Used by Zephyr

Turbulence
Creates a wind shield around Zephyr, redirecting all incoming projectiles.
Introduced in Update 12.0 (2014-02-05)

Jet Stream
Turbulence Augment: Turbulence increases Movement Speed by 40% and Projectile Speed by 100% for Zephyr and her allies.
ZephyrTurbulence Augment: Turbulence increases Movement Speed by 40% and Projectile Speed by 100% for Zephyr and her allies.
Max rank drain ~9; see rank table on the augment page.
Ability dossier · Turbulence
Use Turbulence to set up Tail Wind, or follow Tail Wind with Turbulence while enemies are vulnerable.
Use Turbulence to set up Airburst, or follow Airburst with Turbulence while enemies are vulnerable.
Use Turbulence to set up Tornado, or follow Tornado with Turbulence while enemies are vulnerable.
Stack the stats that actually move this ability’s needle, then Efficiency for uptime.
| Mission | How to Use It |
|---|---|
| Steel Path Survival / Defense / Disruption | Test whether Turbulence still clears or enables clear when enemies are dense and overlevelled. |
| Mobile Defense / Excavation | Use Turbulence to control or delete the swarm on the objective, then reposition. |
| Exterminate / Capture Speed Runs | Cast Turbulence only when it saves time — skip it on empty tiles. |
| Spy / Rescue / Quiet Routes | If Turbulence is loud or forces combat, save it for after the vault; if it’s stealth-friendly, use it to stay safe. |
Vs similar tools on other frames — Turbulence is tuned for Zephyr’s loop — don’t judge it as a standalone subsume without the rest of the kit.