Used by Ember

Fireball
Release a fiery projectile that ignites enemies on contact.
Introduced in Vanilla (2012-10-25)

Fireball Frenzy
Fireball Augment: Hold to cast will grant all allies within 15m an additional 100% Heat Damage to their attacks for 40s.
EmberFireball Augment: Hold to cast will grant all allies within 15m an additional 100% Heat Damage to their attacks for 40s.
Max rank drain ~9; see rank table on the augment page.
Ability dossier · Fireball
Use Fireball to set up Immolation, or follow Immolation with Fireball while enemies are vulnerable.
Use Fireball to set up Fire Blast, or follow Fire Blast with Fireball while enemies are vulnerable.
Use Fireball to set up Inferno, or follow Inferno with Fireball while enemies are vulnerable.
Stack the stats that actually move this ability’s needle, then Efficiency for uptime.
| Mission | How to Use It |
|---|---|
| Steel Path Survival / Defense / Disruption | Test whether Fireball still clears or enables clear when enemies are dense and overlevelled. |
| Mobile Defense / Excavation | Use Fireball to control or delete the swarm on the objective, then reposition. |
| Exterminate / Capture Speed Runs | Cast Fireball only when it saves time — skip it on empty tiles. |
| Spy / Rescue / Quiet Routes | If Fireball is loud or forces combat, save it for after the vault; if it’s stealth-friendly, use it to stay safe. |
Vs similar tools on other frames — Fireball is tuned for Ember’s loop — don’t judge it as a standalone subsume without the rest of the kit.