
Growing Power
On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s.

Equinox
Night Pacify Stall
Night Pacify Equinox - Peaceful Provocation slows lock rooms while Rest sleeps threats and Mend tops shields.
Alternative builds
Build dossier · Eternal Night
Aura + Exilus on top, then eight general slots in two rows of four.

Growing Power
On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s.

Cunning Drift
+12% Slide · -30% Friction · +15% Ability Range

Blind Rage
+99% Ability Strength · -55% Ability Efficiency

Transient Fortitude
+55% Ability Strength · -27.5% Ability Duration

Primed Continuity
+55% Ability Duration

Stretch
+82.5% Ability Range

Augur Reach
+30% Ability Range

Peaceful Provocation
Pacify & Provoke Augment: Pacify converts damage done to allies into an aura that slows enemies by 40%. Provoke converts damage done to enemies into 15% extra Ability Strength.
Adaptation
When Damaged: · +10% Resistance to that Damage Type for 20s. Stacks up to 90%.

Intensify
+30% Ability Strength
Recommended pair first, then flexible swaps.
Stay Night — Pacify with Peaceful Provocation for hard slows, Rest for sleep, Mend for shields. Flip Day only to dump a charged Maim if Energy Transfer is equipped.
Health and Energy Orb conversion (Equilibrium-lite). Emissive color picks starting Day or Night form. Metamorphosis swaps forms — Night for Pacify / Rest / Mend, Day for Provoke / Rage / Maim.
Range for Pacify aura; ~200% Strength for Peaceful Provocation slow cap.
Gloom over Metamorphosis is popular for stacking slows — keep Pacify.
Night Pacify + Peaceful Provocation slow locks SP rooms while Mend heals shields.
Hard slows on the point; Rest for hard CC.
Control-first — slower than Day Maim deletes.
Rest sleep helps quiet objectives when you lean Night.
Stall camps and defense stages.
Control kit, not Amp hunting.