Theorylytics

Nyx Prime

Chaos Orbit

Chaos Sphere Field

Forma
2
Playstyle
Helminth
Keep 3 · Chaos Sphere

Chaos Sphere Nyx - leave Radiation confusion fields that keep Steel Path packs fighting each other under Assimilate. Nyx Prime's extra polarities cut Forma versus base Nyx for the same polarity story.

Build dossier · Chaos Orbit

2 Forma

Loadout

Aura + Exilus on top, then eight general slots in two rows of four.

Arsenal

Playstyle

Chaos Sphere — leave Radiation fields that keep packs confused while Assimilate lets you shoot safely.

Passive abilities

Enemies affected by abilities can feed Absorb. Assimilate turns Absorb into channeled immortality with weapons. Psychic Bolts strip defenses around ~125% Strength. Mind Control thralls can be damage-amped by shooting them.

Active abilities

  • 1 Mind ControlEnthrall a target. Mind Freak massively amps thrall damage. Common Helminth slot on Assimilate guns.
  • 2 Psychic BoltsHoming strip bolts. Pacifying Bolts add sleep. Hit strip Strength.
  • 3 ChaosRadiation confusion. Chaos Sphere leaves a lingering field.
  • 4 AbsorbStore damage, then blast. Assimilate lets you move and shoot while invulnerable.
  • Augment: Chaos Sphere. Assimilate recommended.

Mod breakdown

Duration / Range

Sphere uptime and coverage.

Archon shards

  • Duration
  • Range
  • Casting Speed

Helminth

Keep Chaos. Flex Mind Control for Roar.

Mission Usefulness

  • Steel Path Survival / Defense / Disruption

    Excellent

    Chaos Sphere Radiation fields keep SP packs fighting each other under Assimilate.

  • Mobile Defense / Excavation

    Excellent

    Sphere the point for lasting confusion.

  • Exterminate / Capture Speed Runs

    Situational

    CC helps; slower than pure strip guns.

  • Spy / Rescue / Nightmare

    Weak

    Not stealth.

  • Open World / Bounties

    Strong

    Camp spheres.

  • Long-Range Gunplay / Eidolon-Style Content

    Weak

    CC kit, not hunts.