
Growing Power
On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s.

Harrow Prime
Thurible Energy Aura
Thurible Harrow - channel for high energy-per-kill auras so the squad never dry-casts, with Covenant crits still online. Harrow Prime's extra polarities cut Forma versus base Harrow for the same polarity story.
Build dossier · Thurible Chorus
Aura + Exilus on top, then eight general slots in two rows of four.

Growing Power
On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s.

Power Drift
+15% Ability Strength · +30% Chance to Resist Knockdown

Blind Rage
+99% Ability Strength · -55% Ability Efficiency

Transient Fortitude
+55% Ability Strength · -27.5% Ability Duration

Primed Continuity
+55% Ability Duration

Stretch
+82.5% Ability Range

Primed Flow
+185% Energy Max

Warding Thurible
Thurible Augment: Allies in range take 50% less Damage while channeling Thurible and grant 1.0 additional Energy charge whenever damaged.

Lasting Covenant
Covenant Augment: Headshot kills increase Critical Chance bonus duration by 3s.

Intensify
+30% Ability Strength
Recommended pair first, then flexible swaps.
Headshot-friendly guns love Covenant crit chance.
Thurible first — channel to ~30–40 energy per kill, then Covenant / Penance. Warding Thurible optional DR while channeling under Rolling Guard or Covenant i-frames.
Headshots build Overshields. Covenant converts absorbed damage into squad crit chance; Lasting Covenant extends that buff on headshot kills so one good cast can last a mission.
Long Thurible windows; Strength for energy per kill.
Keep Thurible. Flex Penance only if the squad already heals.
Thurible energy aura keeps the squad casting on SP endurance.
Channel safely with Covenant i-frames; fuel the point.
Support energy; slightly slower solo deletes.
Energy help is fine; not a Spy main.
Squad fuel on bounties.
Energy comfort for hunt teams.