Used by Ash

Teleport
Teleport to a target and perform a Finisher. If the finisher kills the target, Ash regains a portion of the energy spent.
Introduced in Vanilla (2012-10-25)

Teleport Rush
On finisher, grants Parkour Velocity for a time and extends Smoke Screen’s duration. Teleport Mercy finishers fully refresh the duration…
AshOn finisher, grants Parkour Velocity for a time and extends Smoke Screen’s duration. Teleport Mercy finishers fully refresh the duration bonuses.
Max rank: +30% Parkour Velocity for 12s and +5s Smoke Screen duration per proc (Duration scales the timed bonuses).
Ability dossier · Teleport
Safe engage; Teleport Rush then extends the smoke you just cast.
Free/discounted dive onto marked targets; join clones mid-clear.
Finishers actually kill through armored HP so refunds keep flowing.
Teleport is the delivery system — Covert Lethality / Finishing Touch still matter on the weapon.
With Teleport Rush: Duration → Efficiency → Range → Strength. Pure execute focus: Strength → Efficiency → Range, dump Duration.
| Mission | How to Use It |
|---|---|
| Exterminate / Capture Speed Runs | Teleport to the next enemy instead of parkouring the whole tile. With Teleport Rush, each finisher also refreshes Smoke Screen so you stay invisible longer. |
| Steel Path Crowded Rooms | Mark a pack with Blade Storm, then Teleport into a target that can be finished. Avoid teleporting into enemies that won’t open for a finisher. |
| Spy Vault Exits | After the vault is done, Teleport to a far enemy to leave the fight quickly. Good panic button when alarms are up. |
| Open World Bounties | Close long gaps onto a marked target in one cast. Faster than flying or running every time an elite spawns across the map. |
Vs movement tools like Wisp Reservoir or Ivara’s navigate bolt — Those mostly relocate you. Ash’s Teleport also does a finisher and can refund energy if the kill lands.
Vs just bullet jumping or Void Sling — Normal movement is free, but Teleport pays you with a finisher and energy back when it kills. Use it when there is a real target to execute.
Vs the old Fatal Teleport augment — Fatal Teleport forced finishers and added damage. Teleport Rush is the current augment and is better for keeping Smoke Screen up and moving through tiles.