
Status Primary / Primer
The Quellor was standard-issue to Dax Railjack crews of the Old War, dating back to the earliest, pre-Sigma craft. A rapid-fire assault rifle with a hefty magazine-size, the Quellor is an all-round workhorse. Also capable of large, short-range cryo-blasts.
Ordnance Telemetry
Damage
58.0
Crit
12.0%
Crit Mult
1.6x
Status
38.0%
Damage Composition
58.0 total
Weapon dossier
The Quellor was standard-issue to Dax Railjack crews of the Old War, dating back to the earliest, pre-Sigma craft. Built as a status primary / primer option for squad clear and mission pressure.
Quellor is not a signature weapon — any frame can use it without a signature passive.
Auto
Impact 8 · Slash 12 · Puncture 22 · Cold 16
Hit-Scan · Crit 12% / 1.6× · Status 38% · Fire Rate 6
Alt-Fire
Impact 600 · Cold 800
Projectile · Crit 40% / 2.2× · Status 10% · Fire Rate 1 · Projectile 200 · Falloff 9–18m (−67%)
Permanent investments on this weapon copy — separate from the Prime variant.
Doubles mod capacity so endgame builds fit.
Usually the first permanent upgrade on a weapon you plan to main.
Adds or changes polarities so matching mods cost half capacity.
expect multiple Forma for a hungry config.
Unlocks utility options (Exilus on guns; melee focuses on stance polarity + utility mods).
Install when you need ammo, handling, or QoL without sacrificing damage slots.
Lets you install a weapon arcane for a strong passive bonus.
Worth it once the base mod config is already solid.
Unique rolled mod. Disposition 1.15.
Chase clean desirable stats; skip awkward negatives on low-disposition weapons.
Common building blocks for this gun — not a full ranked build, just the mods you’ll see most often.
Multishot
Core multishot — usually the first damage slot.
Base Damage
Flat rifle damage foundation — still the default +Damage slot under Galvanized suites.
Crit Chance
Strong crit-chance option; fire-rate trade is often acceptable.
Crit Damage
Standard crit-damage multiplier.
Crit / Headshots
Excellent when you can keep headshots; optional for pure spray.
Status Damage
Boosts elemental DoTs once procs are in the build.
Elemental dual-stats
Elemental
Viral + Heat or Corrosive + Heat for Steel Path.
Multishot / Set
Budget multishot plus Vigilante set crit chance.
Ammo Mutation / Magazine mods
QoL
Keeps long missions comfortable on hungry guns.
Multishot → Crit (if crit-viable) → Elemental → QoL ammo/reload.
| Mission / Context | Rating | Why |
|---|---|---|
| Steel Path Survival / Defense / Disruption | Test whether Quellor still clears or enables clear when enemies are dense and overlevelled. | |
| Exterminate / Capture Speed Runs | Use Quellor when its fire pattern matches fast tile clears — skip if it feels awkward on empty lanes. | |
| Mobile Defense / Excavation | Hold objectives by deleting approach packs with Quellor, then reposition. | |
| Open World / Long Sightlines | Long sightlines favor hitscan/sniper/bow patterns over short falloff or melee. | |
| Solo Boss / Single-Target | Fine if Quellor has strong single-target multipliers; otherwise bring a dedicated boss weapon. |
Blueprint / parts commonly listed from sources like Blite Captain. Full drop rows are in How to Get below.
Other options if Quellor isn’t the right fit.
Another Rifle if you want more crit than Quellor (Acceltra: 32.0%).
Another Rifle if you want more crit than Quellor (Acceltra Prime: 34.0%).