Theorylytics

Baruuk Prime

Elusive Tempo

Dodge Crit Fists

Forma
3
Playstyle
Helminth
Keep 1 · Elusive Retribution

Elude Baruuk with Elusive Retribution — dodge stacks feed Desert Wind while Hands and Serene Storm still carry the clear. Baruuk Prime’s extra polarities cut Forma versus base Baruuk for the same polarity story.

Build dossier · Elusive Tempo

3 Forma

Loadout

Aura + Exilus on top, then eight general slots in two rows of four.

Arsenal

Playstyle

Run Elude with Elusive Retribution — dodge to stack attack speed / crit damage into Desert Wind, then Serene Storm as usual.

Passive abilities

Restraint erodes as you cast abilities. Empty Restraint unlocks Serene Storm’s Desert Wind exalted fists and stacks damage reduction with Desolate Hands daggers (aim for 9+ for the 90% DR breakpoint).

Active abilities

  • 1 EludeDodge stance that avoids most fire while Restraint erodes. Elusive Retribution rewards successful dodges.
  • 2 LullSleep CC and fast Restraint erosion — spam with lower Duration.
  • 3 Desolate HandsOrbiting daggers for DR and disarm. Keep 9+ up.
  • 4 Serene StormDesert Wind exalted fists. Reactive Storm is the modern damage augment.
  • Augment: Elusive Retribution on Elude + Reactive Storm on Serene Storm.

Mod breakdown

Strength

Still the fist damage stat.

Duration

Keep enough for Elude drain comfort; dump the rest for Lull recasts.

Archon shards

  • Strength
  • Casting Speed
  • Parkour

Helminth

Keep Elude for the augment. Hands and Storm stay.

Mission Usefulness

  • Steel Path Survival / Defense / Disruption

    Excellent

    Elude + Elusive Retribution feeds crit fists while Desolate Hands tanks the room.

  • Mobile Defense / Excavation

    Strong

    Dodge on the point, Lull waves, punch under Serene Storm.

  • Exterminate / Capture Speed Runs

    Strong

    Works once dodge buffs and Restraint are online.

  • Spy / Rescue / Nightmare

    Situational

    Elude is not invis — loud when you start punching.

  • Open World / Bounties

    Strong

    Camps are fine; open travel is awkward in Elude.

  • Long-Range Gunplay / Eidolon-Style Content

    Weak

    Melee-first plan.