
Growing Power
On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s.

Frost Prime
Icy Avalanche Overguard
Icy Avalanche Frost - freeze and strip packs while coating the squad in Overguard every Avalanche cast. Frost Prime's extra polarities cut Forma versus base Frost for the same polarity story.
Alternative builds
Build dossier · Glacial Surge
Aura + Exilus on top, then eight general slots in two rows of four.

Growing Power
On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s.

Power Drift
+15% Ability Strength · +30% Chance to Resist Knockdown

Blind Rage
+99% Ability Strength · -55% Ability Efficiency

Transient Fortitude
+55% Ability Strength · -27.5% Ability Duration

Primed Continuity
+55% Ability Duration

Stretch
+82.5% Ability Range

Augur Reach
+30% Ability Range

Icy Avalanche
Avalanche Augment: Allies within Affinity Range are coated in ice that grants 60 Overguard per enemy hit. Overguard increases by 20% of your Armor once per enemy.
Rolling Guard
On Dodge: · Become invulnerable for 3s and remove all Status Effects. 7s cooldown.

Umbral Intensify
+44% Ability Strength · +11% Tau Resistance
Recommended pair first, then flexible swaps.
Spam Avalanche for freeze, strip, and Icy Avalanche Overguard. Snow Globe on objectives. Ice Wave is the usual Helminth slot.
Melee hits and freeze procs chill the room. Avalanche freezes and strips armor (aim ~167%+ Strength for full strip). Icy Avalanche converts hits into squad Overguard.
Strength for full Avalanche strip and Overguard per enemy; Range for Avalanche radius.
Replace Ice Wave. Parasitic Armor feeds more Avalanche Overguard; Roar / Airburst are alts.
Avalanche freeze + strip + Icy Avalanche Overguard trivializes dense SP rooms.
Avalanche the point wave; Overguard coats the squad.
Fast once Avalanche is online; empty tiles waste casts.
Loud ice kit — not stealth.
Camp clumps Avalanche well.
Avalanche wants packed mid-range enemies.