Theorylytics

Zephyr

Airburst Mag

Airburst Rounds Secondary

Frame
Zephyr
Forma
3
Playstyle
Helminth
Keep 2 · Airburst Rounds

Airburst Rounds Zephyr - stack secondary damage off every Airburst hit, then delete Steel Path under Turbulence.

Build dossier · Airburst Mag

3 Forma

Loadout

Aura + Exilus on top, then eight general slots in two rows of four.

Arsenal

Playstyle

Airburst Rounds — tap/hold Airburst into packs to stack secondary damage, shoot under Turbulence. Strength for Airburst; Range for hit count; Duration for Turbulence.

Passive abilities

Reduced gravity while airborne. Tail Wind dashes, hover, and dive bombs — Target Fixation stacks dive damage; Anchored Glide kills the float for Strength. Airburst pulls/pushes packs — Airburst Rounds amp secondaries. Turbulence redirects projectiles — Jet Stream adds move/projectile speed. Tornadoes seek and amplify absorbed elements — Funnel Clouds spawn a small tornado swarm.

Active abilities

  • 1 Tail WindHover, dash, or dive bomb. Target Fixation stacks dive damage; Anchored Glide trades float for Strength.
  • 2 AirburstTap pull / hold push dense air. Airburst Rounds stack secondary damage per enemy hit.
  • 3 TurbulenceProjectile-redirect wind shield. Jet Stream adds move and projectile speed for the squad.
  • 4 TornadoSeeking tornadoes that absorb elements. Funnel Clouds spawn many smaller non-grabbing twisters.
  • Augment: Airburst Rounds required. Keep Turbulence for gun safety.

Mod breakdown

Strength / Range / Duration

Airburst values, hit count for stacks, and Turbulence uptime.

Archon shards

  • Strength
  • Duration
  • Secondary Damage (flex)

Helminth

Keep Airburst. Roar over Tornado for more secondary amp.

Mission Usefulness

  • Steel Path Survival / Defense / Disruption

    Excellent

    Airburst Rounds stack secondary damage off every packed hit — SP secondaries delete.

  • Mobile Defense / Excavation

    Excellent

    Pull the wave, stack, shoot.

  • Exterminate / Capture Speed Runs

    Strong

    Pull clumps into secondary clear.

  • Spy / Rescue / Nightmare

    Weak

    Loud.

  • Open World / Bounties

    Strong

    Airburst camps.

  • Long-Range Gunplay / Eidolon-Style Content

    Strong

    Stacked secondaries under Turbulence.