
Growing Power
On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s.

Citrine
Companion Gem Guns
Prismatic Companion Citrine — Gem rides a free-moving companion while Preserving Shell and Fractured Blast keep Steel Path guns comfortable.
Alternative builds
Build dossier · Prismatic Orbit
Aura + Exilus on top, then eight general slots in two rows of four.

Growing Power
On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s.

Power Drift
+15% Ability Strength · +30% Chance to Resist Knockdown

Blind Rage
+99% Ability Strength · -55% Ability Efficiency

Transient Fortitude
+55% Ability Strength · -27.5% Ability Duration

Primed Continuity
+55% Ability Duration

Stretch
+82.5% Ability Range

Primed Flow
+185% Energy Max

Prismatic Companion
Prismatic Gem Augment: The gem now attaches to your free-moving companion. · Passive: +50% Prismatic Gem Duration.
Adaptation
When Damaged: · +10% Resistance to that Damage Type for 20s. Stacks up to 90%.

Umbral Intensify
+44% Ability Strength · +11% Tau Resistance
Recommended pair first, then flexible swaps.
Hit Crystallize growths for forced red crits — status guns love Prismatic Gem priming.
Free-moving companions carry Prismatic Companion — sentinels do not.
Prismatic Companion on a free-moving companion, keep Preserving Shell topped with kills, Fractured Blast for orbs, and shoot under Gem status. Crystallize is optional red-crit spice.
Affinity-range health regen scales with Health Orb pickups. Fractured Blast feeds that loop — Strength toward ~200% locks health/energy orb chance and Preserving Shell’s DR cap.
~200%+ locks Fractured Blast orb chance and Shell DR cap — don’t dump it.
Duration keeps Gem and Shell comfortable; Range widens Gem aura and Blast.
Keep Gem + Shell. Flex Fractured Blast for Nourish if Violet shards already cover orbs.
Mobile Prismatic Gem + Shell DR keeps SP packs primed while guns delete.
Companion-mounted gem stays on the point with you; Shell covers the squad.
Fast once Shell and Gem are up — first cast is the only slow beat.
Loud crystal kit — wrong for quiet vaults.
Travel-friendly with Companion gem; camps reward Crystallize red crits.
Guns work at range, but crystals and Gem want pack density more than Amp hunts.