
Steel Charge
Squad receives +60% Melee Damage

Dagath
Wrathful Grave Crits
Wrathful Advance Dagath — flat melee crit chance into Grave Spirit’s doubled crit damage on Doomed enemies under Spectral Spirit.
Alternative builds
Build dossier · Grave Crits
Aura + Exilus on top, then eight general slots in two rows of four.

Steel Charge
Squad receives +60% Melee Damage

Power Drift
+15% Ability Strength · +30% Chance to Resist Knockdown

Blind Rage
+99% Ability Strength · -55% Ability Efficiency

Transient Fortitude
+55% Ability Strength · -27.5% Ability Duration

Primed Continuity
+55% Ability Duration

Narrow Minded
+99% Ability Duration · -66% Ability Range

Primed Flow
+185% Energy Max

Spectral Spirit
Grave Spirit Augment: Immediately assume Spectral Form. 100% chance for weapons and abilities to apply Doom. Kills outside of Spectral Form decrease its cooldown by 1s.
Rolling Guard
On Dodge: · Become invulnerable for 3s and remove all Status Effects. 7s cooldown.

Umbral Intensify
+44% Ability Strength · +11% Tau Resistance
Recommended pair first, then flexible swaps.
Wrathful Advance + Grave Spirit wants a real melee.
Wrathful Advance over Wyrd Scythes or Cavalry — flat melee crit chance into Grave Spirit’s doubled crit damage on Doomed enemies. Spectral Spirit keeps you immortal while you farm reds.
Chance for Health and Energy Orbs to be more effective. Spectral Spirit kills drop Health Orbs on a timer — pair with Equilibrium (or Violet shards) for near-infinite energy while Doom and Grave Spirit scale the clear.
Pushes Wrathful Advance crit chance and Grave Spirit crit damage — dump Range freely.
Wrathful Advance is the point. Keep Doom — don’t lose Strength-scaled revisit.
Grave Spirit + Doom + Wrathful Advance red crits delete SP with melee or guns.
Doom the point, swing or shoot under doubled crit damage.
Red crit melee clears tiles fast once Doom is up.
Loud combat kit.
Melee camps are fine; travel wants Praedos / Operator.
Crit damage helps guns at range; Wrathful Advance is melee-leaning.