
Steel Charge
Squad receives +60% Melee Damage

Atlas Prime
Ore Gaze Farm
Petrify-focused Atlas with Ore Gaze — farm loot chance on stone gaze while Landslide still clears the tile. Atlas Prime’s extra polarities cut Forma versus base Atlas for the same polarity story.
Alternative builds
Build dossier · Crystal Eyes
Aura + Exilus on top, then eight general slots in two rows of four.

Steel Charge
Squad receives +60% Melee Damage

Power Drift
+15% Ability Strength · +30% Chance to Resist Knockdown
Recommended pair first, then flexible swaps.
Flex — Landslide does the killing.
Primer optional for stick Condition Overload setups.
Stat stick for Landslide — heavy impact weapons and Magistar Incarnon are common.
Priming and grouping help Petrify → rubble loops.
Petrify with Ore Gaze for loot while Landslide clears. Comfort Strength for both loot chance and fists — a farming-leaning Atlas that still fights.
Atlas cannot be knocked down while grounded. Rubble from petrified kills and Rumblers is his second resource — armor, healing, and (with Rubble Heap) free Landslide casts once you hold a high pile.
Pushes Ore Gaze loot chance and Landslide damage. Hit the augment’s comfort breakpoint.
Range helps Petrify cones; Duration keeps statues around long enough to shatter into rubble.
Tectonics out for a damage or loot subsume (e.g. Nourish). Keep Petrify — Ore Gaze needs it.
Ore Gaze farms while Landslide still clears endless tiles — loot-first, not max punch DPS.
Petrify the point for loot rolls and rubble; fists clean the wave.
Still deletes rooms; loot focus is the bonus on dense tiles.
Loud fists and Petrify cones are the wrong tools for quiet routes.
Ore Gaze turns packed bounty camps into loot vacuums while Landslide clears.
Gaze and fists want clusters, not long sightlines or Amp hunts.