
Growing Power
On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s.

Banshee Prime
Resonating Quake Nuke
Resonating Quake Banshee — Range/Strength shockwaves that ignore LoS for soft-to-mid content, with strip or surge help when armor shows up. Banshee Prime’s extra polarities cut Forma versus base Banshee for the same polarity story.
Alternative builds
Build dossier · Quake Ring
Aura + Exilus on top, then eight general slots in two rows of four.

Growing Power
On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s.

Cunning Drift
+12% Slide · -30% Friction · +15% Ability Range
Recommended pair first, then flexible swaps.
Resonating Quake turns 4 into a LoS-ignoring shockwave. Stack Range and Strength, dump Duration, and strip or Breach Surge when armor appears. Best as a tile nuke, not a level-cap generalist.
All of Banshee’s weapons are silent. Pair that with Silence’s hearing shutoff for quiet routes, or lean on Sonar weak spots so the squad’s guns delete Steel Path packs.
Range is the nuke radius. Strength is damage. Blind Rage + Overextended is a common pair.
Duration is dumpable on Resonating Quake. Fleeting Expertise helps cast tax.
Keep Quake. Import Pillage / Breach Surge / Fire Blast over Sonic Boom when you need strip or surge chaining.
Hold a lane and pulse Resonating Quake; bring strip or surge help when armor shows up.
Quake from the point clears soft waves; struggles on heavy armor without Fracture / Pillage.
Resonating Quake deletes soft tilesets when enemies die to the shockwave.
Loud nuke — wrong tool for quiet vaults.
Camp clumps can Quake; open travel wastes the kit.
Shockwave wants packed enemies at mid range, not Eidolon sightlines.