Theorylytics

Lull

Used by Baruuk

Ability2
Energy25

Lull

A calming wave slows enemies until they fall into a slumber. Enemies woken by damage will be confused and disoriented. Short-term amnesia means all waking enemies forget anything that happened before the lull.

Introduced in Update 24.2 (2018-12-18)

Ability stats

Strength
  • See in-game / wiki ability card for rank values
Duration
  • See in-game / wiki ability card for rank values
Range
  • See in-game / wiki ability card for rank values
Misc
  • A calming wave slows enemies until they fall into a slumber.

Info

  • Lull is Baruuk’s ability 2.
  • A calming wave slows enemies until they fall into a slumber.
  • Use it with the rest of the kit — especially Elude, Desolate Hands — instead of casting it in isolation.
  • Ability Strength, Duration, Range, and Efficiency each matter differently; check Mod Scaling below before dumping all four.

Augment

9

Endless Lullaby

Lull Augment: Performing a finisher on or killing a sleeping enemy will retrigger Lull for 100% of the remaining duration. Passive: +50%…

Baruuk
Open augment →
Endless Lullaby

Lull Augment: Performing a finisher on or killing a sleeping enemy will retrigger Lull for 100% of the remaining duration. Passive: +50% Lull Duration.

Max rank drain ~9; see rank table on the augment page.

Open full augment page →

Cast Changes

  1. Modifies Lull with: Lull Augment: Performing a finisher on or killing a sleeping enemy will retrigger Lull for 100% of the remaining duration.
  2. Rank up the augment to unlock the full effect values.
  3. Costs a mod slot (and capacity) — only equip it when the change matters for your loop.

Worth the Slot?

  1. Worth it when the augment’s change is central to how you play Baruuk.
  2. Skip it if the base Lull already does what you need and you’d rather keep the slot for survivability or strength.

Tips & Tricks

  • Read the battlefield first — cast Lull when it actually solves the room, not on cooldown habit.
  • Pair Lull with movement and energy economy so you’re not stranded after a big spend.
  • On Steel Path, confirm whether Lull still carries without strip, Viral, or a squad buff.
  • If you never press 2, it’s the first Helminth candidate on Baruuk.

Ability dossier · Lull

Verified 2026-07-22

Synergies

  • LullElude

    Use Lull to set up Elude, or follow Elude with Lull while enemies are vulnerable.

  • LullDesolate Hands

    Use Lull to set up Desolate Hands, or follow Desolate Hands with Lull while enemies are vulnerable.

  • LullSerene Storm

    Use Lull to set up Serene Storm, or follow Serene Storm with Lull while enemies are vulnerable.

Mod Scaling

Strength

Improves Lull’s damage or effect potency where Strength is listed on the ability.

Duration

Duration is low priority on Lull unless an augment or lingering effect needs it.

Range

Range is usually dumpable on Lull unless you feel the hitbox is too tight.

Efficiency

Lull costs energy each cast — Efficiency (or strong regen) keeps the loop comfortable on long missions.

Priority

Stack the stats that actually move this ability’s needle, then Efficiency for uptime.

Mission Use Cases

MissionHow to Use It
Steel Path Survival / Defense / DisruptionTest whether Lull still clears or enables clear when enemies are dense and overlevelled.
Mobile Defense / ExcavationUse Lull to control or delete the swarm on the objective, then reposition.
Exterminate / Capture Speed RunsCast Lull only when it saves time — skip it on empty tiles.
Spy / Rescue / Quiet RoutesIf Lull is loud or forces combat, save it for after the vault; if it’s stealth-friendly, use it to stay safe.

Comparisons

  • VS

    Vs similar tools on other frames — Lull is tuned for Baruuk’s loop — don’t judge it as a standalone subsume without the rest of the kit.

Other Baruuk abilities