
Corrosive Projection
Enemies lose -18% Armor

Banshee Prime
Sonar Gun Amplifier
Sonar-first Banshee — paint weak spots, Silence threats, and let guns delete while Resonance spreads leftover sonar on kills. Banshee Prime’s extra polarities cut Forma versus base Banshee for the same polarity story.
Alternative builds
Build dossier · Weakspot Chorus
Aura + Exilus on top, then eight general slots in two rows of four.

Corrosive Projection
Enemies lose -18% Armor

Power Drift
+15% Ability Strength · +30% Chance to Resist Knockdown
Precision or high-status guns that can hit Sonar spots.
Keep Silence up, paint Sonar until enemies glow, then shoot weak spots. Resonance spreads leftover sonar on kills. Helminth over Sound Quake for Roar / Nourish / Bright Bonnet.
All of Banshee’s weapons are silent. Pair that with Silence’s hearing shutoff for quiet routes, or lean on Sonar weak spots so the squad’s guns delete Steel Path packs.
Duration keeps Sonar and Silence online. Range widens both — dump Strength only if your guns already overkill.
Strength scales Sonar multipliers and Silence. Efficiency helps Sonar spam.
Replace Sound Quake. Roar double-dips some gun setups; Nourish covers Viral + energy; Bright Bonnet is a modern Strength/energy comfort pick.
Spam Sonar, Silence threats, shoot the glowing spots — the core gun-amp loop.
Sonar the point, Silence eximus, let guns delete.
Quick when Sonar is painted; slightly more setup than a raw Incarnon frame.
Passive silence plus Silence aura for quiet objectives.
Works on camps; fragile on open travel without Rolling Guard / shade comfort.
Sonar multiplies long-range guns, but Banshee is still fragile and not an Amp hunt frame.