
Steel Charge
Squad receives +60% Melee Damage

Inaros
Desiccation Swarm Kavats
Desiccation's Curse Inaros - blind, finisher, spawn Swarm Kavats that spread Scarab Swarm Corrosive across Steel Path packs.
Alternative builds
Build dossier · Curse Kavats
Aura + Exilus on top, then eight general slots in two rows of four.

Steel Charge
Squad receives +60% Melee Damage

Cunning Drift
+12% Slide · -30% Friction · +15% Ability Range

Blind Rage
+99% Ability Strength · -55% Ability Efficiency

Transient Fortitude
+55% Ability Strength · -27.5% Ability Duration

Primed Continuity
+55% Ability Duration

Stretch
+82.5% Ability Range

Augur Reach
+30% Ability Range

Desiccation's Curse
Desiccation Augment: Killing a blinded enemy with a Finisher has a 100% chance to summon a Swarm Kavat that will spread Scarab Swarm. Maximum Swarm Kavats +2.
Adaptation
When Damaged: · +10% Resistance to that Damage Type for 20s. Stacks up to 90%.

Intensify
+30% Ability Strength
Recommended pair first, then flexible swaps.
Elemental weighting feeds Elemental Sandstorm.
Desiccation's Curse — blind, ground finish, spawn Swarm Kavats that spread Scarab Swarm. Grow a Corrosive desert pack.
Inaros has no shields — massive health and armor do the tanking. Finishers and Sandstorm heal; Scarab Shell adds armor and status absorb. Arcane Persistence pairs extremely well once armor is high enough.
Desiccation wave and Swarm potency; Strength for Shell and Swarm damage.
Kavat / Swarm uptime.
Keep Desiccation. Flex Sandstorm only if you never tornado.
Desiccation finishers spawn Swarm Kavats that spread Scarab Swarm for SP Corrosive pressure.
Blind the point, finish, grow the pack.
Finisher loops are fast with Innodem / fists.
Not stealth.
Camp finishers feed Kavats.
Finisher kit wants melee range.