
Steel Charge
Squad receives +60% Melee Damage

Ash Prime
Red-Crit Blade Storm
Strength-forward Blade Storm Ash with Wrathful Advance for red-crit marks — Smoke Screen covers the cast window while clones delete Steel Path packs. Ash Prime’s extra polarities cut Forma versus base Ash for the same polarity story.
Alternative builds
Build dossier · Marked Redline
Aura + Exilus on top, then eight general slots in two rows of four.
Recommended pair first, then flexible swaps.
Optional primer or slash gun — Blade Storm does the room delete.
Primers amplify Condition Overload-style Blade Storm setups.
Stat stick / finisher tool for Blade Storm — mobility passives help the stealth loop.
Priming and health-orb generation keep Equilibrium comfortable under Blade Storm spam.
Cast Wrathful Advance, Smoke Screen, mark with Blade Storm, and optionally Teleport into the fray. Strength feeds both clone damage and Wrathful’s flat crit chance — Duration keeps invis and the Advance buff online.
Ash’s passive bleeds enemies that are open to finishers — Blade Storm marks and Teleport finishers feed that pressure. Plan the kit around finishers (or Blade Storm hits) instead of raw Ability Strength alone.
Primary stat — Blade Storm damage and Wrathful Advance crit chance. Blind Rage + Molt Augmented is the usual stack; Crepuscular adds more while invisible.
Smoke Screen and Wrathful uptime. Narrow Minded is fine because Blade Storm’s base range is already huge.
Mildly negative is acceptable with Equilibrium + companion orbs. Marks are cheap while invisible.
Usually a dump. Raise it only for open-world mark distance.
Steel Charge buffs melee / clone damage; Brief Respite if you want shield-gate casts.
Preparation for mission-start energy, or Power Drift for Strength.
Wrathful Advance replaces Shuriken on this page.
Mark dense packs, stay invisible, let clones finish the room — the core Blade Storm loop.
Mark waves on the point; Smoke Screen keeps you safe while clones work.
Fast rooms if you mark greedily; slightly slower than a pure gun plan on empty tiles.
Smoke Screen keeps routes quiet; skip Blade Storm unless a tile goes loud.
Packed bounty camps love Blade Storm marks; open travel is less natural.
Clones want clustered marks, not long sightlines or Amp hunts.