
Corrosive Projection
Enemies lose -18% Armor

Ash
Armor-Strip Blade Storm
Ash with Seeking Shuriken for Strength-scaled armor strip, then Blade Storm into the softened pack — the Disruption / Cascade answer when armor still gates kills.
Alternative builds
Build dossier · Needle Protocol
Aura + Exilus on top, then eight general slots in two rows of four.

Corrosive Projection
Enemies lose -18% Armor

Power Drift
+15% Ability Strength · +30% Chance to Resist Knockdown
Recommended pair first, then flexible swaps.
Optional primer or slash gun — Blade Storm does the room delete.
Primers amplify Condition Overload-style Blade Storm setups.
Stat stick / finisher tool for Blade Storm — mobility passives help the stealth loop.
Priming and health-orb generation keep Equilibrium comfortable under Blade Storm spam.
Keep Shuriken with Seeking Shuriken for on-demand armor strip, then Blade Storm the softened pack. Best when Disruption bosses, Cascade, or armored SP tiles punish raw true-damage assumptions.
Ash’s passive bleeds enemies that are open to finishers — Blade Storm marks and Teleport finishers feed that pressure. Plan the kit around finishers (or Blade Storm hits) instead of raw Ability Strength alone.
Seeking Shuriken needs enough Strength for a full strip breakpoint — check the augment tooltip and shard if you are short.
Comfort stats for Smoke Screen and mark spam between strips.
Corrosive Projection stacks with the augment strip; Power Drift helps the Strength breakpoint.
This page keeps Shuriken. If you subsume anyway, import Silence or Wrathful and bring an external strip (Unairu / companion / primary).
Mark dense packs, stay invisible, let clones finish the room — the core Blade Storm loop.
Mark waves on the point; Smoke Screen keeps you safe while clones work.
Fast rooms if you mark greedily; slightly slower than a pure gun plan on empty tiles.
Smoke Screen keeps routes quiet; skip Blade Storm unless a tile goes loud.
Packed bounty camps love Blade Storm marks; open travel is less natural.
Clones want clustered marks, not long sightlines or Amp hunts.