Theorylytics

Caliban

Tau Strip

Fusion Strike Strip

Frame
Caliban
Forma
5
Playstyle
Helminth
Keep 4 · Fusion Strike

Fusion Strike Caliban — full strip and Tau fallout before Razor Mortar Ortholysts finish the pack.

Build dossier · Tau Strip

5 Forma

Loadout

Aura + Exilus on top, then eight general slots in two rows of four.

Arsenal

Playstyle

Keep Fusion Strike for full strip / Tau fallout, then Gyre and Ortholysts into the softened pack.

Passive abilities

Caliban’s adaptive shields and Sentient kit lean on summons, Tau status, and armor strip. Ortholysts are the damage summon; Razor Mortar turns Razor Gyre into a grouping + Ortholyst buff engine.

Active abilities

  • 1 Razor GyreSpin for shields, energy, grouping. Razor Mortar buffs Ortholysts while you vacuum packs.
  • 2 Sentient WrathLift + damage vulnerability and Tau pressure.
  • 3 Lethal ProgenyCycle summons — Ortholysts for DPS, others for aggro / utility.
  • 4 Fusion StrikeStrip and Tau fallout. Common Nourish subsume slot.
  • Keep Fusion Strike. Razor Mortar still recommended.

Mod breakdown

Strength / Range

Strength for strip breakpoints and summons; Range for Strike fallout.

Archon shards

  • Strength — strip + summons
  • Casting Speed
  • Duration

Helminth

Do not subsume Fusion Strike on this page. Flex Wrath only if the squad hates lifts.

Mission Usefulness

  • Steel Path Survival / Defense / Disruption

    Excellent

    Fusion Strike strip plus Wrath vulnerability keeps armored tiles honest for summons or guns.

  • Mobile Defense / Excavation

    Strong

    Strip the point wave, Gyre for shields, summons clean up.

  • Exterminate / Capture Speed Runs

    Strong

    Strip + Gyre clears rooms; slower than pure mortar spam.

  • Spy / Rescue / Nightmare

    Weak

    Still loud.

  • Open World / Bounties

    Strong

    Strip camps before Ortholysts or guns finish.

  • Long-Range Gunplay / Eidolon-Style Content

    Situational

    Strip helps gun teams; Caliban is not an Eidolon frame.