
Growing Power
On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s.

Mag
Magnetize Bubble Nuke
Magnetize Mag - park bubbles that eat fire and absorbed damage, Crush strip the pack, then Discharge the iron cage on Steel Path.
Alternative builds
Build dossier · Iron Bubble
Aura + Exilus on top, then eight general slots in two rows of four.

Growing Power
On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s.

Cunning Drift
+12% Slide · -30% Friction · +15% Ability Range

Overextended
+90% Ability Range · -60% Ability Strength

Stretch
+82.5% Ability Range

Augur Reach
+30% Ability Range

Primed Continuity
+55% Ability Duration

Streamline
+30% Ability Efficiency

Magnetized Discharge
Magnetize Augment: Recast on the target to detonate. Enemies hit have a 50% chance to be disarmed. · Passive: +45% Magnetize Range.

Fracturing Crush
Crush Augment: Crush gains +50% casting speed. The armor of surviving enemies decreases by 75% and they are unable to move for 7s.

Umbral Intensify
+44% Ability Strength · +11% Tau Resistance
Recommended pair first, then flexible swaps.
Pull or Magnetize packs, Crush strip, shoot into the bubble, Magnetized Discharge to detonate. Breach Surge over Pull is a common nuke multiply.
Nearby vacuum pulls items. Polarize restores shields from enemy armor/shields. Magnetize bubbles absorb and explode weapon damage — punch-through and projectiles love the bubble.
Primary investment — bubble size, Pull, Crush coverage.
~134%+ for Fracturing Crush full strip.
Breach Surge over Pull. Keep Magnetize + Crush.
Magnetize bubbles eat SP fire and explode absorbed damage after Crush strip.
Bubble the point choke, shoot in, Crush strip.
Pull + bubble clears rooms once set.
Loud magnetic kit — not stealth.
Camp bubbles work.
Bubble wants mid-range packs more than Amps.