Theorylytics

Atlas Prime

Crystal Eyes

Ore Gaze Farm

Forma
2
Playstyle
Helminth
Keep 3 · Ore Gaze

Petrify-focused Atlas with Ore Gaze — farm loot chance on stone gaze while Landslide still clears the tile. Atlas Prime’s extra polarities cut Forma versus base Atlas for the same polarity story.

Build dossier · Crystal Eyes

2 Forma

Loadout

Aura + Exilus on top, then eight general slots in two rows of four.

Arsenal

Playstyle

Petrify with Ore Gaze for loot while Landslide clears. Comfort Strength for both loot chance and fists — a farming-leaning Atlas that still fights.

Passive abilities

Atlas cannot be knocked down while grounded. Rubble from petrified kills and Rumblers is his second resource — armor, healing, and (with Rubble Heap) free Landslide casts once you hold a high pile.

Active abilities

  • 1 LandslidePseudo-exalted punch combo — your clear and i-frame tool. Mod Landslide Fists / melee stick for damage.
  • 2 TectonicsBulwark wall. Usually the Helminth slot on modern builds.
  • 3 PetrifyGaze CC, damage vulnerability on soft targets, Rumbler heal, and rubble generation when statues shatter.
  • 4 RumblersStone summons that petrify on cast and collapse into rubble — keep them for economy or subsume for a buff.
  • Augment: Ore Gaze — Petrify rolls additional loot chance on petrified kills.

Mod breakdown

Strength

Pushes Ore Gaze loot chance and Landslide damage. Hit the augment’s comfort breakpoint.

Range / Duration

Range helps Petrify cones; Duration keeps statues around long enough to shatter into rubble.

Archon shards

  • Strength — Ore Gaze breakpoint
  • Duration — Petrify
  • Loot Radiant / purple flex if you shard for farms

Helminth

Tectonics out for a damage or loot subsume (e.g. Nourish). Keep Petrify — Ore Gaze needs it.

Mission Usefulness

  • Steel Path Survival / Defense / Disruption

    Strong

    Ore Gaze farms while Landslide still clears endless tiles — loot-first, not max punch DPS.

  • Mobile Defense / Excavation

    Strong

    Petrify the point for loot rolls and rubble; fists clean the wave.

  • Exterminate / Capture Speed Runs

    Strong

    Still deletes rooms; loot focus is the bonus on dense tiles.

  • Spy / Rescue / Nightmare

    Weak

    Loud fists and Petrify cones are the wrong tools for quiet routes.

  • Open World / Bounties

    Excellent

    Ore Gaze turns packed bounty camps into loot vacuums while Landslide clears.

  • Long-Range Gunplay / Eidolon-Style Content

    Weak

    Gaze and fists want clusters, not long sightlines or Amp hunts.