
Growing Power
On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s.

Wisp
Breach Critical Surge
Breach Surge Wisp - spark Steel Path packs and Critical Surge Reservoir teleports into primary crit for gun deletes.
Alternative builds
Build dossier · Surge Lattice
Aura + Exilus on top, then eight general slots in two rows of four.

Growing Power
On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s.

Cunning Drift
+12% Slide · -30% Friction · +15% Ability Range

Blind Rage
+99% Ability Strength · -55% Ability Efficiency

Transient Fortitude
+55% Ability Strength · -27.5% Ability Duration

Primed Continuity
+55% Ability Duration

Overextended
+90% Ability Range · -60% Ability Strength

Stretch
+82.5% Ability Range

Critical Surge
Breach Surge Augment: Teleporting to a Reservoir costs 50% Energy and grants 10% Critical Chance to Primary Weapons per meter traveled for 9s. Maximum 250% Critical Chance.
Adaptation
When Damaged: · +10% Resistance to that Damage Type for 20s. Stacks up to 90%.

Umbral Intensify
+44% Ability Strength · +11% Tau Resistance
Recommended pair first, then flexible swaps.
Breach Surge + Critical Surge — teleport to Reservoirs for primary crit stacks, spark packs, shoot. Range for Surge coverage.
Invisibility while airborne. Reservoirs plant Haste / Vitality / Shock motes — Fused Reservoir combines all three. Wil-O-Wisp decoy/teleport. Breach Surge blinds and sparks — Critical Surge grants primary crit for Reservoir teleports. Sol Gate sun beam — Cataclysmic Gate multi-blast Heat zones.
Surge coverage, spark damage, and mote uptime.
Keep Breach Surge. Roar over Sol Gate for gun focus.
Breach Surge sparks under Reservoir teleports and Critical Surge primary crit delete SP packs.
Surge the point, teleport between Reservoirs.
Spark chains clear tiles.
Loud sparks.
Surge camps.
Critical Surge helps primaries.