
Worthy Comradery
Squad receives +75% Weak Point Critical Chance

Cyte-09
Elemental Ammo Engine
Resupply Cyte-09 — elemental ammo packs and Archon Stretch energy while Evade invis and Weak Point guns (or Neutralizer) never dry-mag.
Alternative builds
Build dossier · Mag Dump
Aura + Exilus on top, then eight general slots in two rows of four.

Worthy Comradery
Squad receives +75% Weak Point Critical Chance

Power Drift
+15% Ability Strength · +30% Chance to Resist Knockdown
Recommended pair first, then flexible swaps.
Neutralizer replaces primary while exalted is up — keep a flex gun for when it’s down.
Shade / energy pets cover panic invis and orb economy.
Resupply is the engine — Electric packs for Archon Stretch energy, Evade for survival, Neutralizer or guns for Weak Points. Never dry-mag.
Weak Point kills stack Weak Point critical chance for the rest of the mission. Evade extends on Weak Point kills and heals — plan every cast around headshots and Seek marks.
Strength scales Resupply elemental instances; Duration keeps Evade / Seek online.
Keep Resupply. Nourish over Neutralize is the viral gun alt.
Resupply elemental packs + Evade keep magazine guns and Neutralizer fed forever.
Toss packs on the point, stay invisible, never reload panic.
Instant mags + elemental instances speed tile clears.
Evade still covers quiet routes; Resupply is optional noise.
Ammo comfort on long bounty stages.
Elemental packs amp snipers and Amps-adjacent gun play.