Theorylytics

Sonic Boom

Used by Banshee

Ability1
Energy25

Sonic Boom

Banshee emits a sonic shockwave that pushes targets in range with enough force to incapacitate or kill attackers.

Introduced in Update 7.0 (2013-03-18)

Ability stats

Strength
  • See in-game / wiki ability card for rank values
Duration
  • See in-game / wiki ability card for rank values
Range
  • See in-game / wiki ability card for rank values
Misc
  • Banshee emits a sonic shockwave that pushes targets in range with enough force to incapacitate or kill attackers.

Info

  • Sonic Boom is Banshee’s ability 1.
  • Banshee emits a sonic shockwave that pushes targets in range with enough force to incapacitate or kill attackers.
  • Use it with the rest of the kit — especially Sonar, Silence — instead of casting it in isolation.
  • Ability Strength, Duration, Range, and Efficiency each matter differently; check Mod Scaling below before dumping all four.

Augment

9

Sonic Fracture

Sonic Boom Augment: Enemy Armor is reduced by 70%.

Banshee
Open augment →
Sonic Fracture

Sonic Boom Augment: Enemy Armor is reduced by 70%.

Max rank drain ~9; see rank table on the augment page.

Open full augment page →

Cast Changes

  1. Modifies Sonic Boom with: Sonic Boom Augment: Enemy Armor is reduced by 70%.
  2. Rank up the augment to unlock the full effect values.
  3. Costs a mod slot (and capacity) — only equip it when the change matters for your loop.

Worth the Slot?

  1. Worth it when the augment’s change is central to how you play Banshee.
  2. Skip it if the base Sonic Boom already does what you need and you’d rather keep the slot for survivability or strength.

Tips & Tricks

  • Read the battlefield first — cast Sonic Boom when it actually solves the room, not on cooldown habit.
  • Pair Sonic Boom with movement and energy economy so you’re not stranded after a big spend.
  • On Steel Path, confirm whether Sonic Boom still carries without strip, Viral, or a squad buff.
  • If you never press 1, it’s the first Helminth candidate on Banshee.

Ability dossier · Sonic Boom

Verified 2026-07-22

Synergies

  • Sonic BoomSonar

    Use Sonic Boom to set up Sonar, or follow Sonar with Sonic Boom while enemies are vulnerable.

  • Sonic BoomSilence

    Use Sonic Boom to set up Silence, or follow Silence with Sonic Boom while enemies are vulnerable.

  • Sonic BoomSound Quake

    Use Sonic Boom to set up Sound Quake, or follow Sound Quake with Sonic Boom while enemies are vulnerable.

Mod Scaling

Strength

Strength matters if Sonic Boom scales effect power; otherwise dump it for other stats.

Duration

Duration is low priority on Sonic Boom unless an augment or lingering effect needs it.

Range

Increases Sonic Boom’s reach, radius, or targeting distance.

Efficiency

Sonic Boom costs energy each cast — Efficiency (or strong regen) keeps the loop comfortable on long missions.

Priority

Stack the stats that actually move this ability’s needle, then Efficiency for uptime.

Mission Use Cases

MissionHow to Use It
Steel Path Survival / Defense / DisruptionTest whether Sonic Boom still clears or enables clear when enemies are dense and overlevelled.
Mobile Defense / ExcavationUse Sonic Boom to control or delete the swarm on the objective, then reposition.
Exterminate / Capture Speed RunsCast Sonic Boom only when it saves time — skip it on empty tiles.
Spy / Rescue / Quiet RoutesIf Sonic Boom is loud or forces combat, save it for after the vault; if it’s stealth-friendly, use it to stay safe.

Comparisons

  • VS

    Vs similar tools on other frames — Sonic Boom is tuned for Banshee’s loop — don’t judge it as a standalone subsume without the rest of the kit.

Other Banshee abilities