
Brief Respite
Squad converts 150% of Energy spent to Shields while Overshields are inactive

Khora Prime
Accumulating Whipclaw
Accumulating Whipclaw Khora - Ensnare or Dome packs, stack whip damage, and delete Steel Path rooms from a melee stick. Khora Prime's extra polarities cut Forma versus base Khora for the same polarity story.
Build dossier · Lash Stack
Aura + Exilus on top, then eight general slots in two rows of four.

Brief Respite
Squad converts 150% of Energy spent to Shields while Overshields are inactive

Cunning Drift
+12% Slide · -30% Friction · +15% Ability Range

Overextended
+90% Ability Range · -60% Ability Strength

Stretch
+82.5% Ability Range

Augur Reach
+30% Ability Range

Primed Continuity
+55% Ability Duration

Streamline
+30% Ability Efficiency

Accumulating Whipclaw
Whipclaw Augment: Hitting 3 enemies will grant a 35% stacking Damage Bonus to subsequent Whipclaws. Bonus will decay after 10s.
Rolling Guard
On Dodge: · Become invulnerable for 3s and remove all Status Effects. 7s cooldown.

Transient Fortitude
+55% Ability Strength · -27.5% Ability Duration
Recommended pair first, then flexible swaps.
Whipclaw scales from melee mods on a dedicated stick.
Ensnare or Dome packs, spam Whipclaw with Accumulating Whipclaw stacks. ~200% Range caps whip radius. Shield-gate with Brief Respite + Augur.
Venari fights beside Khora even if you Helminth over the Venari ability. Whipclaw is a pseudo-exalted that scales from melee mods. Strangledome shares Whipclaw hits across trapped enemies.
~200% caps Whipclaw explosion; more still helps Ensnare / Dome.
Dome uptime and cast spam comfort.
Replace Venari — Dispensary + Equilibrium or Nourish for energy. Venari still exists passively.
Accumulating Whipclaw into Strangledome deletes SP packs while Ensnare refreshes the clump.
Dome the point, whip forever.
Ensnare + Whipclaw clears rooms once stacks are up.
Loud whip kit — not stealth.
Dome camps.
Whip wants melee range packs.