Used by Ember

Immolation
Protect Ember with flame armor that burns stronger over time, consuming energy once its meter is at full strength. Cast again to extinguish the flame.
Introduced in Vanilla (2012-10-25)

Immolated Radiance
Immolation Augment: Allies within Affinity range will receive 50% of Immolation's Damage Reduction.
EmberImmolation Augment: Allies within Affinity range will receive 50% of Immolation's Damage Reduction.
Max rank drain ~9; see rank table on the augment page.
Ability dossier · Immolation
Use Immolation to set up Fireball, or follow Fireball with Immolation while enemies are vulnerable.
Use Immolation to set up Fire Blast, or follow Fire Blast with Immolation while enemies are vulnerable.
Use Immolation to set up Inferno, or follow Inferno with Immolation while enemies are vulnerable.
Stack the stats that actually move this ability’s needle, then Efficiency for uptime.
| Mission | How to Use It |
|---|---|
| Steel Path Survival / Defense / Disruption | Test whether Immolation still clears or enables clear when enemies are dense and overlevelled. |
| Mobile Defense / Excavation | Use Immolation to control or delete the swarm on the objective, then reposition. |
| Exterminate / Capture Speed Runs | Cast Immolation only when it saves time — skip it on empty tiles. |
| Spy / Rescue / Quiet Routes | If Immolation is loud or forces combat, save it for after the vault; if it’s stealth-friendly, use it to stay safe. |
Vs similar tools on other frames — Immolation is tuned for Ember’s loop — don’t judge it as a standalone subsume without the rest of the kit.