Theorylytics

Caliban

Viral Nest

Nourish Ortholysts

Frame
Caliban
Forma
4
Playstyle
Helminth
Replace 4 (Nourish)

Nourish Caliban — Viral and energy for Ortholysts while Razor Mortar Gyre keeps the mortar loop fed.

Build dossier · Viral Nest

4 Forma

Loadout

Aura + Exilus on top, then eight general slots in two rows of four.

Arsenal

Playstyle

Nourish over Fusion Strike — Viral + energy for you and Ortholysts. Gyre + Mortar remains the clear.

Passive abilities

Caliban’s adaptive shields and Sentient kit lean on summons, Tau status, and armor strip. Ortholysts are the damage summon; Razor Mortar turns Razor Gyre into a grouping + Ortholyst buff engine.

Active abilities

  • 1 Razor GyreSpin for shields, energy, grouping. Razor Mortar buffs Ortholysts while you vacuum packs.
  • 2 Sentient WrathLift + damage vulnerability and Tau pressure.
  • 3 Lethal ProgenyCycle summons — Ortholysts for DPS, others for aggro / utility.
  • 4 Fusion StrikeStrip and Tau fallout. Common Nourish subsume slot.
  • Helminth: Nourish over Fusion Strike. Razor Mortar on Gyre.

Mod breakdown

Strength / Duration

Strength for Mortar and Nourish; Duration for summon / Nourish uptime.

Archon shards

  • Strength
  • Casting Speed
  • Duration

Helminth

Nourish is the default. Roar is the alternate summon amp.

Mission Usefulness

  • Steel Path Survival / Defense / Disruption

    Excellent

    Ortholysts + Razor Mortar delete dense SP packs once Wrath and Gyre are looping.

  • Mobile Defense / Excavation

    Excellent

    Gyre on the point groups for mortars; summons hold aggro.

  • Exterminate / Capture Speed Runs

    Strong

    Fast once Ortholysts are up; first rooms spend time summoning.

  • Spy / Rescue / Nightmare

    Weak

    Loud Sentient kit — wrong for quiet vaults.

  • Open World / Bounties

    Strong

    Camp stages love Gyre grouping + Ortholyst beams.

  • Long-Range Gunplay / Eidolon-Style Content

    Weak

    Summon beams want packs, not Amp hunts.