9

Immolated Radiance

Immolation Augment: Allies within Affinity range will receive 50% of Immolation's Damage Reduction.

Ember
Open augment →
Immolated Radiance

Immolation Augment: Allies within Affinity range will receive 50% of Immolation's Damage Reduction.

Max rank drain ~9; see rank table on the augment page.

Open full augment page →

Cast Changes

  1. Modifies Immolation with: Immolation Augment: Allies within Affinity range will receive 50% of Immolation's Damage Reduction.
  2. Rank up the augment to unlock the full effect values.
  3. Costs a mod slot (and capacity) — only equip it when the change matters for your loop.

Worth the Slot?

  1. Worth it when the augment’s change is central to how you play Ember.
  2. Skip it if the base Immolation already does what you need and you’d rather keep the slot for survivability or strength.

Tips & Tricks

  • Read the battlefield first — cast Immolation when it actually solves the room, not on cooldown habit.
  • Pair Immolation with movement and energy economy so you’re not stranded after a big spend.
  • On Steel Path, confirm whether Immolation still carries without strip, Viral, or a squad buff.
  • If you never press 2, it’s the first Helminth candidate on Ember.

Ability dossier · Immolation

Verified 2026-07-22

Synergies

  • ImmolationFireball

    Use Immolation to set up Fireball, or follow Fireball with Immolation while enemies are vulnerable.

  • ImmolationFire Blast

    Use Immolation to set up Fire Blast, or follow Fire Blast with Immolation while enemies are vulnerable.

  • ImmolationInferno

    Use Immolation to set up Inferno, or follow Inferno with Immolation while enemies are vulnerable.

Mod Scaling

Strength

Improves Immolation’s damage or effect potency where Strength is listed on the ability.

Duration

Extends how long Immolation’s effect lasts.

Range

Increases Immolation’s reach, radius, or targeting distance.

Efficiency

Immolation costs energy each cast — Efficiency (or strong regen) keeps the loop comfortable on long missions.

Priority

Stack the stats that actually move this ability’s needle, then Efficiency for uptime.

Mission Use Cases

MissionHow to Use It
Steel Path Survival / Defense / DisruptionTest whether Immolation still clears or enables clear when enemies are dense and overlevelled.
Mobile Defense / ExcavationUse Immolation to control or delete the swarm on the objective, then reposition.
Exterminate / Capture Speed RunsCast Immolation only when it saves time — skip it on empty tiles.
Spy / Rescue / Quiet RoutesIf Immolation is loud or forces combat, save it for after the vault; if it’s stealth-friendly, use it to stay safe.

Comparisons

  • VS

    Vs similar tools on other frames — Immolation is tuned for Ember’s loop — don’t judge it as a standalone subsume without the rest of the kit.

Other Ember abilities