Used by Zephyr

Tornado
Create deadly tornadoes that seek out and engulf enemies. Tornadoes deal the elemental Damage Type they absorb the most. Shoot engulfed enemies to inflict extra damage. Hold for stationary tornadoes or tap for wandering ones.
Introduced in Update 12.0 (2014-02-05)

Funnel Clouds
Tornado Augment: Creates 8 additional tornadoes. All tornadoes are 50% their original size and won't pick up enemies.
ZephyrTornado Augment: Creates 8 additional tornadoes. All tornadoes are 50% their original size and won't pick up enemies.
Max rank drain ~9; see rank table on the augment page.
Ability dossier · Tornado
Use Tornado to set up Tail Wind, or follow Tail Wind with Tornado while enemies are vulnerable.
Use Tornado to set up Airburst, or follow Airburst with Tornado while enemies are vulnerable.
Use Tornado to set up Turbulence, or follow Turbulence with Tornado while enemies are vulnerable.
Stack the stats that actually move this ability’s needle, then Efficiency for uptime.
| Mission | How to Use It |
|---|---|
| Steel Path Survival / Defense / Disruption | Test whether Tornado still clears or enables clear when enemies are dense and overlevelled. |
| Mobile Defense / Excavation | Use Tornado to control or delete the swarm on the objective, then reposition. |
| Exterminate / Capture Speed Runs | Cast Tornado only when it saves time — skip it on empty tiles. |
| Spy / Rescue / Quiet Routes | If Tornado is loud or forces combat, save it for after the vault; if it’s stealth-friendly, use it to stay safe. |
Vs similar tools on other frames — Tornado is tuned for Zephyr’s loop — don’t judge it as a standalone subsume without the rest of the kit.