
Growing Power
On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s.

Nidus
Teeming Virulence Primaries
Teeming Virulence Nidus - Larva groups, stack Mutation, and feed primary crit chance while Parasitic Link keeps Steel Path comfortable.
Alternative builds
Build dossier · Virulent Crits
Aura + Exilus on top, then eight general slots in two rows of four.

Growing Power
On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s.

Cunning Drift
+12% Slide · -30% Friction · +15% Ability Range

Blind Rage
+99% Ability Strength · -55% Ability Efficiency

Transient Fortitude
+55% Ability Strength · -27.5% Ability Duration

Primed Continuity
+55% Ability Duration

Stretch
+82.5% Ability Range

Overextended
+90% Ability Range · -60% Ability Strength

Teeming Virulence
Virulence Augment: Hitting 4 enemies with Virulence grants 200% Primary Weapon Critical Chance for 15s.
Adaptation
When Damaged: · +10% Resistance to that Damage Type for 20s. Stacks up to 90%.

Umbral Intensify
+44% Ability Strength · +11% Tau Resistance
Recommended pair first, then flexible swaps.
Larva packs, Virulence for stacks/energy, Teeming Virulence for primary crits, Parasitic Link for Strength/DR. Ravenous heals the nest.
No shields — Mutation stacks fuel everything. Undying spends stacks to cheat death. Parasitic Link can attach to companions; Parasitic Vitality turns stacks into a massive health pool. Arcane Persistence pairs well once armor is high enough.
Larva pull and Teeming crit / Link values.
Keep Virulence + Larva. Roar over Ravenous for gun platforms.
Teeming Virulence primary crits under Larva groups delete SP while stacks and Link keep Nidus immortal.
Larva the point, Virulence, shoot crits.
Stack setup is the only brake.
Loud infestation — not stealth.
Camp stacks work.
Primary crit chance helps long-range guns.