Theorylytics

Silence

Used by Banshee

Ability3
Energy25

Silence

Using Silence surrounds Banshee in an aura that stuns enemies and will limit their perceptions and tactical response to gunfire and Warframe attacks.

Introduced in Update 7.0 (2013-03-18)

Ability stats

Strength
  • See in-game / wiki ability card for rank values
Duration
  • See in-game / wiki ability card for rank values
Range
  • See in-game / wiki ability card for rank values
Misc
  • Using Silence surrounds Banshee in an aura that stuns enemies and will limit their perceptions and tactical response to gunfire and Warframe attacks.

Info

  • Silence is Banshee’s ability 3.
  • Using Silence surrounds Banshee in an aura that stuns enemies and will limit their perceptions and tactical response to gunfire and Warframe attacks.
  • Use it with the rest of the kit — especially Sonic Boom, Sonar — instead of casting it in isolation.
  • Ability Strength, Duration, Range, and Efficiency each matter differently; check Mod Scaling below before dumping all four.

Augment

9

Savage Silence

Silence Augment: Silence staggers enemies and Finisher damage is increased by 300%

Banshee
Open augment →
Savage Silence

Silence Augment: Silence staggers enemies and Finisher damage is increased by 300%

Max rank drain ~9; see rank table on the augment page.

Open full augment page →

Cast Changes

  1. Modifies Silence with: Silence Augment: Silence staggers enemies and Finisher damage is increased by 300%
  2. Rank up the augment to unlock the full effect values.
  3. Costs a mod slot (and capacity) — only equip it when the change matters for your loop.

Worth the Slot?

  1. Worth it when the augment’s change is central to how you play Banshee.
  2. Skip it if the base Silence already does what you need and you’d rather keep the slot for survivability or strength.

Tips & Tricks

  • Read the battlefield first — cast Silence when it actually solves the room, not on cooldown habit.
  • Pair Silence with movement and energy economy so you’re not stranded after a big spend.
  • On Steel Path, confirm whether Silence still carries without strip, Viral, or a squad buff.
  • If you never press 3, it’s the first Helminth candidate on Banshee.

Ability dossier · Silence

Verified 2026-07-22

Synergies

  • SilenceSonic Boom

    Use Silence to set up Sonic Boom, or follow Sonic Boom with Silence while enemies are vulnerable.

  • SilenceSonar

    Use Silence to set up Sonar, or follow Sonar with Silence while enemies are vulnerable.

  • SilenceSound Quake

    Use Silence to set up Sound Quake, or follow Sound Quake with Silence while enemies are vulnerable.

Mod Scaling

Strength

Strength matters if Silence scales effect power; otherwise dump it for other stats.

Duration

Duration is low priority on Silence unless an augment or lingering effect needs it.

Range

Range is usually dumpable on Silence unless you feel the hitbox is too tight.

Efficiency

Silence costs energy each cast — Efficiency (or strong regen) keeps the loop comfortable on long missions.

Priority

Stack the stats that actually move this ability’s needle, then Efficiency for uptime.

Mission Use Cases

MissionHow to Use It
Steel Path Survival / Defense / DisruptionTest whether Silence still clears or enables clear when enemies are dense and overlevelled.
Mobile Defense / ExcavationUse Silence to control or delete the swarm on the objective, then reposition.
Exterminate / Capture Speed RunsCast Silence only when it saves time — skip it on empty tiles.
Spy / Rescue / Quiet RoutesIf Silence is loud or forces combat, save it for after the vault; if it’s stealth-friendly, use it to stay safe.

Comparisons

  • VS

    Vs similar tools on other frames — Silence is tuned for Banshee’s loop — don’t judge it as a standalone subsume without the rest of the kit.

Other Banshee abilities