Theorylytics
Atlas

Atlas

Support / Healer

Enemies tremble before the brawler with fists as hard as stone. Atlas deals high damage. Command terrestrial elements that form the foundation of any battlefield.

Role
Support / Healer
Aura
MaduraiMadurai
Polarities
NaramonNaramonVazarinVazarinMaduraiMadurai
Mastery
0
Introduced
Update 17.5 (2015-10-01)

Stats

Type
Warframe
Category
Warframes
Mastery
0
Health
270
Shield
270
Armor
475
Energy
175
Sprint Speed
0.9
Build Cost
30,000 Credits
Build Time
72h 0m
Rush
50 Platinum

Warframe dossier

Verified 2026-07-22

Playstyle

Enemies tremble before the brawler with fists as hard as stone. Built around Landslide, Tectonics, Petrify.

Passive

Becomes immune to Knockdown effects while on the ground.

When to Pick

  • You want a support / healer toolkit and Atlas’s fantasy matches the mission.
  • Your squad is missing what Atlas brings — especially Landslide.
  • You already own the mods / archon shards that make Atlas’s scaling comfortable on Steel Path.

Kit Overview

  • Landslide (Ability 1): Bash enemies with an explosive sliding punch, repeat up to three times for a combo attack.
  • Tectonics (Ability 2): Summon a Bulwark rock-wall, activate again to send the rocks crashing toward the enemy.
  • Petrify (Ability 3): Atlas' hardened gaze will fossilize foes increasing the damage they take, heal Rumblers, and create Petrified Bulwarks.
  • Rumblers (Ability 4): Summon two elemental stone brawlers to the melee.

Abilities & Augments

  • 1
    Landslide

    Energy 25

    Bash enemies with an explosive sliding punch, repeat up to three times for a combo attack. Each hit in the three-punch combo increases the radius of the attack. Energy cost is reduced with each hit of Landslide. Install mods on the Landslide Fists to boost stats.

  • 2
    Tectonics

    Energy 25

    Summon a Bulwark rock-wall, activate again to send the rocks crashing toward the enemy. Bulwarks attacked by enemies release an area-of-effect Slash powered by the Health it has lost.

  • 3
    Petrify

    Energy 25

    Atlas' hardened gaze will fossilize foes increasing the damage they take, heal Rumblers, and create Petrified Bulwarks. When shattered, petrified enemies drop healing Rubble for Atlas.

  • 4
    Rumblers

    Energy 25

    Summon two elemental stone brawlers to the melee. Summoning petrifies enemies in close proximity to Atlas. When finished, Rumblers collapse into a pile of healing Rubble.

Ability Priority

  1. 1
    Tectonics

    Summon a Bulwark rock-wall, activate again to send the rocks crashing toward the enemy.

  2. 2
    Petrify

    Atlas' hardened gaze will fossilize foes increasing the damage they take, heal Rumblers, and create Petrified Bulwarks.

  3. 3
    Rumblers

    Summon two elemental stone brawlers to the melee.

  4. 4
    Landslide

    Bash enemies with an explosive sliding punch, repeat up to three times for a combo attack.

Helminth / Subsume

  • Landslide is often the Helminth sacrifice if your build never needs Ability 1 and you’d rather import a strip, buff, or survival tool.
  • Keep Tectonics and later abilities when they define Atlas’s identity.
  • Never subsume the ability that enables the rest of the kit’s energy or survival loop.

Mod Scaling

Strength

Raises damage and effect potency across Atlas’s Strength-scaling abilities.

Duration

Extends channeled / timed effects — often comfort on Atlas if the kit leans on buffs or zones.

Range

Helps radius / targeting tools. Dump it if Atlas is mostly self-buff or exalted weapons.

Efficiency

Keeps ability uptime comfortable, especially on longer Steel Path missions.

Priority

Match the priority to your main ability — Strength or Duration first for most kits, then Efficiency, then Range.

Mission Usefulness

Mission / ContextRatingWhy
Steel Path Survival / Defense / DisruptionExcellentOn Steel Path density, Atlas leans on Landslide to keep rooms deleting while the squad rotates. Bash enemies with an explosive sliding punch, repeat up to three times for a combo attack. Enemies tremble before the brawler with fists as hard as stone.
Mobile Defense / ExcavationExcellentCryopods and excavators are Atlas’s home turf — Tectonics locks or deletes the wave on the point. Summon a Bulwark rock-wall, activate again to send the rocks crashing toward the enemy. Enemies tremble before the brawler with fists as hard as stone.
Exterminate / Capture Speed RunsSituationalUsable on speed runs, but Atlas’s support / healer kit usually wants longer objectives than a 3-minute Exterminate. Bash enemies with an explosive sliding punch, repeat up to three times for a combo attack. Enemies tremble before the brawler with fists as hard as stone.
Spy / Rescue / NightmareSituationalOnly if you already know the vaults — Atlas is not a Spy specialist and Landslide won’t save a loud play. Bash enemies with an explosive sliding punch, repeat up to three times for a combo attack. Enemies tremble before the brawler with fists as hard as stone.
Open World / BountiesStrongStrong on packed bounty camps; Atlas still leans on Operator / Archwing for the empty travel stretches while Landslide handles fights. Bash enemies with an explosive sliding punch, repeat up to three times for a combo attack.
Long-Range Gunplay / Eidolon-Style ContentWeakAtlas wants pack clear or finishers, not pure long-range; Landslide won’t save an Eidolon-style loadout. Bash enemies with an explosive sliding punch, repeat up to three times for a combo attack. Enemies tremble before the brawler with fists as hard as stone.

Crafting

Alternatives to Atlas

Not sure Atlas is right for you? Compare against other frames to find your best pull.

Atlas Prime
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Chroma
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Citrine
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Dagath
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Dante
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