
Shotgun / Close-Range Clear
Phantasma Prime is burnished with deadly force. In Revenant’s hands, it has increased magazine capacity. The might of its irradiated plasma is reminiscent of the fearsome Eidolon.
Ordnance Telemetry
Damage
15.0
Crit
11.0%
Crit Mult
1.9x
Status
22.2%
Damage Composition
15.0 total
Weapon dossier
Phantasma Prime is burnished with deadly force. Built as a shotgun / close-range clear option for squad clear and mission pressure.
Phantasma Prime is not a signature weapon — any frame can use it without a signature passive.
Beam
Impact 5 · Radiation 10
Hit-Scan · Crit 11% / 1.9× · Status 22.2% · Fire Rate 12
Plasma Bomb Impact
Impact 15
Projectile · Crit 3% / 1.5× · Status 37% · Fire Rate 2 · Projectile 25
Plasma Bomb Explosion
Radiation 73
AoE · Crit 3% / 1.5× · Status 37% · Fire Rate 2 · Falloff 0–4.8m (−50%)
Cluster Bombs Impact
Impact 3
Projectile · Crit 3% / 1.5× · Status 37% · Fire Rate 2 · Projectile 6
Cluster Bombs Explosion
Radiation 18
AoE · Crit 3% / 1.5× · Status 37% · Fire Rate 2
Permanent investments on this weapon copy — separate from the Prime variant.
Doubles mod capacity so endgame builds fit.
Usually the first permanent upgrade on a weapon you plan to main.
Adds or changes polarities so matching mods cost half capacity.
Prime polarities help, but expect multiple Forma for a hungry config.
Unlocks utility options (Exilus on guns; melee focuses on stance polarity + utility mods).
Install when you need ammo, handling, or QoL without sacrificing damage slots.
Lets you install a weapon arcane for a strong passive bonus.
Worth it once the base mod config is already solid.
Unique rolled mod. Disposition 0.8.
Chase clean desirable stats; skip awkward negatives on low-disposition weapons.
The standard version of this weapon — easier to farm, softer stats.
Use when you don’t want to chase Prime relics yet.
Common building blocks for this gun — not a full ranked build, just the mods you’ll see most often.
Multishot
Core multishot for pellet weapons.
Crit Chance
Common crit-chance option on shotguns.
Crit Damage
Crit damage for pellet crit builds.
Status Damage
Status-scaling damage on kill stacks.
Point Blank / Primed Point Blank
Base Damage
Shotgun damage foundation.
Elemental dual-stats
Elemental
Viral/Heat or Radiation lines for Steel Path.
Keeps magazines flowing on heavy pellet guns.
Hybrid
Faction/elemental hybrids when they fit the build.
Multishot → Crit (if crit-viable) → Elemental → QoL ammo/reload.
| Mission / Context | Rating | Why |
|---|---|---|
| Steel Path Survival / Defense / Disruption | Test whether Phantasma Prime still clears or enables clear when enemies are dense and overlevelled. | |
| Exterminate / Capture Speed Runs | Use Phantasma Prime when its fire pattern matches fast tile clears — skip if it feels awkward on empty lanes. | |
| Mobile Defense / Excavation | Hold objectives by deleting approach packs with Phantasma Prime, then reposition. | |
| Open World / Long Sightlines | Long sightlines favor hitscan/sniper/bow patterns over short falloff or melee. | |
| Solo Boss / Single-Target | Fine if Phantasma Prime has strong single-target multipliers; otherwise bring a dedicated boss weapon. |
Blueprint / parts commonly listed from sources like Axi N10 Relic. Full drop rows are in How to Get below.
Other options if Phantasma Prime isn’t the right fit.
Related variant in the same weapon line as Phantasma Prime — Phantasma has lower crit (73%). Compare polarities before Forma.
Another Shotgun if you want more crit than Phantasma Prime (Arca Plasmor: 22.0%).
Another Shotgun if you want more status than Phantasma Prime (Astilla: 33.0%).