
Growing Power
On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s.

Nyx Prime
Mind Freak Thrall
Mind Freak Nyx - enthrall heavies, amp them with strong secondaries, and let thralls delete Steel Path under Assimilate safety. Nyx Prime's extra polarities cut Forma versus base Nyx for the same polarity story.
Alternative builds
Build dossier · Mind Thrall
Aura + Exilus on top, then eight general slots in two rows of four.

Growing Power
On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s.

Power Drift
+15% Ability Strength · +30% Chance to Resist Knockdown

Blind Rage
+99% Ability Strength · -55% Ability Efficiency

Transient Fortitude
+55% Ability Strength · -27.5% Ability Duration

Primed Continuity
+55% Ability Duration

Narrow Minded
+99% Ability Duration · -66% Ability Range

Primed Flow
+185% Energy Max

Mind Freak
Mind Control Augment: Controlled target inflicts +1000% Damage and gains +25% Movement and Attack Speed.

Assimilate
Absorb Augment: Nyx can use weapons during Absorb and its duration is infinite, but it consumes 6.5 Energy/s and its area of effect is halved.

Umbral Intensify
+44% Ability Strength · +11% Tau Resistance
Recommended pair first, then flexible swaps.
Mind Freak — enthrall a heavy, dump damage into it during the amp window, optionally release Assimilate nuke into the thrall multiplier.
Enemies affected by abilities can feed Absorb. Assimilate turns Absorb into channeled immortality with weapons. Psychic Bolts strip defenses around ~125% Strength. Mind Control thralls can be damage-amped by shooting them.
Thrall damage and control uptime.
Keep Mind Control. Flex Chaos for Roar if thralls carry DPS.
Mind Freak thralls melt SP packs when you amp them with strong secondaries under Assimilate safety.
Thrall the point heavies.
Thrall setup is the only slow beat.
Not stealth.
Thrall camps.
Thrall kit wants packs.