Theorylytics
Phantasma

Phantasma

Shotgun / Close-Range Clear

Irradiate enemies with a continuous stream of deadly plasma. Charging secondary fire releases a glob of plasma that erupts with homing bomblets on impact. Increased Magazine Capacity when wielded by Revenant.

Role
Shotgun / Close-Range Clear
Polarities
NaramonNaramonMaduraiMadurai
Exilus
ExilusMaduraiMadurai
Mastery
9
Disposition
1.1
Introduced
Update 23.5 (2018-08-24)

Stats

Ordnance Telemetry

ShotgunHeldAlarmingPrimary

Damage

15.0

Crit

3.0%

Crit Mult

1.5x

Status

22.2%

Damage Composition

15.0 total

Impact
5.0
Puncture
0.0
Slash
0.0
Fire Rate
12.0
Magazine
11
Reload
0.5s
Accuracy
100.0
Disposition1.1
NaramonMaduraiExilus Madurai
  • Multishot6.0
  • Mastery9
  • IntroducedUpdate 23.5 (2018-08-24)
  • Market180 Platinum
  • Build Cost20,000 Credits
  • Build Time12h 0m
  • Rush25 Platinum

Weapon dossier

Verified 2026-07-23

Playstyle

Irradiate enemies with a continuous stream of deadly plasma. Built as a shotgun / close-range clear option for squad clear and mission pressure.

Signature

Phantasma is not a signature weapon — any frame can use it without a signature passive.

When to Pick

  • You want a Shotgun that fits a shotgun / close-range clear play pattern.
  • Your loadout needs what Phantasma does well — check Mission Usefulness below before investing Forma.
  • You’re ready to Catalyze / Forma it if you plan to main it on Steel Path.

Attack Modes

  • Beam

    Impact 5 · Radiation 10

    Hit-Scan · Crit 3% / 1.5× · Status 22.2% · Fire Rate 12

  • Plasma Bomb Impact

    Impact 15

    Projectile · Crit 3% / 1.5× · Status 37% · Fire Rate 2 · Projectile 25

  • Plasma Bomb Explosion

    Radiation 73

    AoE · Crit 3% / 1.5× · Status 37% · Fire Rate 2 · Falloff 0–4.8m (−50%)

  • Cluster Bombs Impact

    Impact 3

    Projectile · Crit 3% / 1.5× · Status 37% · Fire Rate 2 · Projectile 6

  • Cluster Bombs Explosion

    Radiation 18

    AoE · Crit 3% / 1.5× · Status 37% · Fire Rate 2

Attack Notes

  • Beam (Hit-Scan): Impact 5.0, Radiation 10.0.
  • Plasma Bomb Impact (Projectile): Impact 15.0.
  • Plasma Bomb Explosion (AoE): Radiation 73.0.

Upgrades

Permanent investments on this weapon copy — separate from the Prime variant.

  • Orokin CatalystCapacity

    Doubles mod capacity so endgame builds fit.

    Usually the first permanent upgrade on a weapon you plan to main.

  • FormaPolarity

    Adds or changes polarities so matching mods cost half capacity.

    expect multiple Forma for a hungry config.

  • Exilus Weapon AdapterSlot

    Unlocks utility options (Exilus on guns; melee focuses on stance polarity + utility mods).

    Install when you need ammo, handling, or QoL without sacrificing damage slots.

  • Primary Arcane AdapterArcane

    Lets you install a weapon arcane for a strong passive bonus.

    Worth it once the base mod config is already solid.

  • Riven ModRiven

    Unique rolled mod. Disposition 1.1.

    Chase clean desirable stats; skip awkward negatives on low-disposition weapons.

  • Phantasma PrimeVariant

    The primed version — stronger stats and usually better polarities.

    Upgrade path when relics/parts are available.

Mod Scaling

Multishot

Usually the highest value damage slot — more projectiles, more procs, more clear.

Critical

Stack crit chance/damage when the weapon’s crit stats justify a crit suite.

Elemental

Faction/elemental lines for Steel Path; Viral+Heat is a safe default on many guns.

Fire Rate

Fire rate raises DPS but burns ammo — pair with reload/ammo economy when needed.

Priority

Multishot → Crit (if crit-viable) → Elemental → QoL ammo/reload.

Mission Usefulness

Mission / ContextRatingWhy
Steel Path Survival / Defense / DisruptionSituationalTest whether Phantasma still clears or enables clear when enemies are dense and overlevelled.
Exterminate / Capture Speed RunsStrongUse Phantasma when its fire pattern matches fast tile clears — skip if it feels awkward on empty lanes.
Mobile Defense / ExcavationStrongHold objectives by deleting approach packs with Phantasma, then reposition.
Open World / Long SightlinesSituationalLong sightlines favor hitscan/sniper/bow patterns over short falloff or melee.
Solo Boss / Single-TargetSituationalFine if Phantasma has strong single-target multipliers; otherwise bring a dedicated boss weapon.

Acquisition

Check the How to Get table for blueprint / part drop sources.

Crafting

Build
Credits
20,000
Time
12h 0m
Rush
25 Plat
Total resources
Credits
20,000
Time
12h
Rush
25 Plat

Alternatives

Other options if Phantasma isn’t the right fit.

  • Phantasma Prime

    Prime upgrade in the same line as Phantasma — Phantasma Prime has higher crit (267%). Compare polarities before Forma.

  • Arca Plasmor

    Another Shotgun if you want more crit than Phantasma (Arca Plasmor: 22.0%).

  • Astilla

    Another Shotgun if you want more crit than Phantasma (Astilla: 17.0%).