
Growing Power
On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s.

Nezha Prime
Warding Halo Tank
Warding Halo Nezha - keep the absorb gate up forever, recast on break i-frames, and hold Steel Path points as a lotus bastion. Nezha Prime's extra polarities cut Forma versus base Nezha for the same polarity story.
Alternative builds
Build dossier · Halo Bastion
Aura + Exilus on top, then eight general slots in two rows of four.

Growing Power
On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s.

Power Drift
+15% Ability Strength · +30% Chance to Resist Knockdown
Recommended pair first, then flexible swaps.
Warding Halo is the identity — never let it drop, recast on break i-frames, Chakram for orbs, guns or spears for clear.
Fire Walker leaves a trail and slides forever with Controlled Slide optional. Warding Halo is a health absorb shield that re-grants i-frames on break. Blazing Chakram marks vulnerability and guarantees health orbs — spears duplicate the ring.
Halo absorb scales with Strength and armor.
Keep Halo. Roar over Fire Walker for guns.
Warding Halo absorb + i-frame recast makes Nezha nearly immortal on SP.
Halo the point, never drop.
Tank comfort; clear from Chakram/guns.
Not stealth.
Hard to kill on bounties.
Survives hunts; not an Amp specialist.