
Steel Charge
Squad receives +60% Melee Damage

Baruuk Prime
Dodge Crit Fists
Elude Baruuk with Elusive Retribution — dodge stacks feed Desert Wind while Hands and Serene Storm still carry the clear. Baruuk Prime’s extra polarities cut Forma versus base Baruuk for the same polarity story.
Alternative builds
Build dossier · Elusive Tempo
Aura + Exilus on top, then eight general slots in two rows of four.

Blind Rage
+99% Ability Strength · -55% Ability Efficiency

Transient Fortitude
+55% Ability Strength · -27.5% Ability Duration

Primed Continuity
+55% Ability Duration

Stretch
+82.5% Ability Range

Primed Flow
+185% Energy Max

Elusive Retribution
Elude Augment: Every attack Baruuk Eludes increases his Melee Attack Speed and Melee Critical Damage by 5% up to 6 stacks. Stacks last 6s.

Reactive Storm
Serene Storm Augment: Desert Wind is granted +250% Status Chance and changes its damage type to match enemy weaknesses.

Intensify
+30% Ability Strength
Recommended pair first, then flexible swaps.
Flex / primer — exalted or fists carry.
Stat stick / movement when not using exalted fists.
Run Elude with Elusive Retribution — dodge to stack attack speed / crit damage into Desert Wind, then Serene Storm as usual.
Restraint erodes as you cast abilities. Empty Restraint unlocks Serene Storm’s Desert Wind exalted fists and stacks damage reduction with Desolate Hands daggers (aim for 9+ for the 90% DR breakpoint).
Still the fist damage stat.
Keep enough for Elude drain comfort; dump the rest for Lull recasts.
Keep Elude for the augment. Hands and Storm stay.
Elude + Elusive Retribution feeds crit fists while Desolate Hands tanks the room.
Dodge on the point, Lull waves, punch under Serene Storm.
Works once dodge buffs and Restraint are online.
Elude is not invis — loud when you start punching.
Camps are fine; open travel is awkward in Elude.
Melee-first plan.