Theorylytics

Warframe Builds

Loadouts with mods, arcanes, arsenal picks, and playstyle guides — filter by frame or playstyle.

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Playstyle

460 builds

Marked Redline

Replace 1 (Wrathful Advance)5 Forma

Strength-forward Blade Storm Ash with Wrathful Advance for red-crit marks — Smoke Screen covers the cast window while clones delete Steel Path packs.

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Quiet Marks

Replace 1 (Silence)5 Forma

Blade Storm Ash built around Silence and Savage Silence — stun the room, multiply finisher damage into marks, and let Trickery extend invis after clones connect.

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Needle Protocol

Keep 1 · Seeking Shuriken4 Forma

Ash with Seeking Shuriken for Strength-scaled armor strip, then Blade Storm into the softened pack — the Disruption / Cascade answer when armor still gates kills.

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Smoke Battery

Replace 1 (Roar / Eclipse / Xata)4 Forma

Invisible gun Ash — Smoke Screen for survival, a damage Helminth for weapons, and Blade Storm only as optional cleanup when packs clump.

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Marked Redline

Replace 1 (Wrathful Advance)3 Forma

Strength-forward Blade Storm Ash with Wrathful Advance for red-crit marks — Smoke Screen covers the cast window while clones delete Steel Path packs. Ash Prime’s extra polarities cut Forma versus base Ash for the same polarity story.

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Quiet Marks

Replace 1 (Silence)3 Forma

Blade Storm Ash built around Silence and Savage Silence — stun the room, multiply finisher damage into marks, and let Trickery extend invis after clones connect. Ash Prime’s extra polarities cut Forma versus base Ash for the same polarity story.

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Needle Protocol

Keep 1 · Seeking Shuriken2 Forma

Ash with Seeking Shuriken for Strength-scaled armor strip, then Blade Storm into the softened pack — the Disruption / Cascade answer when armor still gates kills. Ash Prime’s extra polarities cut Forma versus base Ash for the same polarity story.

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Smoke Battery

Replace 1 (Roar / Eclipse / Xata)2 Forma

Invisible gun Ash — Smoke Screen for survival, a damage Helminth for weapons, and Blade Storm only as optional cleanup when packs clump. Ash Prime’s extra polarities cut Forma versus base Ash for the same polarity story.

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Fist Economy

Replace 2 · Rubble Heap5 Forma

Rubble Heap Atlas — bank rubble with Petrify, then punch for free empowered Landslides once the pile is high. Strength-forward fists for Steel Path rooms.

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Carved Lane

Replace 2 · Path of Statues5 Forma

Landslide Atlas with Path of Statues — dash trails petrify for you so rubble and CC stay online while you keep punching.

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Crystal Eyes

Keep 3 · Ore Gaze4 Forma

Petrify-focused Atlas with Ore Gaze — farm loot chance on stone gaze while Landslide still clears the tile.

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Bedrock Battery

Replace 2 (Roar / Eclipse / Nourish)4 Forma

Gun-leaning Atlas — Petrify locks the room, a Helminth buffs weapons, and Landslide is mobility / panic i-frames instead of the clear plan.

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Fist Economy

Replace 2 · Rubble Heap3 Forma

Rubble Heap Atlas — bank rubble with Petrify, then punch for free empowered Landslides once the pile is high. Strength-forward fists for Steel Path rooms. Atlas Prime’s extra polarities cut Forma versus base Atlas for the same polarity story.

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Carved Lane

Replace 2 · Path of Statues3 Forma

Landslide Atlas with Path of Statues — dash trails petrify for you so rubble and CC stay online while you keep punching. Atlas Prime’s extra polarities cut Forma versus base Atlas for the same polarity story.

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Crystal Eyes

Keep 3 · Ore Gaze2 Forma

Petrify-focused Atlas with Ore Gaze — farm loot chance on stone gaze while Landslide still clears the tile. Atlas Prime’s extra polarities cut Forma versus base Atlas for the same polarity story.

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Bedrock Battery

Replace 2 (Roar / Eclipse / Nourish)2 Forma

Gun-leaning Atlas — Petrify locks the room, a Helminth buffs weapons, and Landslide is mobility / panic i-frames instead of the clear plan. Atlas Prime’s extra polarities cut Forma versus base Atlas for the same polarity story.

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Weakspot Chorus

Replace 4 · Resonance5 Forma

Sonar-first Banshee — paint weak spots, Silence threats, and let guns delete while Resonance spreads leftover sonar on kills.

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Quake Ring

Keep 4 · Resonating Quake4 Forma

Resonating Quake Banshee — Range/Strength shockwaves that ignore LoS for soft-to-mid content, with strip or surge help when armor shows up.

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Fracture Line

Keep 1 · Sonic Fracture4 Forma

Sonic Fracture Banshee — cone armor strip, Silence lockdown, Sonar for the kill window. Built to keep armored tiles honest for the squad.

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Mute Battery

Replace 4 (Roar / Bright Bonnet)4 Forma

Support Banshee — Silence lockdown, Sonar weak spots for the squad, and a Helminth damage buff. You multiply the team’s guns more than you nuke yourself.

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Weakspot Chorus

Replace 4 · Resonance3 Forma

Sonar-first Banshee — paint weak spots, Silence threats, and let guns delete while Resonance spreads leftover sonar on kills. Banshee Prime’s extra polarities cut Forma versus base Banshee for the same polarity story.

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Quake Ring

Keep 4 · Resonating Quake2 Forma

Resonating Quake Banshee — Range/Strength shockwaves that ignore LoS for soft-to-mid content, with strip or surge help when armor shows up. Banshee Prime’s extra polarities cut Forma versus base Banshee for the same polarity story.

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Fracture Line

Keep 1 · Sonic Fracture2 Forma

Sonic Fracture Banshee — cone armor strip, Silence lockdown, Sonar for the kill window. Built to keep armored tiles honest for the squad. Banshee Prime’s extra polarities cut Forma versus base Banshee for the same polarity story.

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Mute Battery

Replace 4 (Roar / Bright Bonnet)2 Forma

Support Banshee — Silence lockdown, Sonar weak spots for the squad, and a Helminth damage buff. You multiply the team’s guns more than you nuke yourself. Banshee Prime’s extra polarities cut Forma versus base Banshee for the same polarity story.

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Patient Fists

Keep 4 · Reactive Storm5 Forma

Restraint-to-fists Baruuk — empty Restraint, keep Desolate Hands topped, and delete rooms with Reactive Storm Desert Wind.

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Elusive Tempo

Keep 1 · Elusive Retribution5 Forma

Elude Baruuk with Elusive Retribution — dodge stacks feed Desert Wind while Hands and Serene Storm still carry the clear.

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Soft Refrain

Keep 2 · Endless Lullaby4 Forma

Endless Lullaby Baruuk — extended sleeps erode Restraint while Hands tank and Serene Storm finishes.

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Peace Battery

Replace 4 (Roar / Eclipse / Nourish)4 Forma

Gun Baruuk — Desolate Hands DR and Lull CC while a Helminth buffs weapons. Serene Storm is optional.

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Patient Fists

Keep 4 · Reactive Storm3 Forma

Restraint-to-fists Baruuk — empty Restraint, keep Desolate Hands topped, and delete rooms with Reactive Storm Desert Wind. Baruuk Prime’s extra polarities cut Forma versus base Baruuk for the same polarity story.

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Elusive Tempo

Keep 1 · Elusive Retribution3 Forma

Elude Baruuk with Elusive Retribution — dodge stacks feed Desert Wind while Hands and Serene Storm still carry the clear. Baruuk Prime’s extra polarities cut Forma versus base Baruuk for the same polarity story.

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Soft Refrain

Keep 2 · Endless Lullaby2 Forma

Endless Lullaby Baruuk — extended sleeps erode Restraint while Hands tank and Serene Storm finishes. Baruuk Prime’s extra polarities cut Forma versus base Baruuk for the same polarity story.

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Peace Battery

Replace 4 (Roar / Eclipse / Nourish)2 Forma

Gun Baruuk — Desolate Hands DR and Lull CC while a Helminth buffs weapons. Serene Storm is optional. Baruuk Prime’s extra polarities cut Forma versus base Baruuk for the same polarity story.

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Ortho Mortar

Keep 1 · Razor Mortar5 Forma

Ortholyst Caliban with Razor Mortar — Gyre groups packs while buffed summons delete Steel Path rooms.

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Tau Strip

Keep 4 · Fusion Strike5 Forma

Fusion Strike Caliban — full strip and Tau fallout before Razor Mortar Ortholysts finish the pack.

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Viral Nest

Replace 4 (Nourish)4 Forma

Nourish Caliban — Viral and energy for Ortholysts while Razor Mortar Gyre keeps the mortar loop fed.

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Sentient Battery

Replace 4 (Roar / Eclipse / Nourish)4 Forma

Gun Caliban — Razor Gyre for shields and energy, Helminth weapon buff, summons optional for aggro.

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Ortho Mortar

Keep 1 · Razor Mortar3 Forma

Ortholyst Caliban with Razor Mortar — Gyre groups packs while buffed summons delete Steel Path rooms. Caliban Prime’s extra polarities cut Forma versus base Caliban for the same polarity story.

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Tau Strip

Keep 4 · Fusion Strike3 Forma

Fusion Strike Caliban — full strip and Tau fallout before Razor Mortar Ortholysts finish the pack. Caliban Prime’s extra polarities cut Forma versus base Caliban for the same polarity story.

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Viral Nest

Replace 4 (Nourish)2 Forma

Nourish Caliban — Viral and energy for Ortholysts while Razor Mortar Gyre keeps the mortar loop fed. Caliban Prime’s extra polarities cut Forma versus base Caliban for the same polarity story.

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Sentient Battery

Replace 4 (Roar / Eclipse / Nourish)2 Forma

Gun Caliban — Razor Gyre for shields and energy, Helminth weapon buff, summons optional for aggro. Caliban Prime’s extra polarities cut Forma versus base Caliban for the same polarity story.

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Vex Platform

Keep 3 · Guardian Armor5 Forma

Vex Armor Chroma — Strength/Duration weapon platform with Guardian Armor uptime and Ward layered for Steel Path guns.

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Frost Scale

Keep 2 · Cold Ward5 Forma

Cold Elemental Ward Chroma — armor and reflect layered under Vex Armor for tanky gun clear.

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Ember Hide

Keep 2 · Heat Ward4 Forma

Heat Ward Chroma — bigger health pool under Vex for Persistence-style health tanking while guns clear.

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Horizon Hunt

Replace 4 (Roar / Eclipse)4 Forma

Long-range Chroma — Vex Armor weapon platform tuned for Eidolons, Profit-Taker, and other sightline hunts.

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Vex Platform

Keep 3 · Guardian Armor3 Forma

Vex Armor Chroma — Strength/Duration weapon platform with Guardian Armor uptime and Ward layered for Steel Path guns. Chroma Prime’s extra polarities cut Forma versus base Chroma for the same polarity story.

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Frost Scale

Keep 2 · Cold Ward3 Forma

Cold Elemental Ward Chroma — armor and reflect layered under Vex Armor for tanky gun clear. Chroma Prime’s extra polarities cut Forma versus base Chroma for the same polarity story.

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Ember Hide

Keep 2 · Heat Ward2 Forma

Heat Ward Chroma — bigger health pool under Vex for Persistence-style health tanking while guns clear. Chroma Prime’s extra polarities cut Forma versus base Chroma for the same polarity story.

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Horizon Hunt

Replace 4 (Roar / Eclipse)2 Forma

Long-range Chroma — Vex Armor weapon platform tuned for Eidolons, Profit-Taker, and other sightline hunts. Chroma Prime’s extra polarities cut Forma versus base Chroma for the same polarity story.

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Prismatic Orbit

Keep 3 · Prismatic Companion5 Forma

Prismatic Companion Citrine — Gem rides a free-moving companion while Preserving Shell and Fractured Blast keep Steel Path guns comfortable.

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Crystal Cascade

Keep 4 · Recrystalize5 Forma

Recrystalize Citrine — Crystallize growths spread on kills so guns keep landing forced red crits across Steel Path rooms.

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Shell Bastion

Keep 2 · Preserving Shell4 Forma

Preserving Shell Citrine — squad DR and passive regen first, with Prismatic Gem priming and Fractured Blast orb economy still online.

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Gem Battery

Replace 4 (Roar / Eclipse / Nourish)4 Forma

Gun Citrine without Crystallize — Preserving Shell and Prismatic Companion while a Helminth buffs weapons for Steel Path clear.

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Quiet Crosshair

Keep 4 · Neutralize5 Forma

Neutralizer Cyte-09 — Evade invis sustained by Weak Point kills while Seek antennas and Resupply packs feed the exalted sniper.

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Antenna Sweep

Keep 1 · Seek5 Forma

Seek-first Cyte-09 — overextended antennas paint Weak Points through walls while Evade and Neutralizer (or guns) finish the room.

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Mag Dump

Keep 2 · Resupply4 Forma

Resupply Cyte-09 — elemental ammo packs and Archon Stretch energy while Evade invis and Weak Point guns (or Neutralizer) never dry-mag.

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Ghost Battery

Replace 4 (Nourish / Roar / Eclipse)4 Forma

Gun Cyte-09 without Neutralizer — Evade invis, Seek marks, and Resupply packs under a Helminth weapon buff for Steel Path clear.

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Phantom Charge

Keep 4 · Rakhali's Cavalry5 Forma

Rakhali’s Cavalry Dagath — Doom packs, Spectral Spirit i-frames, then phantom Kaithes strip and delete Steel Path lanes.

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Spectral Mandate

Keep 3 · Spectral Spirit5 Forma

Spectral Spirit Dagath — force Spectral Form for i-frames and guaranteed Doom, refund the cooldown with kills, and Equilibrium the orb flood.

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Grave Crits

Replace 1 (Wrathful Advance)4 Forma

Wrathful Advance Dagath — flat melee crit chance into Grave Spirit’s doubled crit damage on Doomed enemies under Spectral Spirit.

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Doom Battery

Replace 4 (Roar / Eclipse / Nourish)4 Forma

Gun Dagath — Spectral Spirit and Doom while a Helminth buffs weapons. Rakhali’s Cavalry is optional; Grave Spirit still doubles crits on Doomed packs.

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Triumph Archive

Keep 2 · Triumph5 Forma

Triumph Dante — Light Verse into Final Verse for regenerating Overguard while Pageflight and Tragedy stay available for clear.

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Tragedy Quill

Keep 3 · Dark Verse5 Forma

Tragedy Dante — Dark Verse Slash stacks into Final Verse detonations while Triumph keeps Overguard topped between nukes.

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Pageflight Choir

Keep 4 · Pageflight4 Forma

Pageflight Dante — Paragrimm status vulnerability for guns while Triumph Overguard and optional Wordwarden Noctua copies stay online.

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Wordwarden Battery

Replace 1 (Roar / Eclipse / Nourish)4 Forma

Gun Dante without Noctua — Triumph and Pageflight while a Helminth buffs weapons. Tragedy remains an emergency Final Verse.

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Perpetual Inferno

Keep 4 · Exothermic5 Forma

Inferno Ember - Immolation heat management, Fire Blast strip, and Exothermic energy while Heat marks spread through Steel Path packs.

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Healing Blaze

Keep 3 · Healing Flame5 Forma

Healing Flame Ember - Fire Blast strip and Overguard at high Immolation while Inferno keeps Heat spreading.

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Radiant Heat

Keep 2 · Immolated Radiance4 Forma

Immolated Radiance Ember - affinity-range Immolation DR for the squad while Inferno and Fire Blast still clear and strip.

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Cinder Battery

Replace 1 (Roar / Eclipse / Nourish)4 Forma

Gun Ember - Immolation DR and Fire Blast strip while a Helminth buffs weapons; Inferno Heat still double-dips Roar.

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Perpetual Inferno

Keep 4 · Exothermic3 Forma

Inferno Ember - Immolation heat management, Fire Blast strip, and Exothermic energy while Heat marks spread through Steel Path packs. Ember Prime's extra polarities cut Forma versus base Ember for the same polarity story.

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Healing Blaze

Keep 3 · Healing Flame3 Forma

Healing Flame Ember - Fire Blast strip and Overguard at high Immolation while Inferno keeps Heat spreading. Ember Prime's extra polarities cut Forma versus base Ember for the same polarity story.

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Radiant Heat

Keep 2 · Immolated Radiance2 Forma

Immolated Radiance Ember - affinity-range Immolation DR for the squad while Inferno and Fire Blast still clear and strip. Ember Prime's extra polarities cut Forma versus base Ember for the same polarity story.

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Cinder Battery

Replace 1 (Roar / Eclipse / Nourish)2 Forma

Gun Ember - Immolation DR and Fire Blast strip while a Helminth buffs weapons; Inferno Heat still double-dips Roar. Ember Prime's extra polarities cut Forma versus base Ember for the same polarity story.

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Daybreak Maim

Keep 4 · Day Maim5 Forma

Day Maim Equinox - Provoke and Rage while Mend & Maim charges, then release a Steel Path slash nuke.

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Eternal Night

Keep 3 · Peaceful Provocation5 Forma

Night Pacify Equinox - Peaceful Provocation slows lock rooms while Rest sleeps threats and Mend tops shields.

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Twin Horizon

Keep 4 · Energy Transfer4 Forma

Energy Transfer Equinox - charge Maim safely in Night under Pacify, flip Day, and release the conserved nuke.

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Eclipse Battery

Replace 2 (Gloom / Roar / Nourish)4 Forma

Aura Equinox - Pacify / Provoke with Peaceful Provocation while a Helminth (Gloom or Roar) and guns carry clear.

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Daybreak Maim

Keep 4 · Day Maim3 Forma

Day Maim Equinox - Provoke and Rage while Mend & Maim charges, then release a Steel Path slash nuke. Equinox Prime's extra polarities cut Forma versus base Equinox for the same polarity story.

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Eternal Night

Keep 3 · Peaceful Provocation3 Forma

Night Pacify Equinox - Peaceful Provocation slows lock rooms while Rest sleeps threats and Mend tops shields. Equinox Prime's extra polarities cut Forma versus base Equinox for the same polarity story.

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Twin Horizon

Keep 4 · Energy Transfer2 Forma

Energy Transfer Equinox - charge Maim safely in Night under Pacify, flip Day, and release the conserved nuke. Equinox Prime's extra polarities cut Forma versus base Equinox for the same polarity story.

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Eclipse Battery

Replace 2 (Gloom / Roar / Nourish)2 Forma

Aura Equinox - Pacify / Provoke with Peaceful Provocation while a Helminth (Gloom or Roar) and guns carry clear. Equinox Prime's extra polarities cut Forma versus base Equinox for the same polarity story.

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Chromatic Edge

Keep 4 · Chromatic Blade5 Forma

Chromatic Blade Excalibur - Exalted sword waves with emissive element status while Radial Blind softens packs.

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Wrathful Edge

Replace 3 (Wrathful Advance)5 Forma

Wrathful Advance Excalibur - flat melee crit chance into Chromatic Exalted Blade for Steel Path red crit waves.

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Open Judgment

Keep 2 · Radial Blind4 Forma

Open Judgment Excalibur - Radial Blind opens finishers while Chromatic Exalted remains panic clear.

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Blade Battery

Replace 3 (Roar / Nourish / Eclipse)4 Forma

Gun Excalibur - Radial Blind softens while a Helminth buffs weapons. Exalted Blade optional.

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Chromatic Edge

Keep 4 · Chromatic Blade3 Forma

Chromatic Blade Excalibur Prime - Exalted sword waves with emissive element status while Radial Blind softens packs. Excalibur Prime's extra polarities cut Forma versus base Excalibur for the same polarity story.

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Wrathful Edge

Replace 3 (Wrathful Advance)3 Forma

Wrathful Advance Excalibur Prime - flat melee crit chance into Chromatic Exalted Blade for Steel Path red crit waves. Excalibur Prime's extra polarities cut Forma versus base Excalibur for the same polarity story.

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Open Judgment

Keep 2 · Radial Blind2 Forma

Open Judgment Excalibur - Radial Blind opens finishers while Chromatic Exalted remains panic clear. Excalibur Prime's extra polarities cut Forma versus base Excalibur for the same polarity story.

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Blade Battery

Replace 3 (Roar / Nourish / Eclipse)2 Forma

Gun Excalibur Prime - Radial Blind softens while a Helminth buffs weapons. Exalted Blade optional. Excalibur Prime's extra polarities cut Forma versus base Excalibur for the same polarity story.

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Chromatic Edge

Keep 4 · Chromatic Blade4 Forma

Chromatic Blade Excalibur Umbra - Exalted sword waves with emissive element status while Radial Howl softens packs. Umbra swaps Radial Blind for Radial Howl and can fight while you Operator — same Chromatic Blade loop.

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Wrathful Edge

Replace 3 (Wrathful Advance)4 Forma

Wrathful Advance Excalibur Umbra - flat melee crit chance into Chromatic Exalted Blade for Steel Path red crit waves. Umbra swaps Radial Blind for Radial Howl and can fight while you Operator — same Chromatic Blade loop.

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Open Judgment

Keep 2 · Radial Howl4 Forma

Radial Howl Excalibur Umbra - stun packs and shed Sentient resists, then finishers or Chromatic Exalted clean up. Umbra swaps Radial Blind for Radial Howl and can fight while you Operator — same Chromatic Blade loop.

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Blade Battery

Replace 3 (Roar / Nourish / Eclipse)4 Forma

Gun Excalibur Umbra - Radial Howl softens while a Helminth buffs weapons. Exalted Blade optional. Umbra swaps Radial Blind for Radial Howl and can fight while you Operator — same Chromatic Blade loop.

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Glacial Surge

Keep 4 · Icy Avalanche5 Forma

Icy Avalanche Frost - freeze and strip packs while coating the squad in Overguard every Avalanche cast.

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Biting Chill

Keep Biting Frost5 Forma

Biting Frost - Avalanche freezes feed massive crit chance and crit damage for guns or follow-up ice casts.

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Chilling Bastion

Keep 3 · Chilling Globe4 Forma

Snow Globe Frost - Chilling Globe freezes entrants on the objective while Avalanche refreshes strip and Overguard outside the bubble.

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Permafrost Battery

Replace 2 (Roar / Parasitic Armor / Nourish)4 Forma

Gun Frost - Icy Avalanche Overguard and freeze/strip while a Helminth buffs weapons. Snow Globe optional for hard defense.

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Glacial Surge

Keep 4 · Icy Avalanche3 Forma

Icy Avalanche Frost - freeze and strip packs while coating the squad in Overguard every Avalanche cast. Frost Prime's extra polarities cut Forma versus base Frost for the same polarity story.

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Biting Chill

Keep Biting Frost3 Forma

Biting Frost - Avalanche freezes feed massive crit chance and crit damage for guns or follow-up ice casts. Frost Prime's extra polarities cut Forma versus base Frost for the same polarity story.

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Chilling Bastion

Keep 3 · Chilling Globe2 Forma

Snow Globe Frost - Chilling Globe freezes entrants on the objective while Avalanche refreshes strip and Overguard outside the bubble. Frost Prime's extra polarities cut Forma versus base Frost for the same polarity story.

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Permafrost Battery

Replace 2 (Roar / Parasitic Armor / Nourish)2 Forma

Gun Frost - Icy Avalanche Overguard and freeze/strip while a Helminth buffs weapons. Snow Globe optional for hard defense. Frost Prime's extra polarities cut Forma versus base Frost for the same polarity story.

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Ink Dive

Keep 1 · Forced Perspective4 Forma

Forced Perspective Follie - dive through ink frames, emerge invulnerable, and splash Inkblot across Steel Path packs.

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Sketch Field

Keep 2 · Shadowgraph4 Forma

Shadowgraph Follie - plant sketchbook tools that splash Inkblot and reshape the lane for Steel Path squads.

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Effigy Ink

Keep 3 · Self Portrait4 Forma

Self Portrait Follie - ink effigies soak Steel Path fire for the squad while kill-grown pools spread Inkblot.

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Balloon Crash

Keep 4 · Plein Air5 Forma

Plein Air Follie - balloon Steel Path packs with Inkblot and defense strip, then pop them into Corrosive crash splash.

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Blot Battery

Replace 2 or 4 (Roar / Nourish / Eclipse)3 Forma

Gun Follie - Inkblot from dive and effigy under a Helminth weapon buff so Steel Path packs melt to guns.

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Glass Tempest

Keep 1+4 · Vitrify Smash5 Forma

Mass Vitrify Gara - expand the glass ring, smash with Shattered Lash, and feed infinite Splinter Storm damage across Steel Path rooms.

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Eternal Splinter

Keep 2 · Splinter Storm5 Forma

Splinter Storm Gara - 90% DR and an infinitely stacking damage cloud refreshed by Mass Vitrify for Steel Path endurance.

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Mirror Siphon

Keep 3 · Spectrosiphon4 Forma

Spectrosiphon Gara - mirror carousel deaths drop energy orbs so Vitrify / Lash smash loops never dry out.

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Pane Battery

Replace 3 (Nourish / Eclipse / Roar)4 Forma

Gun Gara - Splinter Storm DR while a Helminth buffs weapons. Mass Vitrify stays for CC and Storm refresh.

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Glass Tempest

Keep 1+4 · Vitrify Smash3 Forma

Mass Vitrify Gara - expand the glass ring, smash with Shattered Lash, and feed infinite Splinter Storm damage across Steel Path rooms. Gara Prime's extra polarities cut Forma versus base Gara for the same polarity story.

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Eternal Splinter

Keep 2 · Splinter Storm3 Forma

Splinter Storm Gara - 90% DR and an infinitely stacking damage cloud refreshed by Mass Vitrify for Steel Path endurance. Gara Prime's extra polarities cut Forma versus base Gara for the same polarity story.

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Mirror Siphon

Keep 3 · Spectrosiphon2 Forma

Spectrosiphon Gara - mirror carousel deaths drop energy orbs so Vitrify / Lash smash loops never dry out. Gara Prime's extra polarities cut Forma versus base Gara for the same polarity story.

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Pane Battery

Replace 3 (Nourish / Eclipse / Roar)2 Forma

Gun Gara - Splinter Storm DR while a Helminth buffs weapons. Mass Vitrify stays for CC and Storm refresh. Gara Prime's extra polarities cut Forma versus base Gara for the same polarity story.

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Crimson Talons

Keep 4 · Blending Talons5 Forma

Blending Talons Garuda - tap Seeking Talons for slash vulnerability and shield gates while Bloodletting funds the Steel Path loop.

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Bleeding Engine

Replace 2 (Nourish)5 Forma

Bloodletting Garuda - health-to-energy under Nourish so Talons, Mirror, and guns never starve on long Steel Path runs.

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Dread Bastion

Keep 1 · Dread Ward4 Forma

Dread Ward Garuda - Mirror kills grant unkillable windows while Talons slash-debuff and Bloodletting cleanses and fuels.

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Sanguine Battery

Replace 2 (Nourish / Roar / Eclipse)4 Forma

Gun Garuda - Bloodletting energy and optional Seeking Talons slash amp while a Helminth buffs weapons.

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Crimson Talons

Keep 4 · Blending Talons3 Forma

Blending Talons Garuda - tap Seeking Talons for slash vulnerability and shield gates while Bloodletting funds the Steel Path loop. Garuda Prime's extra polarities cut Forma versus base Garuda for the same polarity story.

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Bleeding Engine

Replace 2 (Nourish)3 Forma

Bloodletting Garuda - health-to-energy under Nourish so Talons, Mirror, and guns never starve on long Steel Path runs. Garuda Prime's extra polarities cut Forma versus base Garuda for the same polarity story.

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Dread Bastion

Keep 1 · Dread Ward2 Forma

Dread Ward Garuda - Mirror kills grant unkillable windows while Talons slash-debuff and Bloodletting cleanses and fuels. Garuda Prime's extra polarities cut Forma versus base Garuda for the same polarity story.

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Sanguine Battery

Replace 2 (Nourish / Roar / Eclipse)2 Forma

Gun Garuda - Bloodletting energy and optional Seeking Talons slash amp while a Helminth buffs weapons. Garuda Prime's extra polarities cut Forma versus base Garuda for the same polarity story.

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Heat-Sink Detonation

Keep 3 · Thermal Sunder5 Forma

Heat-Sink Detonation Gauss - Redline Thermal Sunder Heat into Cold detonations strip and nuke Steel Path packs while Kinetic Plating tanks.

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Overclock Barrage

Keep 4 · Redline5 Forma

Overclock Barrage Gauss - keep the battery over the redline for max fire rate and reload while Kinetic Plating and guns shred Steel Path.

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Mach Vacuum

Keep 1 · Mach Crash4 Forma

Mach Crash Gauss - vacuum packs into Thermal Sunder or gun cones while Redline and Kinetic Plating stay online.

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Battery Sprint

Replace 3 (Roar / Nourish / Eclipse)4 Forma

Gun Gauss without Sunder - Redline and Kinetic Plating while a Helminth buffs weapons for Steel Path speed-clear.

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Heat-Sink Detonation

Keep 3 · Thermal Sunder3 Forma

Heat-Sink Detonation Gauss - Redline Thermal Sunder Heat into Cold detonations strip and nuke Steel Path packs while Kinetic Plating tanks. Gauss Prime's extra polarities cut Forma versus base Gauss for the same polarity story.

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Overclock Barrage

Keep 4 · Redline3 Forma

Overclock Barrage Gauss - keep the battery over the redline for max fire rate and reload while Kinetic Plating and guns shred Steel Path. Gauss Prime's extra polarities cut Forma versus base Gauss for the same polarity story.

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Mach Vacuum

Keep 1 · Mach Crash2 Forma

Mach Crash Gauss - vacuum packs into Thermal Sunder or gun cones while Redline and Kinetic Plating stay online. Gauss Prime's extra polarities cut Forma versus base Gauss for the same polarity story.

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Battery Sprint

Replace 3 (Roar / Nourish / Eclipse)2 Forma

Gun Gauss without Sunder - Redline and Kinetic Plating while a Helminth buffs weapons for Steel Path speed-clear. Gauss Prime's extra polarities cut Forma versus base Gauss for the same polarity story.

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Bile Cannon

Keep 4 · Gastro5 Forma

Gastro Grendel - Feast packs, keep Nourish up, and Regurgitate bouncing gas clouds that strip and melt Steel Path rooms.

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Meatball Run

Keep 3 · Catapult5 Forma

Catapult Grendel - Feast, Nourish, then launch the healing meatball through Steel Path packs.

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Iron Gut

Keep 1 · Gourmand4 Forma

Gourmand Grendel - spend health to Feast, stack gut armor, Nourish the tax back, then strip and clear from an iron stomach.

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Gut Battery

Replace 3 (Roar / Eclipse)4 Forma

Gun Grendel - Feast for strip fuel, Nourish Viral and energy, Helminth Roar, guns clear. Pulverize optional.

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Bile Cannon

Keep 4 · Gastro3 Forma

Gastro Grendel - Feast packs, keep Nourish up, and Regurgitate bouncing gas clouds that strip and melt Steel Path rooms. Grendel Prime's extra polarities cut Forma versus base Grendel for the same polarity story.

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Meatball Run

Keep 3 · Catapult3 Forma

Catapult Grendel - Feast, Nourish, then launch the healing meatball through Steel Path packs. Grendel Prime's extra polarities cut Forma versus base Grendel for the same polarity story.

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Iron Gut

Keep 1 · Gourmand2 Forma

Gourmand Grendel - spend health to Feast, stack gut armor, Nourish the tax back, then strip and clear from an iron stomach. Grendel Prime's extra polarities cut Forma versus base Grendel for the same polarity story.

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Gut Battery

Replace 3 (Roar / Eclipse)2 Forma

Gun Grendel - Feast for strip fuel, Nourish Viral and energy, Helminth Roar, guns clear. Pulverize optional. Grendel Prime's extra polarities cut Forma versus base Grendel for the same polarity story.

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Live Wire Loop

Keep 3 · Cathode Current5 Forma

Cathode Current Gyre - keep Grace and Rotorswell immortal with kill extensions while Electric discharges clear Steel Path packs.

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Rotor Surge

Keep 4 · Rotorswell5 Forma

Rotorswell Gyre - spinning Electric field and crit discharges under Cathode Grace, with optional Reverse Rotorswell reflect.

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Sphere Relay

Keep 1 · Conductive Sphere4 Forma

Conductive Sphere Gyre - shoot through Arcspheres for guaranteed Electric status and damage while Cathode Grace feeds crits.

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Voltage Battery

Replace 2 (Roar / Pillage / Eclipse)4 Forma

Gun Gyre - Cathode Grace crit chance and energy regen while a Helminth buffs weapons. Rotorswell optional.

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Live Wire Loop

Keep 3 · Cathode Current3 Forma

Cathode Current Gyre - keep Grace and Rotorswell immortal with kill extensions while Electric discharges clear Steel Path packs. Gyre Prime's extra polarities cut Forma versus base Gyre for the same polarity story.

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Rotor Surge

Keep 4 · Rotorswell3 Forma

Rotorswell Gyre - spinning Electric field and crit discharges under Cathode Grace, with optional Reverse Rotorswell reflect. Gyre Prime's extra polarities cut Forma versus base Gyre for the same polarity story.

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Sphere Relay

Keep 1 · Conductive Sphere2 Forma

Conductive Sphere Gyre - shoot through Arcspheres for guaranteed Electric status and damage while Cathode Grace feeds crits. Gyre Prime's extra polarities cut Forma versus base Gyre for the same polarity story.

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Voltage Battery

Replace 2 (Roar / Pillage / Eclipse)2 Forma

Gun Gyre - Cathode Grace crit chance and energy regen while a Helminth buffs weapons. Rotorswell optional. Gyre Prime's extra polarities cut Forma versus base Gyre for the same polarity story.

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Eternal Creed

Keep 4 · Lasting Covenant5 Forma

Lasting Covenant Harrow - headshot kills extend the crit chance buff indefinitely while Thurible and Condemn keep energy and shields online.

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Thurible Chorus

Keep 3 · Thurible5 Forma

Thurible Harrow - channel for high energy-per-kill auras so the squad never dry-casts, with Covenant crits still online.

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Chain Gallery

Keep 1 · Condemn4 Forma

Condemn Harrow - chain waves refill shields and pin heads for Covenant crits while Penance heals the squad from damage dealt.

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Penance Battery

Replace 3 (Roar / Nourish / Evade)4 Forma

Gun Harrow - Lasting Covenant crits and Penance fire rate while a Helminth buffs weapons. Thurible optional if energy is solved.

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Eternal Creed

Keep 4 · Lasting Covenant3 Forma

Lasting Covenant Harrow - headshot kills extend the crit chance buff indefinitely while Thurible and Condemn keep energy and shields online. Harrow Prime's extra polarities cut Forma versus base Harrow for the same polarity story.

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Thurible Chorus

Keep 3 · Thurible3 Forma

Thurible Harrow - channel for high energy-per-kill auras so the squad never dry-casts, with Covenant crits still online. Harrow Prime's extra polarities cut Forma versus base Harrow for the same polarity story.

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Chain Gallery

Keep 1 · Condemn2 Forma

Condemn Harrow - chain waves refill shields and pin heads for Covenant crits while Penance heals the squad from damage dealt. Harrow Prime's extra polarities cut Forma versus base Harrow for the same polarity story.

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Penance Battery

Replace 3 (Roar / Nourish / Evade)2 Forma

Gun Harrow - Lasting Covenant crits and Penance fire rate while a Helminth buffs weapons. Thurible optional if energy is solved. Harrow Prime's extra polarities cut Forma versus base Harrow for the same polarity story.

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Gale Siege

Keep 4 · Aegis Gale5 Forma

Aegis Gale Hildryn - max shields feed Balefire alt-fire while Pillage strips and refuels the Steel Path hover loop.

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Pillage Engine

Keep 2 · Pillage5 Forma

Pillage Hildryn - full armor strip and shield steal on a short loop while Balefire or guns finish Steel Path packs.

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Haven Blaze

Keep 3 · Haven4 Forma

Haven Hildryn - affinity shield aura with Blazing Pillage Heat and extra shield restore for squad Steel Path comfort.

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Aegis Battery

Replace 4 (Roar / Eclipse / Condemn)4 Forma

Gun Hildryn - Pillage strip and shield steal while a Helminth buffs weapons. Aegis Storm optional.

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Gale Siege

Keep 4 · Aegis Gale3 Forma

Aegis Gale Hildryn - max shields feed Balefire alt-fire while Pillage strips and refuels the Steel Path hover loop. Hildryn Prime's extra polarities cut Forma versus base Hildryn for the same polarity story.

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Pillage Engine

Keep 2 · Pillage3 Forma

Pillage Hildryn - full armor strip and shield steal on a short loop while Balefire or guns finish Steel Path packs. Hildryn Prime's extra polarities cut Forma versus base Hildryn for the same polarity story.

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Haven Blaze

Keep 3 · Haven2 Forma

Haven Hildryn - affinity shield aura with Blazing Pillage Heat and extra shield restore for squad Steel Path comfort. Hildryn Prime's extra polarities cut Forma versus base Hildryn for the same polarity story.

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Aegis Battery

Replace 4 (Roar / Eclipse / Condemn)2 Forma

Gun Hildryn - Pillage strip and shield steal while a Helminth buffs weapons. Aegis Storm optional. Hildryn Prime's extra polarities cut Forma versus base Hildryn for the same polarity story.

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Brine Viral

Keep 1 · Viral Tempest4 Forma

Viral Tempest Hydroid - Barrage packs with Viral, cash Deepened marks into Plunder armor and Corrosive, and clear Steel Path rooms with the ocean.

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Kraken Tithe

Keep 4 · Pilfering Swarm5 Forma

Pilfering Swarm Hydroid - park tentacles on choke points for bonus loot and oxygen while Viral Barrage and Plunder still clear Steel Path.

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Corsair Plunder

Keep 3 · Plunder4 Forma

Plunder Hydroid - stack Deepened marks, cash them for huge armor and Corrosive damage, and hold Steel Path points as a corsair tank.

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Surge Immunity

Keep 2 · Tidal Impunity4 Forma

Tidal Impunity Hydroid - wave travel with shared status immunity, then Barrage and Plunder when you land on Steel Path packs.

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Brine Battery

Replace 4 (Roar / Nourish / Eclipse)4 Forma

Gun Hydroid - Deepen packs, Plunder for Corrosive and armor, Helminth buffs weapons. Tentacle Swarm optional.

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Brine Viral

Keep 1 · Viral Tempest2 Forma

Viral Tempest Hydroid - Barrage packs with Viral, cash Deepened marks into Plunder armor and Corrosive, and clear Steel Path rooms with the ocean. Hydroid Prime's extra polarities cut Forma versus base Hydroid for the same polarity story.

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Kraken Tithe

Keep 4 · Pilfering Swarm3 Forma

Pilfering Swarm Hydroid - park tentacles on choke points for bonus loot and oxygen while Viral Barrage and Plunder still clear Steel Path. Hydroid Prime's extra polarities cut Forma versus base Hydroid for the same polarity story.

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Corsair Plunder

Keep 3 · Plunder2 Forma

Plunder Hydroid - stack Deepened marks, cash them for huge armor and Corrosive damage, and hold Steel Path points as a corsair tank. Hydroid Prime's extra polarities cut Forma versus base Hydroid for the same polarity story.

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Surge Immunity

Keep 2 · Tidal Impunity2 Forma

Tidal Impunity Hydroid - wave travel with shared status immunity, then Barrage and Plunder when you land on Steel Path packs. Hydroid Prime's extra polarities cut Forma versus base Hydroid for the same polarity story.

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Brine Battery

Replace 4 (Roar / Nourish / Eclipse)2 Forma

Gun Hydroid - Deepen packs, Plunder for Corrosive and armor, Helminth buffs weapons. Tentacle Swarm optional. Hydroid Prime's extra polarities cut Forma versus base Hydroid for the same polarity story.

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Last Scarab

Keep 3 · Negation Armor5 Forma

Persistence Inaros - stack Scarab Shell armor for Arcane Persistence damage caps, with Negation Armor as the fatal-hit panic button on Steel Path.

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Sand Elemental

Keep 2 · Elemental Sandstorm5 Forma

Elemental Sandstorm Inaros - tornado packs with melee-element status storms, heal while you spin, then finish the clump.

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Curse Kavats

Keep 1 · Desiccation's Curse4 Forma

Desiccation's Curse Inaros - blind, finisher, spawn Swarm Kavats that spread Scarab Swarm Corrosive across Steel Path packs.

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Scarab Bastion

Keep 3 · Scarab Shell4 Forma

Scarab Shell Inaros - charge desert armor, absorb nasty statuses, Negation Armor for cheat-death, and hold objectives while the squad clears.

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Desert Battery

Replace 2 (Roar / Eclipse / Nourish)4 Forma

Gun Inaros - Scarab Shell and Arcane Persistence tanking while a Helminth buffs weapons. Sandstorm optional grouping.

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Last Scarab

Keep 3 · Negation Armor3 Forma

Persistence Inaros - stack Scarab Shell armor for Arcane Persistence damage caps, with Negation Armor as the fatal-hit panic button on Steel Path. Inaros Prime's extra polarities cut Forma versus base Inaros for the same polarity story.

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Sand Elemental

Keep 2 · Elemental Sandstorm3 Forma

Elemental Sandstorm Inaros - tornado packs with melee-element status storms, heal while you spin, then finish the clump. Inaros Prime's extra polarities cut Forma versus base Inaros for the same polarity story.

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Curse Kavats

Keep 1 · Desiccation's Curse2 Forma

Desiccation's Curse Inaros - blind, finisher, spawn Swarm Kavats that spread Scarab Swarm Corrosive across Steel Path packs. Inaros Prime's extra polarities cut Forma versus base Inaros for the same polarity story.

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Scarab Bastion

Keep 3 · Scarab Shell2 Forma

Scarab Shell Inaros - charge desert armor, absorb nasty statuses, Negation Armor for cheat-death, and hold objectives while the squad clears. Inaros Prime's extra polarities cut Forma versus base Inaros for the same polarity story.

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Desert Battery

Replace 2 (Roar / Eclipse / Nourish)2 Forma

Gun Inaros - Scarab Shell and Arcane Persistence tanking while a Helminth buffs weapons. Sandstorm optional grouping. Inaros Prime's extra polarities cut Forma versus base Inaros for the same polarity story.

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Silent Detonation

Keep 4 · Concentrated Arrow4 Forma

Concentrated Arrow Ivara - silent Artemis headshot explosions under Prowl, with max Range so each detonation clears a Steel Path room.

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Corridor Ghost

Keep 3 · Infiltrate3 Forma

Infiltrate Ivara - walk Spy lasers and Nightmare hazards under Prowl while Quiver handles cloak and sleep utility.

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Quiver Cache

Keep 1 · Empowered Quiver4 Forma

Empowered Quiver Ivara - cloak arrows for DR and dashwires for squad crits while Prowl keeps the hunter invisible.

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Silent Detonation

Keep 4 · Concentrated Arrow2 Forma

Concentrated Arrow Ivara - silent Artemis headshot explosions under Prowl, with max Range so each detonation clears a Steel Path room. Ivara Prime's extra polarities cut Forma versus base Ivara for the same polarity story.

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Corridor Ghost

Keep 3 · Infiltrate1 Forma

Infiltrate Ivara - walk Spy lasers and Nightmare hazards under Prowl while Quiver handles cloak and sleep utility. Ivara Prime's extra polarities cut Forma versus base Ivara for the same polarity story.

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Quiver Cache

Keep 1 · Empowered Quiver2 Forma

Empowered Quiver Ivara - cloak arrows for DR and dashwires for squad crits while Prowl keeps the hunter invisible. Ivara Prime's extra polarities cut Forma versus base Ivara for the same polarity story.

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High Mercy

Keep 4 · Glory on High5 Forma

Glory on High Jade - snapshot Symphony Strength, swap to Deathbringer, and hover-delete Steel Path packs with Judgment detonations.

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Mercy Chorus

Keep 3 · Symphony of Mercy4 Forma

Symphony Jade - cycle Power of the Seven, Deathbringer, and Resilience so the squad never fights naked while Eyes and guns still clear.

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Judgment Halo

Keep 1 · Jade's Judgment4 Forma

Light's Judgment Jade - park halos that amplify Judgments and squad damage while Ophanim Eyes strip and Symphony buffs stay online.

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Lash Stack

Keep 1 · Accumulating Whipclaw4 Forma

Accumulating Whipclaw Khora - Ensnare or Dome packs, stack whip damage, and delete Steel Path rooms from a melee stick.

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Dome Tithe

Keep 4 · Pilfering Strangledome5 Forma

Pilfering Strangledome Khora - park the living cage on choke points for bonus loot while Whipclaw still clears Steel Path packs.

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Cage Battery

Replace 3 (Roar / Nourish / Dispensary)4 Forma

Gun Khora - Ensnare and Strangledome crowd control while a Helminth buffs weapons. Whipclaw optional.

View build

Lash Stack

Keep 1 · Accumulating Whipclaw2 Forma

Accumulating Whipclaw Khora - Ensnare or Dome packs, stack whip damage, and delete Steel Path rooms from a melee stick. Khora Prime's extra polarities cut Forma versus base Khora for the same polarity story.

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Dome Tithe

Keep 4 · Pilfering Strangledome3 Forma

Pilfering Strangledome Khora - park the living cage on choke points for bonus loot while Whipclaw still clears Steel Path packs. Khora Prime's extra polarities cut Forma versus base Khora for the same polarity story.

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Cage Battery

Replace 3 (Roar / Nourish / Dispensary)2 Forma

Gun Khora - Ensnare and Strangledome crowd control while a Helminth buffs weapons. Whipclaw optional. Khora Prime's extra polarities cut Forma versus base Khora for the same polarity story.

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Fortune Loop

Keep 2 · Omikuji's Fortune4 Forma

Omikuji's Fortune Koumei - keep decree challenges on a short loop by killing with the passive-buffed weapon while Bunraku statuses clear Steel Path.

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String Puppet

Keep 4 · Bunraku4 Forma

Bunraku Koumei - puppet packs, flood unique statuses for Arcane Impetus, and finish Steel Path clumps with Condition Overload weapons.

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Fate Battery

Replace 2 (Roar / Nourish / Eclipse)3 Forma

Gun Koumei - Kumihimo and Bunraku status for Impetus while a Helminth buffs weapons. Omikuji optional on short runs.

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Wrathful Edge

Keep 1 · Wrathful Advance4 Forma

Wrathful Advance Kullervo - teleport Heavy Attacks with a massive melee crit surge while Collective Curse shares the hits across Steel Path packs.

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Volatile Halo

Keep 2 · Volatile Recompense4 Forma

Volatile Recompense Kullervo - whirl a Blast dagger ring that stacks Overguard while you carve Steel Path in melee range.

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Ukko Tempest

Keep 4 · Wrath Of Ukko4 Forma

Wrath of Ukko Kullervo - drag Storm of Ukko dagger rain onto every Wrathful Advance landing so Steel Path clumps never leave the storm.

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Catalyze Bloom

Keep 4 · Catalyze5 Forma

Catalyze Lavos - prime unique statuses, imbue Gas or Electric, and bloom Heat waves that double damage per status through Steel Path walls.

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Valence Battery

Keep imbue · Valence Formation4 Forma

Valence Formation Lavos - consume imbues for guaranteed elemental status and +200% element on weapons while Catalyze stays optional.

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Swift Probe

Keep 1 · Swift Bite4 Forma

Swift Bite Lavos - lunge into clumps to refund cooldowns so Catalyze and Transmutation Probe never sit idle on Steel Path.

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Catalyze Bloom

Keep 4 · Catalyze3 Forma

Catalyze Lavos - prime unique statuses, imbue Gas or Electric, and bloom Heat waves that double damage per status through Steel Path walls. Lavos Prime's extra polarities cut Forma versus base Lavos for the same polarity story.

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Valence Battery

Keep imbue · Valence Formation2 Forma

Valence Formation Lavos - consume imbues for guaranteed elemental status and +200% element on weapons while Catalyze stays optional. Lavos Prime's extra polarities cut Forma versus base Lavos for the same polarity story.

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Swift Probe

Keep 1 · Swift Bite2 Forma

Swift Bite Lavos - lunge into clumps to refund cooldowns so Catalyze and Transmutation Probe never sit idle on Steel Path. Lavos Prime's extra polarities cut Forma versus base Lavos for the same polarity story.

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Torrent Guns

Replace 1 (Breach Surge)4 Forma

Rift Torrent Limbo - Surge enemies inside Cataclysm, freeze with Stasis, and stack weapon damage per target for Steel Path headshots.

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Pocket Rift

Keep 4 · Cataclysm2 Forma

Pocket Cataclysm Limbo - tiny Duration-heavy bubbles that lock cryopods and excavators without rift-griefing public Steel Path Defense.

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Continuum Cage

Keep 4 · Cataclysmic Continuum3 Forma

Cataclysmic Continuum Limbo - extend the Rift bubble on kills for long farm camps under Stasis safety.

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Haven Rift

Keep 1 · Rift Haven3 Forma

Rift Haven Limbo - Banish allies into healing safety while Stasis and Cataclysm keep the tile under control.

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Stasis Battery

Replace 1 (Roar / Eclipse / Breach Surge)4 Forma

Gun Limbo - Stasis and Cataclysm crowd control while a Helminth buffs weapons. Rift Surge optional.

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Torrent Guns

Replace 1 (Breach Surge)2 Forma

Rift Torrent Limbo - Surge enemies inside Cataclysm, freeze with Stasis, and stack weapon damage per target for Steel Path headshots. Limbo Prime's extra polarities cut Forma versus base Limbo for the same polarity story.

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Pocket Rift

Keep 4 · Cataclysm1 Forma

Pocket Cataclysm Limbo - tiny Duration-heavy bubbles that lock cryopods and excavators without rift-griefing public Steel Path Defense. Limbo Prime's extra polarities cut Forma versus base Limbo for the same polarity story.

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Continuum Cage

Keep 4 · Cataclysmic Continuum2 Forma

Cataclysmic Continuum Limbo - extend the Rift bubble on kills for long farm camps under Stasis safety. Limbo Prime's extra polarities cut Forma versus base Limbo for the same polarity story.

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Haven Rift

Keep 1 · Rift Haven2 Forma

Rift Haven Limbo - Banish allies into healing safety while Stasis and Cataclysm keep the tile under control. Limbo Prime's extra polarities cut Forma versus base Limbo for the same polarity story.

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Stasis Battery

Replace 1 (Roar / Eclipse / Breach Surge)2 Forma

Gun Limbo - Stasis and Cataclysm crowd control while a Helminth buffs weapons. Rift Surge optional. Limbo Prime's extra polarities cut Forma versus base Limbo for the same polarity story.

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Rad Disarm

Keep 4 · Irradiating Disarm3 Forma

Irradiating Disarm Loki - strip guns forever, paint Radiation chaos, and stay invisible while Steel Path packs fight each other.

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Hushed Ghost

Keep 2 · Hushed Invisibility2 Forma

Hushed Invisibility Loki - long silent cloaks for Spy, Rescue, and quiet clears with silenced weapons.

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Mirror Battery

Replace 1 (Roar / Eclipse / Resonator)3 Forma

Gun Loki - Invisibility survival with a Helminth weapon buff. Disarm optional; Safeguard Switch for ally i-frames.

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Rad Disarm

Keep 4 · Irradiating Disarm1 Forma

Irradiating Disarm Loki - strip guns forever, paint Radiation chaos, and stay invisible while Steel Path packs fight each other. Loki Prime's extra polarities cut Forma versus base Loki for the same polarity story.

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Hushed Ghost

Keep 2 · Hushed Invisibility1 Forma

Hushed Invisibility Loki - long silent cloaks for Spy, Rescue, and quiet clears with silenced weapons. Loki Prime's extra polarities cut Forma versus base Loki for the same polarity story.

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Mirror Battery

Replace 1 (Roar / Eclipse / Resonator)2 Forma

Gun Loki - Invisibility survival with a Helminth weapon buff. Disarm optional; Safeguard Switch for ally i-frames. Loki Prime's extra polarities cut Forma versus base Loki for the same polarity story.

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Iron Bubble

Keep 2 · Magnetized Discharge4 Forma

Magnetize Mag - park bubbles that eat fire and absorbed damage, Crush strip the pack, then Discharge the iron cage on Steel Path.

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Fracture Strip

Keep 4 · Fracturing Crush3 Forma

Fracturing Crush Mag - hit ~134% Strength for full armor strip and melee root so the squad melts Steel Path packs.

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Polar Battery

Replace 1 (Roar / Breach Surge / Nourish)4 Forma

Gun Mag - Fracturing Crush strip and Polarize shield restore while a Helminth buffs weapons. Magnetize optional.

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Iron Bubble

Keep 2 · Magnetized Discharge2 Forma

Magnetize Mag - park bubbles that eat fire and absorbed damage, Crush strip the pack, then Discharge the iron cage on Steel Path. Mag Prime's extra polarities cut Forma versus base Mag for the same polarity story.

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Fracture Strip

Keep 4 · Fracturing Crush1 Forma

Fracturing Crush Mag - hit ~134% Strength for full armor strip and melee root so the squad melts Steel Path packs. Mag Prime's extra polarities cut Forma versus base Mag for the same polarity story.

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Polar Battery

Replace 1 (Roar / Breach Surge / Nourish)2 Forma

Gun Mag - Fracturing Crush strip and Polarize shield restore while a Helminth buffs weapons. Magnetize optional. Mag Prime's extra polarities cut Forma versus base Mag for the same polarity story.

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Peace Rain

Keep 4 · Peacemaker4 Forma

Peacemaker Mesa - Shatter Shield capped, Shooting Gallery up, Regulators rain Steel Path packs under Arcane Velocity fire rate.

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Glass Waltz

Keep 4 · Mesa's Waltz4 Forma

Mesa's Waltz - keep Peacemaker mobile so you never plant under Shatter Shield while Regulators track Steel Path packs.

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Gallery Battery

Replace 1 (Pillage / Roar / Nourish)5 Forma

Helminth Mesa - Pillage strip and shields or Roar damage while Shatter Shield and Peacemaker stay the gunslinger core.

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Peace Rain

Keep 4 · Peacemaker2 Forma

Peacemaker Mesa - Shatter Shield capped, Shooting Gallery up, Regulators rain Steel Path packs under Arcane Velocity fire rate. Mesa Prime's extra polarities cut Forma versus base Mesa for the same polarity story.

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Glass Waltz

Keep 4 · Mesa's Waltz2 Forma

Mesa's Waltz - keep Peacemaker mobile so you never plant under Shatter Shield while Regulators track Steel Path packs. Mesa Prime's extra polarities cut Forma versus base Mesa for the same polarity story.

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Gallery Battery

Replace 1 (Pillage / Roar / Nourish)3 Forma

Helminth Mesa - Pillage strip and shields or Roar damage while Shatter Shield and Peacemaker stay the gunslinger core. Mesa Prime's extra polarities cut Forma versus base Mesa for the same polarity story.

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Mirror Eclipse

Keep 3 · Total Eclipse4 Forma

Total Eclipse Mirage - bright-tile damage multiply on you and Hall of Mirrors clones, with Malevolence ramping Steel Path gun DPS.

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Malevolent Hall

Keep 1 · Hall of Malevolence4 Forma

Hall of Malevolence Mirage - stack clone damage on kills while Eclipse keeps the hologram firing line lethal on Steel Path.

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Light Prism

Keep 4 · Prism Guard4 Forma

Prism Guard Mirage - attach the blinding disco ball and walk Steel Path packs into blindness while mirrors and Eclipse still DPS.

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Sleight Battery

Replace 4 (Nourish / Roar / Pillage)4 Forma

Gun Mirage - Hall of Mirrors and Eclipse with a Helminth buff. Prism optional; Explosive Legerdemain for trap chaos.

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Mirror Eclipse

Keep 3 · Total Eclipse2 Forma

Total Eclipse Mirage - bright-tile damage multiply on you and Hall of Mirrors clones, with Malevolence ramping Steel Path gun DPS. Mirage Prime's extra polarities cut Forma versus base Mirage for the same polarity story.

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Malevolent Hall

Keep 1 · Hall of Malevolence2 Forma

Hall of Malevolence Mirage - stack clone damage on kills while Eclipse keeps the hologram firing line lethal on Steel Path. Mirage Prime's extra polarities cut Forma versus base Mirage for the same polarity story.

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Light Prism

Keep 4 · Prism Guard2 Forma

Prism Guard Mirage - attach the blinding disco ball and walk Steel Path packs into blindness while mirrors and Eclipse still DPS. Mirage Prime's extra polarities cut Forma versus base Mirage for the same polarity story.

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Sleight Battery

Replace 4 (Nourish / Roar / Pillage)2 Forma

Gun Mirage - Hall of Mirrors and Eclipse with a Helminth buff. Prism optional; Explosive Legerdemain for trap chaos. Mirage Prime's extra polarities cut Forma versus base Mirage for the same polarity story.

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Grave Tithe

Keep 3 · Despoil5 Forma

Despoil Nekros - keep Desecrate rolling on health, Equilibrium converts orbs to energy, and Terrify strip feeds Steel Path loot camps.

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Shadow Aegis

Keep 4 · Shield of Shadows5 Forma

Shield of Shadows Nekros - summon strong kills, redirect damage and statuses into the pack, and Despoil loot while you stay nearly unkillable.

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Creeping Strip

Keep 2 · Creeping Terrify4 Forma

Creeping Terrify Nekros - full armor strip and slow on a wide fear wave so the squad and Desecrate loot engine delete Steel Path packs.

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Sepulcher Battery

Replace 1 (Roar / Nourish / Eclipse)4 Forma

Gun Nekros - Despoil Desecrate fuel and Terrify strip while a Helminth buffs weapons. Shadows optional.

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Grave Tithe

Keep 3 · Despoil3 Forma

Despoil Nekros - keep Desecrate rolling on health, Equilibrium converts orbs to energy, and Terrify strip feeds Steel Path loot camps. Nekros Prime's extra polarities cut Forma versus base Nekros for the same polarity story.

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Shadow Aegis

Keep 4 · Shield of Shadows3 Forma

Shield of Shadows Nekros - summon strong kills, redirect damage and statuses into the pack, and Despoil loot while you stay nearly unkillable. Nekros Prime's extra polarities cut Forma versus base Nekros for the same polarity story.

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Creeping Strip

Keep 2 · Creeping Terrify2 Forma

Creeping Terrify Nekros - full armor strip and slow on a wide fear wave so the squad and Desecrate loot engine delete Steel Path packs. Nekros Prime's extra polarities cut Forma versus base Nekros for the same polarity story.

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Sepulcher Battery

Replace 1 (Roar / Nourish / Eclipse)2 Forma

Gun Nekros - Despoil Desecrate fuel and Terrify strip while a Helminth buffs weapons. Shadows optional. Nekros Prime's extra polarities cut Forma versus base Nekros for the same polarity story.

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Retribution Spears

Keep 4 · Divine Retribution5 Forma

Divine Retribution Nezha - spear packs, Chakram-duplicate rings, and spread Heat status plagues under Warding Halo on Steel Path.

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Halo Bastion

Keep 3 · Warding Halo4 Forma

Warding Halo Nezha - keep the absorb gate up forever, recast on break i-frames, and hold Steel Path points as a lotus bastion.

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Reaping Ring

Keep 2 · Reaping Chakram4 Forma

Reaping Chakram Nezha - mark vulnerability, farm orbs, teleport the ring, and duplicate through Divine Spears on Steel Path packs.

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Safeguard Circle

Keep 3 · Safeguard4 Forma

Safeguard Nezha - share Warding Halo with allies and objectives while Chakram keeps the squad in orbs on Steel Path.

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Chakra Battery

Replace 1 (Nourish / Roar / Eclipse)4 Forma

Gun Nezha - Warding Halo tanking and Chakram vulnerability while a Helminth buffs weapons. Spears optional.

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Retribution Spears

Keep 4 · Divine Retribution3 Forma

Divine Retribution Nezha - spear packs, Chakram-duplicate rings, and spread Heat status plagues under Warding Halo on Steel Path. Nezha Prime's extra polarities cut Forma versus base Nezha for the same polarity story.

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Halo Bastion

Keep 3 · Warding Halo2 Forma

Warding Halo Nezha - keep the absorb gate up forever, recast on break i-frames, and hold Steel Path points as a lotus bastion. Nezha Prime's extra polarities cut Forma versus base Nezha for the same polarity story.

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Reaping Ring

Keep 2 · Reaping Chakram2 Forma

Reaping Chakram Nezha - mark vulnerability, farm orbs, teleport the ring, and duplicate through Divine Spears on Steel Path packs. Nezha Prime's extra polarities cut Forma versus base Nezha for the same polarity story.

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Safeguard Circle

Keep 3 · Safeguard2 Forma

Safeguard Nezha - share Warding Halo with allies and objectives while Chakram keeps the squad in orbs on Steel Path. Nezha Prime's extra polarities cut Forma versus base Nezha for the same polarity story.

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Chakra Battery

Replace 1 (Nourish / Roar / Eclipse)2 Forma

Gun Nezha - Warding Halo tanking and Chakram vulnerability while a Helminth buffs weapons. Spears optional. Nezha Prime's extra polarities cut Forma versus base Nezha for the same polarity story.

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Virulent Crits

Keep 1 · Teeming Virulence5 Forma

Teeming Virulence Nidus - Larva groups, stack Mutation, and feed primary crit chance while Parasitic Link keeps Steel Path comfortable.

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Burst Nest

Keep 2 · Larva Burst5 Forma

Larva Burst Nidus - grab dense packs and detonate for damage that scales with victims while Virulence keeps Mutation stacked.

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Vital Parasite

Keep 3 · Parasitic Vitality5 Forma

Parasitic Vitality Nidus - convert Mutation stacks into a massive health pool and outlast Steel Path under Arcane Persistence.

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Insatiable Nest

Keep 4 · Insatiable4 Forma

Insatiable Nidus - Ravenous nests accelerate Mutation stacks for Undying uptime, maggots, and endless Steel Path regeneration.

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Mutation Battery

Replace 4 (Roar / Eclipse / Nourish)4 Forma

Gun Nidus - Parasitic Link tanking and Teeming Virulence primary crits while a Helminth buffs weapons. Ravenous optional.

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Virulent Crits

Keep 1 · Teeming Virulence3 Forma

Teeming Virulence Nidus - Larva groups, stack Mutation, and feed primary crit chance while Parasitic Link keeps Steel Path comfortable. Nidus Prime's extra polarities cut Forma versus base Nidus for the same polarity story.

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Burst Nest

Keep 2 · Larva Burst3 Forma

Larva Burst Nidus - grab dense packs and detonate for damage that scales with victims while Virulence keeps Mutation stacked. Nidus Prime's extra polarities cut Forma versus base Nidus for the same polarity story.

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Vital Parasite

Keep 3 · Parasitic Vitality3 Forma

Parasitic Vitality Nidus - convert Mutation stacks into a massive health pool and outlast Steel Path under Arcane Persistence. Nidus Prime's extra polarities cut Forma versus base Nidus for the same polarity story.

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Insatiable Nest

Keep 4 · Insatiable2 Forma

Insatiable Nidus - Ravenous nests accelerate Mutation stacks for Undying uptime, maggots, and endless Steel Path regeneration. Nidus Prime's extra polarities cut Forma versus base Nidus for the same polarity story.

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Mutation Battery

Replace 4 (Roar / Eclipse / Nourish)2 Forma

Gun Nidus - Parasitic Link tanking and Teeming Virulence primary crits while a Helminth buffs weapons. Ravenous optional. Nidus Prime's extra polarities cut Forma versus base Nidus for the same polarity story.

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Viral Bed

Keep 1 · Stinkbrain4 Forma

Stinkbrain Nokko - plant Viral sleep mushrooms that lock and soften Steel Path packs while Sporespring doubles their pulse rate.

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Bright Chorus

Keep 2 · Brightbonnet3 Forma

Brightbonnet Nokko - pulse Energy and Ability Strength for Steel Path squads so casters never drop their loops.

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Reroot Swarm

Keep 3 · Reroot Rampage4 Forma

Reroot Rampage Nokko - go untargetable Sprodling, collect orbs, and flood Steel Path with Toxin crit Sprodlings.

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Neutron Bloom

Keep 1 · Neutron Star5 Forma

Neutron Star Nova - Molecular Prime packs, stack Null Stars, and bloom Heat seekers across Steel Path while Fission refunds particles.

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Fission Mantle

Keep 4 · Molecular Fission4 Forma

Molecular Fission Nova - tap Slow Prime so primed kills refund Null Stars forever and the DR mantle never drops on Steel Path.

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Prime Surge

Keep 4 · Molecular Prime4 Forma

Speedva Nova - hold Molecular Prime to rush spawns into kill zones while Fission keeps Null Star DR online.

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Quark Battery

Replace 2 (Roar / Nourish / Eclipse)4 Forma

Gun Nova - Molecular Prime vulnerability with a Helminth weapon buff. Null Star DR optional via Fission.

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Neutron Bloom

Keep 1 · Neutron Star3 Forma

Neutron Star Nova - Molecular Prime packs, stack Null Stars, and bloom Heat seekers across Steel Path while Fission refunds particles. Nova Prime's extra polarities cut Forma versus base Nova for the same polarity story.

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Fission Mantle

Keep 4 · Molecular Fission2 Forma

Molecular Fission Nova - tap Slow Prime so primed kills refund Null Stars forever and the DR mantle never drops on Steel Path. Nova Prime's extra polarities cut Forma versus base Nova for the same polarity story.

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Prime Surge

Keep 4 · Molecular Prime2 Forma

Speedva Nova - hold Molecular Prime to rush spawns into kill zones while Fission keeps Null Star DR online. Nova Prime's extra polarities cut Forma versus base Nova for the same polarity story.

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Quark Battery

Replace 2 (Roar / Nourish / Eclipse)2 Forma

Gun Nova - Molecular Prime vulnerability with a Helminth weapon buff. Null Star DR optional via Fission. Nova Prime's extra polarities cut Forma versus base Nova for the same polarity story.

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Assimilate Core

Keep 4 · Assimilate4 Forma

Assimilate Nyx - channel Absorb immortality with weapons, Psychic Bolts strip, and dump stored damage for Steel Path nukes and gun buffs.

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Mind Thrall

Keep 1 · Mind Freak4 Forma

Mind Freak Nyx - enthrall heavies, amp them with strong secondaries, and let thralls delete Steel Path under Assimilate safety.

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Bolt Strip

Keep 2 · Psychic Bolts3 Forma

Psychic Bolts Nyx - full defense strip (and optional Pacifying sleep) so the squad melts Steel Path while Assimilate keeps you immortal.

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Chaos Orbit

Keep 3 · Chaos Sphere3 Forma

Chaos Sphere Nyx - leave Radiation confusion fields that keep Steel Path packs fighting each other under Assimilate.

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Psychic Battery

Replace 1 (Roar / Nourish / Wrathful Advance)4 Forma

Gun Nyx - Assimilate immortality and Psychic Bolts strip while a Helminth buffs weapons. Chaos optional.

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Assimilate Core

Keep 4 · Assimilate2 Forma

Assimilate Nyx - channel Absorb immortality with weapons, Psychic Bolts strip, and dump stored damage for Steel Path nukes and gun buffs. Nyx Prime's extra polarities cut Forma versus base Nyx for the same polarity story.

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Mind Thrall

Keep 1 · Mind Freak2 Forma

Mind Freak Nyx - enthrall heavies, amp them with strong secondaries, and let thralls delete Steel Path under Assimilate safety. Nyx Prime's extra polarities cut Forma versus base Nyx for the same polarity story.

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Bolt Strip

Keep 2 · Psychic Bolts2 Forma

Psychic Bolts Nyx - full defense strip (and optional Pacifying sleep) so the squad melts Steel Path while Assimilate keeps you immortal. Nyx Prime's extra polarities cut Forma versus base Nyx for the same polarity story.

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Chaos Orbit

Keep 3 · Chaos Sphere2 Forma

Chaos Sphere Nyx - leave Radiation confusion fields that keep Steel Path packs fighting each other under Assimilate. Nyx Prime's extra polarities cut Forma versus base Nyx for the same polarity story.

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Psychic Battery

Replace 1 (Roar / Nourish / Wrathful Advance)2 Forma

Gun Nyx - Assimilate immortality and Psychic Bolts strip while a Helminth buffs weapons. Chaos optional. Nyx Prime's extra polarities cut Forma versus base Nyx for the same polarity story.

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Green Reckoning

Keep 4 · Reckoning5 Forma

Reckoning Oberon - Hallowed Ground status immunity, Renewal heals, and slam full armor strip with health-orb energy loops on Steel Path.

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Hallowed Circle

Keep 2 · Hallowed Ground4 Forma

Hallowed Ground Oberon - landscape status immunity and double Renewal heals so the squad never fights naked on Steel Path.

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Phoenix Ward

Keep 3 · Phoenix Renewal4 Forma

Phoenix Renewal Oberon - cheat-death for allies under Hallowed Ground while Reckoning strip keeps Steel Path packs soft.

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Infused Smite

Keep 1 · Smite Infusion4 Forma

Smite Infusion Oberon - Radiation weapon buffs for hunts and Steel Path guns while grass and Reckoning still support the squad.

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Grove Battery

Replace 1 (Roar / Eclipse / Nourish)4 Forma

Gun Oberon - Hallowed Ground and Renewal tanking while a Helminth buffs weapons. Reckoning optional strip.

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Green Reckoning

Keep 4 · Reckoning3 Forma

Reckoning Oberon - Hallowed Ground status immunity, Renewal heals, and slam full armor strip with health-orb energy loops on Steel Path. Oberon Prime's extra polarities cut Forma versus base Oberon for the same polarity story.

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Hallowed Circle

Keep 2 · Hallowed Ground2 Forma

Hallowed Ground Oberon - landscape status immunity and double Renewal heals so the squad never fights naked on Steel Path. Oberon Prime's extra polarities cut Forma versus base Oberon for the same polarity story.

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Phoenix Ward

Keep 3 · Phoenix Renewal2 Forma

Phoenix Renewal Oberon - cheat-death for allies under Hallowed Ground while Reckoning strip keeps Steel Path packs soft. Oberon Prime's extra polarities cut Forma versus base Oberon for the same polarity story.

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Infused Smite

Keep 1 · Smite Infusion2 Forma

Smite Infusion Oberon - Radiation weapon buffs for hunts and Steel Path guns while grass and Reckoning still support the squad. Oberon Prime's extra polarities cut Forma versus base Oberon for the same polarity story.

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Grove Battery

Replace 1 (Roar / Eclipse / Nourish)2 Forma

Gun Oberon - Hallowed Ground and Renewal tanking while a Helminth buffs weapons. Reckoning optional strip. Oberon Prime's extra polarities cut Forma versus base Oberon for the same polarity story.

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Resonant Cage

Keep 1+2+4 · Mallet / Resonator / Amp4 Forma

Mallet Octavia - plant drums, roll Resonator into them, Amp the double-damage spike, and let Steel Path packs delete themselves into the song.

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Nocturne Veil

Keep 3 · Metronome3 Forma

Nocturne Octavia - crouch-beat invis under Metronome while Amp buffs weapons for quiet Steel Path gun clears.

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Twin Drums

Keep 1 · Partitioned Mallet4 Forma

Partitioned Mallet Octavia - two Amp-scaled drums cover lanes of Steel Path aggro while Resonator rolls between them.

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Resonant Cage

Keep 1+2+4 · Mallet / Resonator / Amp2 Forma

Mallet Octavia - plant drums, roll Resonator into them, Amp the double-damage spike, and let Steel Path packs delete themselves into the song. Octavia Prime's extra polarities cut Forma versus base Octavia for the same polarity story.

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Nocturne Veil

Keep 3 · Metronome2 Forma

Nocturne Octavia - crouch-beat invis under Metronome while Amp buffs weapons for quiet Steel Path gun clears. Octavia Prime's extra polarities cut Forma versus base Octavia for the same polarity story.

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Twin Drums

Keep 1 · Partitioned Mallet2 Forma

Partitioned Mallet Octavia - two Amp-scaled drums cover lanes of Steel Path aggro while Resonator rolls between them. Octavia Prime's extra polarities cut Forma versus base Octavia for the same polarity story.

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Silk Prowl

Keep 4 · Silken Stride5 Forma

Silken Stride Oraxia - permanent spider-leg status immunity and toxin-imbued guns under wall-latch invis, with Archon Continuity turning toxin into corrosive for Steel Path.

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Mercy Engine

Keep 1 · Mercy's Kiss4 Forma

Mercy Kiss Oraxia - execute under the threshold for Health and Energy orb floods, Equilibrium fuels endless Silken Stride and ability spam on Steel Path.

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Cocoon Snare

Keep 2 · Webbed Embrace4 Forma

Webbed Embrace Oraxia - cocoon Steel Path packs for Damage Vulnerability so Silken Stride guns and Mercy Kiss delete cocoons instantly.

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Brood Tide

Keep 3 · Widow's Brood4 Forma

Widow's Brood Oraxia - mark packs for Scuttler floods under Summoner's Wrath and Arcane Camisado while Continuity corrosive strips Steel Path.

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Venom Battery

Replace 1 (Roar / Nourish / Eclipse)4 Forma

Gun Oraxia - Silken Stride toxin imbue and wall-latch invis while a Helminth buffs weapons. Webs optional for vulnerability.

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Plasma Cascade

Keep 2 · Blaze Artillery4 Forma

Blaze Artillery Protea - stack plasma turrets under Dispensary sustain and Temporal Artillery docking for mobile Steel Path lanes.

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Erosion Anchor

Keep 4 · Temporal Erosion4 Forma

Temporal Erosion Protea - Anchor windows where Grenade Fan and Blaze Artillery strip Steel Path armor, then rewind for a scaled implosion.

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Orb Forge

Keep 3 · Dispensary3 Forma

Dispensary Protea - empowered Health, ammo, and Energy for the squad with Shield Satellites and Repair Dispensary companion heals.

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Plasma Cascade

Keep 2 · Blaze Artillery2 Forma

Blaze Artillery Protea - stack plasma turrets under Dispensary sustain and Temporal Artillery docking for mobile Steel Path lanes. Protea Prime's extra polarities cut Forma versus base Protea for the same polarity story.

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Erosion Anchor

Keep 4 · Temporal Erosion2 Forma

Temporal Erosion Protea - Anchor windows where Grenade Fan and Blaze Artillery strip Steel Path armor, then rewind for a scaled implosion. Protea Prime's extra polarities cut Forma versus base Protea for the same polarity story.

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Orb Forge

Keep 3 · Dispensary2 Forma

Dispensary Protea - empowered Health, ammo, and Energy for the squad with Shield Satellites and Repair Dispensary companion heals. Protea Prime's extra polarities cut Forma versus base Protea for the same polarity story.

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Crucible Core

Keep 4 · Fused Crucible5 Forma

Crucible Blast Qorvex - Irradiate lanes with Chyrinka Pillars, then channel Fused Crucible so Radiation detonations delete Steel Path packs.

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Wrecking Line

Keep 2 · Wrecking Wall4 Forma

Wrecking Wall Qorvex - slam Steel Path packs for Radiation and armor/shield strip, refresh on multi-hits, and feed Disometric Guard for the squad.

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Pillar Forest

Replace 4 (Roar / Nourish / Eclipse)3 Forma

Chyrinka Pillar Qorvex - forest slowing Radiation fields and Disometric Guard while a Helminth buffs guns. Crucible optional.

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Mesmer Throne

Keep 2 · Mesmer Skin4 Forma

Mesmer Skin Revenant - charge-stack immortality, free Enthralls on stunned attackers, and immortal Steel Path gun clears.

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Danse Circlet

Keep 4 · Danse Macabre4 Forma

Danse Macabre Revenant - Mesmer stun windows into adaptive beam spins that delete dense Steel Path packs.

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Thrall Battery

Keep 1 · Thrall Pact3 Forma

Thrall Pact Revenant - stack thralls under Mesmer free casts so primary weapons melt Steel Path while you stay immortal.

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Mesmer Throne

Keep 2 · Mesmer Skin2 Forma

Mesmer Skin Revenant - charge-stack immortality, free Enthralls on stunned attackers, and immortal Steel Path gun clears. Revenant Prime's extra polarities cut Forma versus base Revenant for the same polarity story.

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Danse Circlet

Keep 4 · Danse Macabre2 Forma

Danse Macabre Revenant - Mesmer stun windows into adaptive beam spins that delete dense Steel Path packs. Revenant Prime's extra polarities cut Forma versus base Revenant for the same polarity story.

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Thrall Battery

Keep 1 · Thrall Pact2 Forma

Thrall Pact Revenant - stack thralls under Mesmer free casts so primary weapons melt Steel Path while you stay immortal. Revenant Prime's extra polarities cut Forma versus base Revenant for the same polarity story.

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Iron Bulwark

Keep 2 · Iron Skin4 Forma

Iron Skin Rhino - Armor and Strength scaled Overguard that ignores Steel Path chip while Roar still buffs the squad.

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War Bellow

Keep 3 · Roar4 Forma

Roar Rhino - high Strength damage multiplier under Iron Skin for Steel Path guns and hunts.

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Time Lock

Keep 4 · Rhino Stomp4 Forma

Rhino Stomp - freeze Steel Path packs in stasis under Iron Skin while Roar guns delete the locked room.

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Ironclad Rush

Keep 1 · Ironclad Charge4 Forma

Ironclad Charge Rhino - gore through packs for armor stacks, cast Iron Skin on the spike, then Roar through Steel Path.

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Quake Plating

Keep 4 · Reinforcing Stomp4 Forma

Reinforcing Stomp Rhino - lock Steel Path packs and refill Iron Skin per enemy hit so Overguard never drops.

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Iron Bulwark

Keep 2 · Iron Skin2 Forma

Iron Skin Rhino - Armor and Strength scaled Overguard that ignores Steel Path chip while Roar still buffs the squad. Rhino Prime's extra polarities cut Forma versus base Rhino for the same polarity story.

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War Bellow

Keep 3 · Roar2 Forma

Roar Rhino - high Strength damage multiplier under Iron Skin for Steel Path guns and hunts. Rhino Prime's extra polarities cut Forma versus base Rhino for the same polarity story.

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Time Lock

Keep 4 · Rhino Stomp2 Forma

Rhino Stomp - freeze Steel Path packs in stasis under Iron Skin while Roar guns delete the locked room. Rhino Prime's extra polarities cut Forma versus base Rhino for the same polarity story.

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Ironclad Rush

Keep 1 · Ironclad Charge2 Forma

Ironclad Charge Rhino - gore through packs for armor stacks, cast Iron Skin on the spike, then Roar through Steel Path. Rhino Prime's extra polarities cut Forma versus base Rhino for the same polarity story.

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Quake Plating

Keep 4 · Reinforcing Stomp2 Forma

Reinforcing Stomp Rhino - lock Steel Path packs and refill Iron Skin per enemy hit so Overguard never drops. Rhino Prime's extra polarities cut Forma versus base Rhino for the same polarity story.

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Spore Lash

Keep 1+3 · Spores / Toxic Lash5 Forma

Spores Saryn - spread Corrosive pox with Toxic Lash bursts, strip Steel Path packs, and finish dense clumps with Miasma.

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Viral Bloom

Keep 4 · Miasma4 Forma

Miasma Saryn - Spore first, then Viral pulses that hit much harder on Spored Steel Path rooms.

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Venom Battery

Keep 1 · Venom Dose4 Forma

Venom Dose Saryn - hold Spores to Corrosive-buff squad weapons while Toxic Lash and Spores keep Steel Path soft.

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Spore Lash

Keep 1+3 · Spores / Toxic Lash3 Forma

Spores Saryn - spread Corrosive pox with Toxic Lash bursts, strip Steel Path packs, and finish dense clumps with Miasma. Saryn Prime's extra polarities cut Forma versus base Saryn for the same polarity story.

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Viral Bloom

Keep 4 · Miasma2 Forma

Miasma Saryn - Spore first, then Viral pulses that hit much harder on Spored Steel Path rooms. Saryn Prime's extra polarities cut Forma versus base Saryn for the same polarity story.

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Venom Battery

Keep 1 · Venom Dose2 Forma

Venom Dose Saryn - hold Spores to Corrosive-buff squad weapons while Toxic Lash and Spores keep Steel Path soft. Saryn Prime's extra polarities cut Forma versus base Saryn for the same polarity story.

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Gloom Wake

Keep 3 · Gloom4 Forma

Gloom Sevagoth - channel slow and life-steal that fills the Death Well while Steel Path packs crawl into Reap and Sow deletes.

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Shadow Wake

Keep 4 · Exalted Shadow5 Forma

Exalted Shadow Sevagoth - fill the Death Well, release Shadow form, and melee-delete Steel Path under Shadow Haze crit windows.

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Sow Tide

Keep 2 · Dark Propagation4 Forma

Dark Propagation Sevagoth - Sow spreads on kill and Reap detonations chain health-% radials across Steel Path rooms.

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Gloom Wake

Keep 3 · Gloom2 Forma

Gloom Sevagoth - channel slow and life-steal that fills the Death Well while Steel Path packs crawl into Reap and Sow deletes. Sevagoth Prime's extra polarities cut Forma versus base Sevagoth for the same polarity story.

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Shadow Wake

Keep 4 · Exalted Shadow3 Forma

Exalted Shadow Sevagoth - fill the Death Well, release Shadow form, and melee-delete Steel Path under Shadow Haze crit windows. Sevagoth Prime's extra polarities cut Forma versus base Sevagoth for the same polarity story.

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Sow Tide

Keep 2 · Dark Propagation2 Forma

Dark Propagation Sevagoth - Sow spreads on kill and Reap detonations chain health-% radials across Steel Path rooms. Sevagoth Prime's extra polarities cut Forma versus base Sevagoth for the same polarity story.

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Star Duel

Keep 4 · Celestial Clash5 Forma

Celestial Clash Sirius & Orion - fill Constellation Stars on Orion, open the sky duel on high-Strength Sirius, and color-match strikes for Steel Path Blast deletes.

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Abyss Pull

Keep Orion 3 · Event Horizon4 Forma

Event Horizon Sirius & Orion - Orion black holes group rooms while Gravitic Slash full-strips Steel Path for weapons or a short Celestial Clash.

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Sanctuary Well

Keep Sirius 3 · Light's Sanctuary3 Forma

Light's Sanctuary Sirius & Orion - park ramping heal / revive / 75% DR wells on objectives while Orion still strips and groups in the partner config.

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Jade Battery

Replace Sirius 1 (Roar / Nourish)4 Forma

Jade Stars Sirius & Orion - Heat mote launches under Sanctuary DR while Orion strip stays optional in the partner config.

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Twin Orbit

Replace Sirius 1 (Roar)6 Forma

Dual-config Sirius & Orion - Orion fills Stars and full-strips, Sirius opens Roar-amped Celestial Clash for Steel Path level-cap Blast chains.

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Final Aegis

Keep 4 · Intrepid Stand5 Forma

Final Stand Styanax - Tharros strip into aerial Axios barrages while Intrepid Stand prints Overguard for Steel Path.

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Tharros Edge

Keep 2 · Tharros Lethality4 Forma

Tharros Lethality Styanax - full armor/shield strip with crit-damage amps (doubled for spearguns) under Rally Point sustain.

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Rally Banner

Keep 3 · Rally Point3 Forma

Rally Point Styanax - taunt, squad energy regen, and on-kill shields so Steel Path casters never starve.

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Vortex Spears

Keep 1 · Axios Javelineers4 Forma

Axios Javelineers Styanax - specter vortex spears pull Steel Path packs into Tharros strip and Final Stand deletes.

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Final Aegis

Keep 4 · Intrepid Stand3 Forma

Final Stand Styanax - Tharros strip into aerial Axios barrages while Intrepid Stand prints Overguard for Steel Path. Styanax Prime's extra polarities cut Forma versus base Styanax for the same polarity story.

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Tharros Edge

Keep 2 · Tharros Lethality2 Forma

Tharros Lethality Styanax - full armor/shield strip with crit-damage amps (doubled for spearguns) under Rally Point sustain. Styanax Prime's extra polarities cut Forma versus base Styanax for the same polarity story.

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Rally Banner

Keep 3 · Rally Point2 Forma

Rally Point Styanax - taunt, squad energy regen, and on-kill shields so Steel Path casters never starve. Styanax Prime's extra polarities cut Forma versus base Styanax for the same polarity story.

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Vortex Spears

Keep 1 · Axios Javelineers2 Forma

Axios Javelineers Styanax - specter vortex spears pull Steel Path packs into Tharros strip and Final Stand deletes. Styanax Prime's extra polarities cut Forma versus base Styanax for the same polarity story.

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Lizzie Encore

Keep 4 · Exalted Solo5 Forma

Exalted Solo Temple - charge the Backbeat metronome, stack Ripper's Wail Heat, Overdrive crit vuln, and torch Steel Path with Lizzie.

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Heat Anthem

Keep 3 · Ripper's Wail4 Forma

Ripper's Wail Temple - Backbeat ability hits stack Heat on squad weapons under Archon Vitality while i-frames keep you alive on Steel Path.

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Crit Distortion

Keep 2 · Overdrive4 Forma

Overdrive Temple - Heat waves that mark Steel Path packs with crit vulnerability (Backbeat doubled) for guns and Lizzie.

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Pillar Pit

Keep 1 · Pyrotechnics4 Forma

Pyrotechnics Temple - Backbeat pillar forests under Archon Vitality double Heat that delete Steel Path lanes and extend Ripper's Wail.

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Backbeat Aegis

Keep Backbeat casts · Rhythm Guard4 Forma

Rhythm Guard Temple - hit every Backbeat cast for stacking Overguard while the Heat concert kit still clears Steel Path.

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Blitz Wing

Keep 4 · Razorwing Blitz5 Forma

Razorwing Blitz Titania - stack flight speed and fire rate on ability casts, then Dex Pixia Steel Path packs while Spellbind keeps status off.

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Lantern Lure

Keep 3 · Beguiling Lantern4 Forma

Beguiling Lantern Titania - attract Steel Path packs and delete them with massively amped weapons under Razorwing.

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Spellbind Grove

Keep 1 · Spellbound Harvest3 Forma

Spellbind Titania - lift packs and grant status immunity while Spellbound Harvest refunds energy and spikes the next cast's Range.

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Tribute Court

Keep 2 · Tribute3 Forma

Tribute Titania - cycle Thorns, Dust, Full Moon, and Entangle so the squad and companions never fight naked under Razorwing.

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Iron Hover

Keep 4 · Ironclad Flight4 Forma

Ironclad Flight Titania - Razorwing without vacuum for stable hover deletes on Defense points and tight Steel Path rooms.

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Blitz Wing

Keep 4 · Razorwing Blitz3 Forma

Razorwing Blitz Titania - stack flight speed and fire rate on ability casts, then Dex Pixia Steel Path packs while Spellbind keeps status off. Titania Prime's extra polarities cut Forma versus base Titania for the same polarity story.

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Lantern Lure

Keep 3 · Beguiling Lantern2 Forma

Beguiling Lantern Titania - attract Steel Path packs and delete them with massively amped weapons under Razorwing. Titania Prime's extra polarities cut Forma versus base Titania for the same polarity story.

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Spellbind Grove

Keep 1 · Spellbound Harvest2 Forma

Spellbind Titania - lift packs and grant status immunity while Spellbound Harvest refunds energy and spikes the next cast's Range. Titania Prime's extra polarities cut Forma versus base Titania for the same polarity story.

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Tribute Court

Keep 2 · Tribute2 Forma

Tribute Titania - cycle Thorns, Dust, Full Moon, and Entangle so the squad and companions never fight naked under Razorwing. Titania Prime's extra polarities cut Forma versus base Titania for the same polarity story.

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Iron Hover

Keep 4 · Ironclad Flight2 Forma

Ironclad Flight Titania - Razorwing without vacuum for stable hover deletes on Defense points and tight Steel Path rooms. Titania Prime's extra polarities cut Forma versus base Titania for the same polarity story.

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Aegis Choir

Keep 4 · Blessing4 Forma

Blessing Trinity - Affinity-Range heals, shields, and damage reduction that keep Steel Path squads online while Vampire fuels casts.

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Leech Battery

Keep 2 · Vampire Leech3 Forma

Energy Vampire Trinity - pulse energy for the squad and Vampire Leech overflow into shields so Steel Path casters never starve.

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Abating Bond

Keep 3 · Abating Link4 Forma

Abating Link Trinity - redirect damage into linked foes while stripping their armor so the squad melts Steel Path under Blessing DR.

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Crit Benediction

Keep 4 · Champion's Blessing4 Forma

Champion's Blessing Trinity - convert big Affinity-Range heals into primary and secondary crit chance for Steel Path gun squads.

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Aegis Choir

Keep 4 · Blessing2 Forma

Blessing Trinity - Affinity-Range heals, shields, and damage reduction that keep Steel Path squads online while Vampire fuels casts. Trinity Prime's extra polarities cut Forma versus base Trinity for the same polarity story.

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Leech Battery

Keep 2 · Vampire Leech2 Forma

Energy Vampire Trinity - pulse energy for the squad and Vampire Leech overflow into shields so Steel Path casters never starve. Trinity Prime's extra polarities cut Forma versus base Trinity for the same polarity story.

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Abating Bond

Keep 3 · Abating Link2 Forma

Abating Link Trinity - redirect damage into linked foes while stripping their armor so the squad melts Steel Path under Blessing DR. Trinity Prime's extra polarities cut Forma versus base Trinity for the same polarity story.

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Crit Benediction

Keep 4 · Champion's Blessing2 Forma

Champion's Blessing Trinity - convert big Affinity-Range heals into primary and secondary crit chance for Steel Path gun squads. Trinity Prime's extra polarities cut Forma versus base Trinity for the same polarity story.

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Brimstone Hybrid

Keep 4 · flex over 15 Forma

Hybrid caster/platform Uriel for guns plus occasional Brimstone nukes — Strength-forward with enough Duration and Range to keep Infernalis, Demonium, and Brimstone comfortable.

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Infernal Platform

Replace 4 (Brimstone)5 Forma

Pure weapon-platform Uriel: Infernalis flight, demon orb economy, and Vythelas Heat keep guns fed while a Helminth buff replaces Brimstone for permanent weapon damage.

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Ashen Ring

Replace 1 (Bright Bonnet / Sickening Pulse / Roar)5 Forma

Camping Brimstone Uriel - Helminth over Infernalis, spam Demonium for charge and vulnerability, then drop growing Heat rings that Archon Vitality double-dips across Steel Path points.

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Enraged Talons

Keep 4 · Enraged5 Forma

Enraged Hysteria Valkyr - timed damage and crit spikes under Eternal Warcry Armor that delete Steel Path packs with exalted claws.

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Eternal Howl

Keep 2 · Eternal War4 Forma

Eternal Warcry Valkyr - melee kills extend Armor and Attack Speed forever so Steel Path melee squads never drop the buff.

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Nerve Break

Keep 3 · Prolonged Paralysis4 Forma

Paralysis Valkyr - pull and stun Steel Path packs with melee vulnerability, then Hysteria claws finish the room.

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Sky Hook

Keep 1 · Swing Line3 Forma

Swing Line Valkyr - free airborne Rip Lines for aggressive Steel Path traversal under Warcry and Hysteria.

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Enraged Talons

Keep 4 · Enraged3 Forma

Enraged Hysteria Valkyr - timed damage and crit spikes under Eternal Warcry Armor that delete Steel Path packs with exalted claws. Valkyr Prime's extra polarities cut Forma versus base Valkyr for the same polarity story.

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Eternal Howl

Keep 2 · Eternal War2 Forma

Eternal Warcry Valkyr - melee kills extend Armor and Attack Speed forever so Steel Path melee squads never drop the buff. Valkyr Prime's extra polarities cut Forma versus base Valkyr for the same polarity story.

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Nerve Break

Keep 3 · Prolonged Paralysis2 Forma

Paralysis Valkyr - pull and stun Steel Path packs with melee vulnerability, then Hysteria claws finish the room. Valkyr Prime's extra polarities cut Forma versus base Valkyr for the same polarity story.

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Sky Hook

Keep 1 · Swing Line2 Forma

Swing Line Valkyr - free airborne Rip Lines for aggressive Steel Path traversal under Warcry and Hysteria. Valkyr Prime's extra polarities cut Forma versus base Valkyr for the same polarity story.

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Enduring Cage

Keep 4 · Enduring Bastille4 Forma

Bastille Vauban - suspend and strip Steel Path packs, hold Vortex to blender, and let Enduring Bastille extend the cage on every kill.

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Repeater Battery

Keep 3 · Photon Repeater4 Forma

Photon Repeater Vauban - Bastille clumps into free multi-strike laser artillery that deletes Steel Path Overguard heavies.

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Nervos Burst

Keep 1 · Tesla Bank3 Forma

Tesla Bank Vauban - latch Nervos so kills explode attach-health Electricity bursts under Bastille strip on Steel Path.

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Enduring Cage

Keep 4 · Enduring Bastille2 Forma

Bastille Vauban - suspend and strip Steel Path packs, hold Vortex to blender, and let Enduring Bastille extend the cage on every kill. Vauban Prime's extra polarities cut Forma versus base Vauban for the same polarity story.

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Repeater Battery

Keep 3 · Photon Repeater2 Forma

Photon Repeater Vauban - Bastille clumps into free multi-strike laser artillery that deletes Steel Path Overguard heavies. Vauban Prime's extra polarities cut Forma versus base Vauban for the same polarity story.

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Nervos Burst

Keep 1 · Tesla Bank2 Forma

Tesla Bank Vauban - latch Nervos so kills explode attach-health Electricity bursts under Bastille strip on Steel Path. Vauban Prime's extra polarities cut Forma versus base Vauban for the same polarity story.

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Capacitance Surge

Keep 4 · Capacitance4 Forma

Discharge Capacitance Volt - paralyze Steel Path packs and convert damage dealt into squad shields while Speed keeps rotations alive.

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Shockwave Pace

Keep 2 · Speed3 Forma

Speed Volt - blistering move/reload buffs with Shocking Speed Electricity chips for Steel Path rotations and speed runs.

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Gate Current

Keep 3 · Transistor Shield4 Forma

Electric Shield Volt - shoot through Electricity-amped gates with Transistor absorb stacks for Steel Path and hunt lanes.

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Trooper Charge

Keep 1 · Shock Trooper3 Forma

Shock Trooper Volt - hold Shock to Electricity-buff squad weapons under Speed for Steel Path gun clears.

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Static Battery

Replace 4 (Roar / Nourish / Eclipse)4 Forma

Gun Volt - Speed and Electric Shield with a Helminth weapon buff. Discharge optional.

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Capacitance Surge

Keep 4 · Capacitance2 Forma

Discharge Capacitance Volt - paralyze Steel Path packs and convert damage dealt into squad shields while Speed keeps rotations alive. Volt Prime's extra polarities cut Forma versus base Volt for the same polarity story.

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Shockwave Pace

Keep 2 · Speed2 Forma

Speed Volt - blistering move/reload buffs with Shocking Speed Electricity chips for Steel Path rotations and speed runs. Volt Prime's extra polarities cut Forma versus base Volt for the same polarity story.

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Gate Current

Keep 3 · Transistor Shield2 Forma

Electric Shield Volt - shoot through Electricity-amped gates with Transistor absorb stacks for Steel Path and hunt lanes. Volt Prime's extra polarities cut Forma versus base Volt for the same polarity story.

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Trooper Charge

Keep 1 · Shock Trooper2 Forma

Shock Trooper Volt - hold Shock to Electricity-buff squad weapons under Speed for Steel Path gun clears. Volt Prime's extra polarities cut Forma versus base Volt for the same polarity story.

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Static Battery

Replace 4 (Roar / Nourish / Eclipse)2 Forma

Gun Volt - Speed and Electric Shield with a Helminth weapon buff. Discharge optional. Volt Prime's extra polarities cut Forma versus base Volt for the same polarity story.

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Ulfrun Pack

Keep 4 · Ulfrun's Endurance5 Forma

Ulfrun Voruna - lock brutal wolf charges under Fangs statuses and Lycath orbs, with Endurance refunding charges from Slash deaths on Steel Path.

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Dynar Veil

Keep 1 · Shroud of Dynar4 Forma

Shroud Voruna - invis travel into melee crit windows under Lycath orb sustain for Steel Path and Spy routes.

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Raksh Plague

Keep 2 · Fangs of Raksh4 Forma

Fangs Voruna - dump five statuses at 10 stacks and spread them on death so Condition Overload melee deletes Steel Path packs.

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Lycath Pantry

Keep 3 · Lycath's Hunt3 Forma

Lycath Voruna - melee Health orbs and headshot Energy orbs under Equilibrium so the whole wolf kit never starves on Steel Path.

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Dynar Mark

Keep 1 · Prey of Dynar4 Forma

Prey of Dynar Voruna - mark Damage Vulnerability, Fang to spread farther, then melee or Ulfrun deletes Steel Path under Shroud.

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Ulfrun Pack

Keep 4 · Ulfrun's Endurance3 Forma

Ulfrun Voruna - lock brutal wolf charges under Fangs statuses and Lycath orbs, with Endurance refunding charges from Slash deaths on Steel Path. Voruna Prime's extra polarities cut Forma versus base Voruna for the same polarity story.

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Dynar Veil

Keep 1 · Shroud of Dynar2 Forma

Shroud Voruna - invis travel into melee crit windows under Lycath orb sustain for Steel Path and Spy routes. Voruna Prime's extra polarities cut Forma versus base Voruna for the same polarity story.

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Raksh Plague

Keep 2 · Fangs of Raksh2 Forma

Fangs Voruna - dump five statuses at 10 stacks and spread them on death so Condition Overload melee deletes Steel Path packs. Voruna Prime's extra polarities cut Forma versus base Voruna for the same polarity story.

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Lycath Pantry

Keep 3 · Lycath's Hunt2 Forma

Lycath Voruna - melee Health orbs and headshot Energy orbs under Equilibrium so the whole wolf kit never starves on Steel Path. Voruna Prime's extra polarities cut Forma versus base Voruna for the same polarity story.

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Dynar Mark

Keep 1 · Prey of Dynar2 Forma

Prey of Dynar Voruna - mark Damage Vulnerability, Fang to spread farther, then melee or Ulfrun deletes Steel Path under Shroud. Voruna Prime's extra polarities cut Forma versus base Voruna for the same polarity story.

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Mote Garden

Keep 1 · Reservoirs4 Forma

Reservoir Wisp - plant Haste, Vitality, and Shock motes (or Fused) so Steel Path squads never fight naked.

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Surge Lattice

Keep 3 · Critical Surge4 Forma

Breach Surge Wisp - spark Steel Path packs and Critical Surge Reservoir teleports into primary crit for gun deletes.

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Solar Flare

Keep 4 · Sol Gate4 Forma

Sol Gate Wisp - Haste motes into sun beams or Cataclysmic Gate Heat zones that melt Steel Path clumps.

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Mote Battery

Replace 4 (Roar / Nourish / Eclipse)3 Forma

Gun Wisp - Reservoir Haste and Vitality with a Helminth weapon buff. Breach Surge optional crowd clear.

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Mote Garden

Keep 1 · Reservoirs2 Forma

Reservoir Wisp - plant Haste, Vitality, and Shock motes (or Fused) so Steel Path squads never fight naked. Wisp Prime's extra polarities cut Forma versus base Wisp for the same polarity story.

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Surge Lattice

Keep 3 · Critical Surge2 Forma

Breach Surge Wisp - spark Steel Path packs and Critical Surge Reservoir teleports into primary crit for gun deletes. Wisp Prime's extra polarities cut Forma versus base Wisp for the same polarity story.

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Solar Flare

Keep 4 · Sol Gate2 Forma

Sol Gate Wisp - Haste motes into sun beams or Cataclysmic Gate Heat zones that melt Steel Path clumps. Wisp Prime's extra polarities cut Forma versus base Wisp for the same polarity story.

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Mote Battery

Replace 4 (Roar / Nourish / Eclipse)2 Forma

Gun Wisp - Reservoir Haste and Vitality with a Helminth weapon buff. Breach Surge optional crowd clear. Wisp Prime's extra polarities cut Forma versus base Wisp for the same polarity story.

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Primal Tempest

Keep 4 · Primal Rage5 Forma

Primal Fury Wukong - exalted staff under Primal Rage crit stacks and Defy Armor that deletes Steel Path melee packs.

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Twin Mandate

Keep 1 · Celestial Stomp4 Forma

Celestial Twin Wukong - clone mirrors the opposite role while Celestial Stomp suspends Steel Path packs for free deletes.

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Iron Defy

Keep 3 · Defy4 Forma

Defy Wukong - invulnerable damage storage into staff slams and Armor stacks that shrug Steel Path chip forever.

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Mist Cloak

Keep 2 · Enveloping Cloud3 Forma

Cloud Walker Wukong - mist heal/daze with Enveloping Cloud ally invis for Steel Path rotations and Spy routes.

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Primal Tempest

Keep 4 · Primal Rage3 Forma

Primal Fury Wukong - exalted staff under Primal Rage crit stacks and Defy Armor that deletes Steel Path melee packs. Wukong Prime's extra polarities cut Forma versus base Wukong for the same polarity story.

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Twin Mandate

Keep 1 · Celestial Stomp2 Forma

Celestial Twin Wukong - clone mirrors the opposite role while Celestial Stomp suspends Steel Path packs for free deletes. Wukong Prime's extra polarities cut Forma versus base Wukong for the same polarity story.

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Iron Defy

Keep 3 · Defy2 Forma

Defy Wukong - invulnerable damage storage into staff slams and Armor stacks that shrug Steel Path chip forever. Wukong Prime's extra polarities cut Forma versus base Wukong for the same polarity story.

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Mist Cloak

Keep 2 · Enveloping Cloud2 Forma

Cloud Walker Wukong - mist heal/daze with Enveloping Cloud ally invis for Steel Path rotations and Spy routes. Wukong Prime's extra polarities cut Forma versus base Wukong for the same polarity story.

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Untime Skeleton

Keep 4 · The Vast Untime5 Forma

Vast Untime Xaku - skeletal Void slow under Gaze armor denial and Grasp guns that delete Steel Path while dodge chance soars.

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Lohk Arsenal

Keep 2 · Vampiric Grasp4 Forma

Grasp of Lohk Xaku - steal auto-aim guns that scale with enemy level under Gaze and Untime, with Vampiric Grasp healing the loop.

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Lost Litany

Keep 3 · The Relentless Lost4 Forma

Relentless Lost Xaku - stack Strength and Efficiency on Accuse/Gaze/Deny so Gaze armor denial opens Steel Path for the whole squad.

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Untime Skeleton

Keep 4 · The Vast Untime3 Forma

Vast Untime Xaku - skeletal Void slow under Gaze armor denial and Grasp guns that delete Steel Path while dodge chance soars. Xaku Prime's extra polarities cut Forma versus base Xaku for the same polarity story.

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Lohk Arsenal

Keep 2 · Vampiric Grasp2 Forma

Grasp of Lohk Xaku - steal auto-aim guns that scale with enemy level under Gaze and Untime, with Vampiric Grasp healing the loop. Xaku Prime's extra polarities cut Forma versus base Xaku for the same polarity story.

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Lost Litany

Keep 3 · The Relentless Lost2 Forma

Relentless Lost Xaku - stack Strength and Efficiency on Accuse/Gaze/Deny so Gaze armor denial opens Steel Path for the whole squad. Xaku Prime's extra polarities cut Forma versus base Xaku for the same polarity story.

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Merulina Wake

Keep 2 · Merulina4 Forma

Merulina Yareli - surf Steel Path under the board's damage soak while Aquablades and Sea Snares shred packs.

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Loyal Undertow

Keep 2 · Loyal Merulina4 Forma

Loyal Merulina Yareli - companion auto Sea Snares while Critical Flow secondaries delete Steel Path packs on foot.

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Blade Current

Keep 3 · Surging Blades4 Forma

Surging Blades Yareli - stack Aquablade throws (free on Merulina) until Steel Path rooms fold under water steel.

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Riptide Crush

Keep 4 · Riptide4 Forma

Riptide Yareli - pull Steel Path clumps into a maelstrom and burst harder for every enemy trapped inside.

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Merulina Wake

Keep 2 · Merulina2 Forma

Merulina Yareli - surf Steel Path under the board's damage soak while Aquablades and Sea Snares shred packs. Yareli Prime's extra polarities cut Forma versus base Yareli for the same polarity story.

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Loyal Undertow

Keep 2 · Loyal Merulina2 Forma

Loyal Merulina Yareli - companion auto Sea Snares while Critical Flow secondaries delete Steel Path packs on foot. Yareli Prime's extra polarities cut Forma versus base Yareli for the same polarity story.

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Blade Current

Keep 3 · Surging Blades2 Forma

Surging Blades Yareli - stack Aquablade throws (free on Merulina) until Steel Path rooms fold under water steel. Yareli Prime's extra polarities cut Forma versus base Yareli for the same polarity story.

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Riptide Crush

Keep 4 · Riptide2 Forma

Riptide Yareli - pull Steel Path clumps into a maelstrom and burst harder for every enemy trapped inside. Yareli Prime's extra polarities cut Forma versus base Yareli for the same polarity story.

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Wind Veil

Keep 3 · Jet Stream4 Forma

Turbulence Zephyr - live inside a projectile-redirect wind shield while Jet Stream speeds the squad and your guns on Steel Path.

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Funnel Storm

Keep 4 · Funnel Clouds4 Forma

Funnel Clouds Zephyr - carpet Steel Path with a swarm of small elemental tornadoes and feed them with your guns.

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Airburst Mag

Keep 2 · Airburst Rounds3 Forma

Airburst Rounds Zephyr - stack secondary damage off every Airburst hit, then delete Steel Path under Turbulence.

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Wind Veil

Keep 3 · Jet Stream2 Forma

Turbulence Zephyr - live inside a projectile-redirect wind shield while Jet Stream speeds the squad and your guns on Steel Path. Zephyr Prime's extra polarities cut Forma versus base Zephyr for the same polarity story.

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Funnel Storm

Keep 4 · Funnel Clouds2 Forma

Funnel Clouds Zephyr - carpet Steel Path with a swarm of small elemental tornadoes and feed them with your guns. Zephyr Prime's extra polarities cut Forma versus base Zephyr for the same polarity story.

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Airburst Mag

Keep 2 · Airburst Rounds2 Forma

Airburst Rounds Zephyr - stack secondary damage off every Airburst hit, then delete Steel Path under Turbulence. Zephyr Prime's extra polarities cut Forma versus base Zephyr for the same polarity story.

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