
Growing Power
On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s.

Oberon Prime
Smite Infusion Guns
Smite Infusion Oberon - Radiation weapon buffs for hunts and Steel Path guns while grass and Reckoning still support the squad. Oberon Prime's extra polarities cut Forma versus base Oberon for the same polarity story.
Alternative builds
Build dossier · Infused Smite
Aura + Exilus on top, then eight general slots in two rows of four.

Growing Power
On Status Effect with Weapon: Squad increases personal Ability Strength by 25% for 6s.

Power Drift
+15% Ability Strength · +30% Chance to Resist Knockdown

Blind Rage
+99% Ability Strength · -55% Ability Efficiency

Transient Fortitude
+55% Ability Strength · -27.5% Ability Duration

Primed Continuity
+55% Ability Duration

Narrow Minded
+99% Ability Duration · -66% Ability Range

Primed Flow
+185% Energy Max

Smite Infusion
Smite Augment: Hold to cast will grant all allies within 15m an additional 100% Radiation Damage to their attacks for 40s.
Adaptation
When Damaged: · +10% Resistance to that Damage Type for 20s. Stacks up to 90%.

Umbral Intensify
+44% Ability Strength · +11% Tau Resistance
Recommended pair first, then flexible swaps.
Smite Infusion — Radiation weapon buff for hunts and guns, Smite deletes eximus, Reckoning strip still online.
Post-rework Oberon is a paladin loop: Hallowed Ground for status immunity and double Renewal heals, Renewal for squad heal/armor, Reckoning for armor strip and health orbs. Aim ~200%+ Strength for comfortable Reckoning strip and Iron Renewal armor.
Infusion potency and buff uptime.
Keep Smite for Infusion. Flex Reckoning only if strip is solved elsewhere.
Smite Infusion Radiation guns under Reckoning strip clear SP; Smite deletes eximus.
Infusion on the point, Reckoning strip.
Smite heavies, shoot the rest.
Not stealth.
Infusion travel.
Classic Smite Infusion hunt buff.