
Growing Power
On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s.

Vauban
Bastille Vortex Strip
Bastille Vauban - suspend and strip Steel Path packs, hold Vortex to blender, and let Enduring Bastille extend the cage on every kill.
Alternative builds
Build dossier · Enduring Cage
Aura + Exilus on top, then eight general slots in two rows of four.

Growing Power
On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s.

Cunning Drift
+12% Slide · -30% Friction · +15% Ability Range

Blind Rage
+99% Ability Strength · -55% Ability Efficiency

Transient Fortitude
+55% Ability Strength · -27.5% Ability Duration

Primed Continuity
+55% Ability Duration

Overextended
+90% Ability Range · -60% Ability Strength

Stretch
+82.5% Ability Range

Enduring Bastille
Bastille Augment: Killing an enemy in Bastille extends the duration by 2s. Vortex's duration is increased by 70% of its Maximum Duration for each additional Vortex thrown into it.
Adaptation
When Damaged: · +10% Resistance to that Damage Type for 20s. Stacks up to 90%.

Umbral Intensify
+44% Ability Strength · +11% Tau Resistance
Recommended pair first, then flexible swaps.
Bastille for strip/stasis, hold Vortex when you want a blender, Enduring Bastille on kills. Range and Duration first; Strength for strip.
Engineer CC. Tesla Nervos latch and arc Electricity — Tesla Bank converts attach health into a death burst. Minelayer cycles Tether-Flechette and other mines. Photon Strike calls laser artillery (doubled vs Overguard) — Photon Repeater refunds and multi-strikes on 5+ hits. Bastille suspends and strips armor into the squad; hold for Vortex — Enduring Bastille extends on kills.
Cage size, uptime, and armor strip.
Keep Bastille. Roar over Minelayer for gun camps.
Bastille / Vortex strip and suspend SP packs while Enduring Bastille keeps the cage online forever.
Cage the point, strip, shoot.
Setup-heavy versus pure gun clears.
Loud engineer kit.
Camp cages.
CC kit wants packs.